Files
OpenRA/mods/cnc/maps/nod10a/rules.yaml
2020-08-02 22:15:13 +02:00

64 lines
1.2 KiB
YAML

World:
LuaScript:
Scripts: campaign-global.lua, nod10a.lua
MissionData:
Briefing: GDI is developing an orbital weapon. Our spies have told us of a large lake near the location of the R&D center.\n\nFind the base, and use the sniper to eliminate their scientist.
BackgroundVideo: kanepre.vqa
LossVideo: nodlose.vqa
BriefingVideo: nod10a.vqa
SmudgeLayer@SCORCH:
InitialSmudges:
59,55: sc4,0
43,53: sc3,0
8,22: sc1,0
8,19: sc1,0
8,16: sc1,0
7,16: sc1,0
3,14: sc5,0
30,5: sc1,0
SmudgeLayer@CRATER:
InitialSmudges:
7,15: cr1,0
35,5: cr1,0
51,4: cr1,0
41,3: cr1,0
ScriptLobbyDropdown@difficulty:
ID: difficulty
Label: Difficulty
Values:
easy: Easy
normal: Normal
hard: Hard
Default: easy
Locked: false
-LegacyBridgeLayer:
^CivBuilding:
AnnounceOnSeen:
Player:
EnemyWatcher:
PlayerResources:
DefaultCash: 0
RMBO.easy:
Inherits: RMBO
Health:
HP: 30000
ChangesHealth:
Step: 500
Delay: 10
StartIfBelow: 50
DamageCooldown: 200
RenderSprites:
Image: RMBO
RMBO.hard:
Inherits: RMBO
-AutoTarget:
-AutoTargetPriority@DEFAULT:
-AutoTargetPriority@ATTACKANYTHING:
-AttackMove:
RenderSprites:
Image: RMBO