Files
OpenRA/OpenRA.Mods.RA/Widgets/ObserverSupportPowerIconsWidget.cs
2013-01-08 22:42:41 +13:00

108 lines
3.0 KiB
C#

#region Copyright & License Information
/*
* Copyright 2007-2012 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation. For more information,
* see COPYING.
*/
#endregion
using System;
using System.Collections.Generic;
using System.Linq;
using OpenRA.Graphics;
using OpenRA.Widgets;
using System.Drawing;
namespace OpenRA.Mods.RA.Widgets
{
public class ObserverSupportPowerIconsWidget : Widget
{
public Func<Player> GetPlayer;
Dictionary<string, Sprite> iconSprites;
World world;
WorldRenderer worldRenderer;
Dictionary<string, Animation> clocks;
[ObjectCreator.UseCtor]
public ObserverSupportPowerIconsWidget(World world, WorldRenderer worldRenderer)
: base()
{
iconSprites = Rules.Info.Values.SelectMany(u => u.Traits.WithInterface<SupportPowerInfo>())
.Select(u => u.Image).Distinct()
.ToDictionary(
u => u,
u => Game.modData.SpriteLoader.LoadAllSprites(u)[0]);
this.world = world;
this.worldRenderer = worldRenderer;
clocks = new Dictionary<string, Animation>();
}
protected ObserverSupportPowerIconsWidget(ObserverSupportPowerIconsWidget other)
: base(other)
{
GetPlayer = other.GetPlayer;
iconSprites = other.iconSprites;
world = other.world;
worldRenderer = other.worldRenderer;
clocks = other.clocks;
}
public override void Draw()
{
var player = GetPlayer();
if (player == null)
{
return;
}
var powers = player.PlayerActor.Trait<SupportPowerManager>().Powers
.Select((a, i) => new { a, i });
foreach (var power in powers)
{
if (!clocks.ContainsKey(power.a.Key))
{
clocks.Add(power.a.Key, new Animation("clock"));
}
}
foreach (var power in powers)
{
var item = power.a.Value;
if (item == null)
{
continue;
}
var sprite = iconSprites[item.Info.Image];
var size = sprite.size / new float2(2, 2);
var location = new float2(RenderBounds.Location) + new float2(power.i * (int)size.Length, 0);
WidgetUtils.DrawSHP(sprite, location, worldRenderer, size);
var clock = clocks[power.a.Key];
clock.PlayFetchIndex("idle",
() => (item.TotalTime - item.RemainingTime)
* (clock.CurrentSequence.Length - 1) / item.TotalTime);
clock.Tick();
WidgetUtils.DrawSHP(clock.Image, location, worldRenderer, size);
var tiny = Game.Renderer.Fonts["Tiny"];
var text = GetOverlayForItem(item);
tiny.DrawTextWithContrast(text,
location + new float2(16, 16) - new float2(tiny.Measure(text).X / 2, 0),
Color.White, Color.Black, 1);
}
}
static string GetOverlayForItem(SupportPowerManager.SupportPowerInstance item)
{
if (item.Disabled) return "ON HOLD";
if (item.Ready) return "READY";
return WidgetUtils.FormatTime(item.RemainingTime);
}
public override Widget Clone()
{
return new ObserverSupportPowerIconsWidget(this);
}
}
}