Files
OpenRA/OpenRA.Mods.Common/Scripting/Global/MediaGlobal.cs
2015-02-18 14:38:30 +01:00

192 lines
5.0 KiB
C#

#region Copyright & License Information
/*
* Copyright 2007-2015 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation. For more information,
* see COPYING.
*/
#endregion
using System;
using System.Drawing;
using System.IO;
using System.Linq;
using Eluant;
using OpenRA.Effects;
using OpenRA.FileFormats;
using OpenRA.FileSystem;
using OpenRA.GameRules;
using OpenRA.Mods.Common.Effects;
using OpenRA.Scripting;
namespace OpenRA.Mods.Common.Scripting
{
[ScriptGlobal("Media")]
public class MediaGlobal : ScriptGlobal
{
World world;
public MediaGlobal(ScriptContext context)
: base(context)
{
world = context.World;
}
[Desc("Play an announcer voice listed in notifications.yaml")]
public void PlaySpeechNotification(Player player, string notification)
{
Sound.PlayNotification(world.Map.Rules, player, "Speech", notification, player != null ? player.Country.Race : null);
}
[Desc("Play a sound listed in notifications.yaml")]
public void PlaySoundNotification(Player player, string notification)
{
Sound.PlayNotification(world.Map.Rules, player, "Sounds", notification, player != null ? player.Country.Race : null);
}
MusicInfo previousMusic;
Action onComplete;
[Desc("Play track defined in music.yaml or keep it empty for a random song.")]
public void PlayMusic(string track = null, LuaFunction func = null)
{
if (!Game.Settings.Sound.MapMusic)
return;
var music = world.Map.Rules.InstalledMusic.Select(a => a.Value).ToArray();
if (!music.Any())
return;
var musicInfo = !string.IsNullOrEmpty(track) ? world.Map.Rules.Music[track]
: Game.Settings.Sound.Repeat && previousMusic != null ? previousMusic
: Game.Settings.Sound.Shuffle ? music.Random(Game.CosmeticRandom)
: previousMusic == null ? music.First()
: music.SkipWhile(s => s != previousMusic).Skip(1).First();
if (func != null)
{
var f = func.CopyReference() as LuaFunction;
onComplete = () =>
{
try
{
using (f)
f.Call().Dispose();
}
catch (LuaException e)
{
Context.FatalError(e.Message);
}
};
}
else
onComplete = () => { };
Sound.PlayMusicThen(musicInfo, onComplete);
previousMusic = Sound.CurrentMusic;
}
[Desc("Stop the current song.")]
public void StopMusic()
{
Sound.StopMusic();
}
Action onCompleteFullscreen;
[Desc("Play a VQA video fullscreen. File name has to include the file extension.")]
public void PlayMovieFullscreen(string movie, LuaFunction func = null)
{
if (func != null)
{
var f = func.CopyReference() as LuaFunction;
onCompleteFullscreen = () =>
{
try
{
using (f)
f.Call().Dispose();
}
catch (LuaException e)
{
Context.FatalError(e.Message);
}
};
}
else
onCompleteFullscreen = () => { };
Media.PlayFMVFullscreen(world, movie, onCompleteFullscreen);
}
Action onLoadComplete;
Action onCompleteRadar;
[Desc("Play a VQA video in the radar window. File name has to include the file extension. Returns true on success, if the movie wasn't found the function returns false and the callback is executed.")]
public bool PlayMovieInRadar(string movie, LuaFunction playComplete = null)
{
if (playComplete != null)
{
var f = playComplete.CopyReference() as LuaFunction;
onCompleteRadar = () =>
{
try
{
using (f)
f.Call().Dispose();
}
catch (LuaException e)
{
Context.FatalError(e.Message);
}
};
}
else
onCompleteRadar = () => { };
Stream s = null;
try
{
s = GlobalFileSystem.Open(movie);
}
catch (FileNotFoundException e)
{
Log.Write("lua", "Couldn't play movie {0}! File doesn't exist.", e.FileName);
onCompleteRadar();
return false;
}
AsyncLoader l = new AsyncLoader(Media.LoadVqa);
IAsyncResult ar = l.BeginInvoke(s, null, null);
onLoadComplete = () =>
{
Media.StopFMVInRadar();
world.AddFrameEndTask(_ => Media.PlayFMVInRadar(world, l.EndInvoke(ar), onCompleteRadar));
};
world.AddFrameEndTask(w => w.Add(new AsyncAction(ar, onLoadComplete)));
return true;
}
[Desc("Display a text message to the player.")]
public void DisplayMessage(string text, string prefix = "Mission")
{
if (string.IsNullOrEmpty(text))
return;
Color c = Color.White;
Game.AddChatLine(c, prefix, text);
} // TODO: expose HSLColor to Lua and add as parameter
[Desc("Display a text message at the specified location.")]
public void FloatingText(string text, WPos position, int duration = 30)
{
if (string.IsNullOrEmpty(text) || !world.Map.Contains(world.Map.CellContaining(position)))
return;
Color c = Color.White;
world.AddFrameEndTask(w => w.Add(new FloatingText(position, c, text, duration)));
} // TODO: expose HSLColor to Lua and add as parameter
public delegate VqaReader AsyncLoader(Stream s);
}
}