Files
OpenRA/OpenRa.Game/Traits/Chronosphere.cs
2010-01-09 12:28:39 +13:00

23 lines
459 B
C#

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace OpenRa.Game.Traits
{
class Chronosphere : IResolveOrder
{
public Chronosphere(Actor self) { }
public void ResolveOrder(Actor self, Order order)
{
if (order.OrderString == "PlayAnimation")
{
var rb = self.traits.Get<RenderBuilding>();
if (rb != null)
rb.PlayCustomAnim(self, order.TargetString);
}
}
}
}