Files
OpenRA/OpenRA.Game/Widgets/MapPreviewWidget.cs
2013-04-06 14:50:40 +13:00

230 lines
6.3 KiB
C#

#region Copyright & License Information
/*
* Copyright 2007-2011 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation. For more information,
* see COPYING.
*/
#endregion
using System;
using System.Collections.Generic;
using System.Drawing;
using System.Linq;
using System.Threading;
using OpenRA.FileFormats;
using OpenRA.Graphics;
using OpenRA.Network;
namespace OpenRA.Widgets
{
public class MapPreviewWidget : Widget
{
public Func<Map> Map = () => null;
public Func<Dictionary<int2, Session.Client>> SpawnClients = () => new Dictionary<int2, Session.Client>();
public Action<MouseInput> OnMouseDown = _ => {};
public Action<int, int2> OnTooltip = (_, __) => { };
public bool IgnoreMouseInput = false;
public bool ShowSpawnPoints = true;
public readonly string TooltipContainer;
public readonly string TooltipTemplate = "SPAWN_TOOLTIP";
Lazy<TooltipContainerWidget> tooltipContainer;
public int TooltipSpawnIndex = -1;
public MapPreviewWidget() : base()
{
tooltipContainer = Lazy.New(() => Ui.Root.Get<TooltipContainerWidget>(TooltipContainer));
}
protected MapPreviewWidget(MapPreviewWidget other)
: base(other)
{
lastMap = other.lastMap;
Map = other.Map;
SpawnClients = other.SpawnClients;
ShowSpawnPoints = other.ShowSpawnPoints;
TooltipTemplate = other.TooltipTemplate;
TooltipContainer = other.TooltipContainer;
tooltipContainer = Lazy.New(() => Ui.Root.Get<TooltipContainerWidget>(TooltipContainer));
}
public override Widget Clone() { return new MapPreviewWidget(this); }
public override bool HandleMouseInput(MouseInput mi)
{
if (IgnoreMouseInput)
return base.HandleMouseInput(mi);
if (mi.Event != MouseInputEvent.Down)
return false;
OnMouseDown(mi);
return true;
}
public override void MouseEntered()
{
if (TooltipContainer == null) return;
tooltipContainer.Value.SetTooltip(TooltipTemplate, new WidgetArgs() {{ "preview", this }});
}
public override void MouseExited()
{
if (TooltipContainer == null) return;
tooltipContainer.Value.RemoveTooltip();
}
public int2 ConvertToPreview(int2 point)
{
var map = Map();
return new int2(MapRect.X + (int)(PreviewScale*(point.X - map.Bounds.Left)) , MapRect.Y + (int)(PreviewScale*(point.Y - map.Bounds.Top)));
}
Sheet mapChooserSheet;
Sprite mapChooserSprite;
Map lastMap;
Rectangle MapRect;
float PreviewScale = 0;
public override void Draw()
{
var map = Map();
if (map == null)
return;
// Preview unavailable
if (!Loaded)
{
GeneratePreview();
return;
}
if (lastMap != map)
{
lastMap = map;
// Update image data
Bitmap preview;
lock (syncRoot)
preview = Previews[map.Uid];
if (mapChooserSheet == null || mapChooserSheet.Size.Width != preview.Width || mapChooserSheet.Size.Height != preview.Height)
mapChooserSheet = new Sheet(new Size(preview.Width, preview.Height));
mapChooserSheet.Texture.SetData(preview);
mapChooserSprite = new Sprite(mapChooserSheet, new Rectangle(0, 0, map.Bounds.Width, map.Bounds.Height), TextureChannel.Alpha);
}
// Update map rect
PreviewScale = Math.Min(RenderBounds.Width * 1.0f / map.Bounds.Width, RenderBounds.Height * 1.0f / map.Bounds.Height);
var size = Math.Max(map.Bounds.Width, map.Bounds.Height);
var dw = (int)(PreviewScale * (size - map.Bounds.Width)) / 2;
var dh = (int)(PreviewScale * (size - map.Bounds.Height)) / 2;
MapRect = new Rectangle(RenderBounds.X + dw, RenderBounds.Y + dh, (int)(map.Bounds.Width * PreviewScale), (int)(map.Bounds.Height * PreviewScale));
Game.Renderer.RgbaSpriteRenderer.DrawSprite(mapChooserSprite,
new float2(MapRect.Location),
new float2(MapRect.Size));
TooltipSpawnIndex = -1;
if (ShowSpawnPoints)
{
var colors = SpawnClients().ToDictionary(c => c.Key, c => c.Value.ColorRamp.GetColor(0));
var spawnPoints = map.GetSpawnPoints().ToList();
foreach (var p in spawnPoints)
{
var owned = colors.ContainsKey(p);
var pos = ConvertToPreview(p);
var sprite = ChromeProvider.GetImage("spawnpoints", owned ? "owned" : "unowned");
var offset = new int2(-sprite.bounds.Width/2, -sprite.bounds.Height/2);
if (owned)
WidgetUtils.FillRectWithColor(new Rectangle(pos.X + offset.X + 2, pos.Y + offset.Y + 2, 12, 12), colors[p]);
Game.Renderer.RgbaSpriteRenderer.DrawSprite(sprite, pos + offset);
if ((pos - Viewport.LastMousePos).LengthSquared < 64)
{
TooltipSpawnIndex = spawnPoints.IndexOf(p) + 1;
// Legacy tooltip behavior
if (TooltipContainer == null)
OnTooltip(TooltipSpawnIndex, pos);
}
}
}
}
// Async map preview generation bits
enum PreviewStatus { Invalid, Uncached, Generating, Cached }
static Thread previewLoaderThread;
static object syncRoot = new object();
static Queue<string> cacheUids = new Queue<string>();
static readonly Dictionary<string, Bitmap> Previews = new Dictionary<string, Bitmap>();
void LoadAsyncInternal()
{
for (;;)
{
string uid;
lock (syncRoot)
{
if (cacheUids.Count == 0)
break;
uid = cacheUids.Peek();
}
var bitmap = Minimap.RenderMapPreview(Game.modData.AvailableMaps[uid]);
lock (syncRoot)
{
// TODO: We should add previews to a sheet here (with multiple previews per sheet)
Previews.Add(uid, bitmap);
cacheUids.Dequeue();
}
// Yuck... But this helps the UI Jank when opening the map selector significantly.
Thread.Sleep(50);
}
}
void GeneratePreview()
{
var m = Map();
if (m == null)
return;
var status = Status(m);
if (status == PreviewStatus.Uncached)
lock (syncRoot)
cacheUids.Enqueue(m.Uid);
if (previewLoaderThread == null || !previewLoaderThread.IsAlive)
{
previewLoaderThread = new Thread(LoadAsyncInternal);
previewLoaderThread.Start();
}
}
static PreviewStatus Status(Map m)
{
if (m == null)
return PreviewStatus.Invalid;
lock (syncRoot)
{
if (Previews.ContainsKey(m.Uid))
return PreviewStatus.Cached;
if (cacheUids.Contains(m.Uid))
return PreviewStatus.Generating;
}
return PreviewStatus.Uncached;
}
public bool Loaded { get { return Status(Map()) == PreviewStatus.Cached; } }
}
}