205 lines
6.6 KiB
C#
205 lines
6.6 KiB
C#
#region Copyright & License Information
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/*
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* Copyright 2007-2020 The OpenRA Developers (see AUTHORS)
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* This file is part of OpenRA, which is free software. It is made
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* available to you under the terms of the GNU General Public License
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* as published by the Free Software Foundation, either version 3 of
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* the License, or (at your option) any later version. For more
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* information, see COPYING.
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*/
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#endregion
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Reflection;
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using System.Runtime.Serialization;
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using Eluant;
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using OpenRA.Mods.Common.Traits;
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using OpenRA.Primitives;
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using OpenRA.Scripting;
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namespace OpenRA.Mods.Common.Scripting
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{
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[ScriptGlobal("Actor")]
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public class ActorGlobal : ScriptGlobal
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{
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public ActorGlobal(ScriptContext context)
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: base(context) { }
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ActorInit CreateInit(string initName, LuaValue value)
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{
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// Find the requested type
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var initInstance = initName.Split(ActorInfo.TraitInstanceSeparator);
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var initType = Game.ModData.ObjectCreator.FindType(initInstance[0] + "Init");
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if (initType == null)
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throw new LuaException("Unknown initializer type '{0}'".F(initInstance[0]));
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// Construct the ActorInit.
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var init = (ActorInit)FormatterServices.GetUninitializedObject(initType);
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if (initInstance.Length > 1)
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initType.GetField("InstanceName").SetValue(init, initInstance[1]);
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var compositeInit = init as CompositeActorInit;
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var tableValue = value as LuaTable;
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if (tableValue != null && compositeInit != null)
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{
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var args = compositeInit.InitializeArgs();
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var initValues = new Dictionary<string, object>();
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foreach (var kv in tableValue)
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{
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using (kv.Key)
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using (kv.Value)
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{
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var key = kv.Key.ToString();
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if (!args.TryGetValue(key, out var type))
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throw new LuaException("Unknown initializer type '{0}.{1}'".F(initInstance[0], key));
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var isActorReference = type == typeof(ActorInitActorReference);
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if (isActorReference)
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type = kv.Value is LuaString ? typeof(string) : typeof(Actor);
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if (!kv.Value.TryGetClrValue(type, out var clrValue))
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throw new LuaException("Invalid data type for '{0}.{1}' (expected {2}, got {3})".F(initInstance[0], key, type.Name, kv.Value.WrappedClrType()));
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if (isActorReference)
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clrValue = type == typeof(string) ? new ActorInitActorReference((string)clrValue) : new ActorInitActorReference((Actor)clrValue);
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initValues[key] = clrValue;
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}
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}
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compositeInit.Initialize(initValues);
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return init;
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}
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// HACK: Backward compatibility for legacy int facings
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var facingInit = init as FacingInit;
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if (facingInit != null)
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{
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if (value.TryGetClrValue(out int facing))
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{
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facingInit.Initialize(WAngle.FromFacing(facing));
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Game.Debug("Initializing Facing with integers is deprecated. Use Angle instead.");
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return facingInit;
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}
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}
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var initializers = initType.GetMethods(BindingFlags.Public | BindingFlags.NonPublic | BindingFlags.Instance)
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.Where(m => m.Name == "Initialize" && m.GetParameters().Length == 1);
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foreach (var initializer in initializers)
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{
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var parameterType = initializer.GetParameters().First().ParameterType;
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var valueType = parameterType.IsEnum ? Enum.GetUnderlyingType(parameterType) : parameterType;
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// Try and coerce the table value to the required type
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if (!value.TryGetClrValue(valueType, out var clrValue))
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continue;
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initializer.Invoke(init, new[] { clrValue });
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return init;
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}
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var types = initializers.Select(y => y.GetParameters()[0].ParameterType.Name).JoinWith(", ");
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throw new LuaException("Invalid data type for '{0}' (expected one of {1})".F(initInstance[0], types));
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}
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[Desc("Create a new actor. initTable specifies a list of key-value pairs that defines the initial parameters for the actor's traits.")]
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public Actor Create(string type, bool addToWorld, LuaTable initTable)
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{
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var initDict = new TypeDictionary();
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// Convert table entries into ActorInits
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foreach (var kv in initTable)
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{
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using (kv.Key)
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using (kv.Value)
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initDict.Add(CreateInit(kv.Key.ToString(), kv.Value));
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}
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var owner = initDict.GetOrDefault<OwnerInit>();
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if (owner == null)
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throw new LuaException("Tried to create actor '{0}' with an invalid or no owner init!".F(type));
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// The actor must be added to the world at the end of the tick
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var a = Context.World.CreateActor(false, type, initDict);
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if (addToWorld)
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Context.World.AddFrameEndTask(w => w.Add(a));
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return a;
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}
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[Desc("Returns the build time (in ticks) of the requested unit type.",
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"An optional second value can be used to exactly specify the producing queue type.")]
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public int BuildTime(string type, string queue = null)
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{
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if (!Context.World.Map.Rules.Actors.TryGetValue(type, out var ai))
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throw new LuaException("Unknown actor type '{0}'".F(type));
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var bi = ai.TraitInfoOrDefault<BuildableInfo>();
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if (bi == null)
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return 0;
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var time = bi.BuildDuration;
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if (time == -1)
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{
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var valued = ai.TraitInfoOrDefault<ValuedInfo>();
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if (valued == null)
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return 0;
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else
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time = valued.Cost;
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}
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int pbi;
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if (queue != null)
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{
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var pqueue = Context.World.Map.Rules.Actors.Values.SelectMany(a => a.TraitInfos<ProductionQueueInfo>()
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.Where(x => x.Type == queue)).FirstOrDefault();
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if (pqueue == null)
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throw new LuaException("The specified queue '{0}' does not exist!".F(queue));
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pbi = pqueue.BuildDurationModifier;
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}
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else
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{
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var pqueue = Context.World.Map.Rules.Actors.Values.SelectMany(a => a.TraitInfos<ProductionQueueInfo>()
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.Where(x => bi.Queue.Contains(x.Type))).FirstOrDefault();
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if (pqueue == null)
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throw new LuaException("No actors can produce actor '{0}'!".F(type));
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pbi = pqueue.BuildDurationModifier;
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}
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time = time * bi.BuildDurationModifier * pbi / 10000;
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return time;
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}
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[Desc("Returns the cruise altitude of the requested unit type (zero if it is ground-based).")]
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public int CruiseAltitude(string type)
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{
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if (!Context.World.Map.Rules.Actors.TryGetValue(type, out var ai))
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throw new LuaException("Unknown actor type '{0}'".F(type));
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var pi = ai.TraitInfoOrDefault<ICruiseAltitudeInfo>();
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return pi != null ? pi.GetCruiseAltitude().Length : 0;
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}
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public int Cost(string type)
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{
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if (!Context.World.Map.Rules.Actors.TryGetValue(type, out var ai))
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throw new LuaException("Unknown actor type '{0}'".F(type));
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var vi = ai.TraitInfoOrDefault<ValuedInfo>();
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if (vi == null)
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throw new LuaException("Actor type '{0}' does not have the Valued trait required to get the Cost.".F(type));
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return vi.Cost;
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}
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}
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}
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