Files
OpenRA/OpenRA.FileFormats/Palette.cs

112 lines
2.6 KiB
C#

#region Copyright & License Information
/*
* Copyright 2007-2012 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation. For more information,
* see COPYING.
*/
#endregion
using System.Drawing;
using System.Drawing.Imaging;
using System.IO;
using System;
using System.Reflection;
namespace OpenRA.FileFormats
{
public class Palette
{
uint[] colors;
public Color GetColor(int index)
{
return Color.FromArgb((int)colors[index]);
}
public void SetColor(int index, Color color)
{
colors[index] = (uint)color.ToArgb();
}
public void SetColor(int index, uint color)
{
colors[index] = (uint)color;
}
public uint[] Values
{
get { return colors; }
}
public void ApplyRemap(IPaletteRemap r)
{
for(int i = 0; i < 256; i++)
colors[i] = (uint)r.GetRemappedColor(Color.FromArgb((int)colors[i]),i).ToArgb();
}
public Palette(Stream s, int[] remapShadow)
{
colors = new uint[256];
using (BinaryReader reader = new BinaryReader(s))
{
for (int i = 0; i < 256; i++)
{
byte r = (byte)(reader.ReadByte() << 2);
byte g = (byte)(reader.ReadByte() << 2);
byte b = (byte)(reader.ReadByte() << 2);
colors[i] = (uint)((255 << 24) | (r << 16) | (g << 8) | b);
}
}
colors[0] = 0; //convert black background to transparency
foreach (int i in remapShadow)
colors[i] = 140u << 24;
}
public Palette(Palette p, IPaletteRemap r)
{
colors = (uint[])p.colors.Clone();
ApplyRemap(r);
}
public Palette(Palette p)
{
colors = (uint[])p.colors.Clone();
}
public Palette(uint[] data)
{
if (data.Length != 256)
throw new InvalidDataException("Attempting to create palette with incorrect array size");
colors = (uint[])data.Clone();
}
public ColorPalette AsSystemPalette()
{
ColorPalette pal;
using (var b = new Bitmap(1, 1, PixelFormat.Format8bppIndexed))
pal = b.Palette;
for (var i = 0; i < 256; i++)
pal.Entries[i] = GetColor(i);
// hack around a mono bug -- the palette flags get set wrong.
if (Platform.CurrentPlatform != PlatformType.Windows)
typeof(ColorPalette).GetField("flags",
BindingFlags.Instance | BindingFlags.NonPublic).SetValue(pal, 1);
return pal;
}
public static Palette Load(string filename, int[] remap)
{
using(var s = File.OpenRead(filename))
return new Palette(s, remap);
}
}
public interface IPaletteRemap { Color GetRemappedColor(Color original, int index); }
}