Files
OpenRA/OpenRA.Mods.Common/Lint/CheckTargetHealthRadius.cs

56 lines
1.7 KiB
C#

#region Copyright & License Information
/*
* Copyright 2007-2015 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation. For more information,
* see COPYING.
*/
#endregion
using System;
using System.Linq;
using OpenRA.Mods.Common.Traits;
using OpenRA.Mods.Common.Warheads;
using OpenRA.Traits;
namespace OpenRA.Mods.Common.Lint
{
class CheckTargetHealthRadius : ILintRulesPass
{
public void Run(Action<string> emitError, Action<string> emitWarning, Ruleset rules)
{
foreach (var actorInfo in rules.Actors)
{
var healthTraits = actorInfo.Value.TraitInfos<HealthInfo>().ToList();
if (!healthTraits.Any())
continue;
var targetable = actorInfo.Value.TraitInfos<ITargetableInfo>().SelectMany(x => x.GetTargetTypes()).ToList();
if (!targetable.Any())
continue;
foreach (var weaponInfo in rules.Weapons)
{
var warheads = weaponInfo.Value.Warheads.OfType<SpreadDamageWarhead>().Where(dw => dw.Damage > 0);
foreach (var warhead in warheads)
{
// This is a special warhead, like the one on `weathering` in D2k.
if (!warhead.DamageTypes.Any())
continue;
// This warhead cannot affect this actor.
if (!warhead.ValidTargets.Overlaps(targetable))
continue;
if (healthTraits.Where(x => x.Radius.Length > warhead.TargetExtraSearchRadius.Length).Any())
emitError("Actor type `{0}` has a health radius exceeding the victim scan radius of a warhead on `{1}`!"
.F(actorInfo.Key, weaponInfo.Key));
}
}
}
}
}
}