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2b834b54fbe4bac76c2cc0d35896d34fd46df8a9
OpenRA/OpenRA.Mods.D2k/Traits
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Matthias Mailänder 7faebe874a check for missing sequence entries using lint
2015-06-20 22:22:59 +02:00
..
Buildings
avoid a division through zero
2015-06-02 22:12:48 +02:00
Player
Add D2k harvester insurance on worm frenzy
2015-03-22 17:00:59 +02:00
Render
check for missing sequence entries using lint
2015-06-20 22:22:59 +02:00
World
Render shroud outside map bounds.
2015-06-15 18:06:43 +01:00
AttackSwallow.cs
Add sandworm attack sound
2015-05-03 12:55:32 +03:00
AttractsWorms.cs
Make AttractsWorms upgradable
2015-05-30 20:01:47 +03:00
Carryable.cs
add new long WRange.RangeSquared to avoid integer overflows
2015-05-31 23:51:30 +02:00
Carryall.cs
Properly clean up traits that used to hook only death.
2015-05-29 19:21:35 +01:00
Sandworm.cs
Merge pull request #8090 from penev92/bleed_upgradableTraits
2015-06-04 12:04:07 -05:00
TemporaryOwnerManager.cs
Updated all year numbers
2015-01-09 21:18:05 +01:00
ThrowsShrapnel.cs
Cache results of TraitsImplementing calls.
2015-04-25 20:42:27 +01:00
WormSpawner.cs
Enhance sandworm targeting logic by having actors produce noise
2015-01-14 21:26:55 +02:00
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