425 lines
12 KiB
C#
425 lines
12 KiB
C#
using System;
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using System.Collections.Generic;
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using System.Drawing;
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using System.Drawing.Imaging;
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using System.IO;
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using System.Linq;
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using System.Windows.Forms;
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using OpenRA.FileFormats;
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using OpenRA.GameRules;
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using OpenRA.Traits;
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namespace OpenRA.Editor
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{
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public partial class Form1 : Form
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{
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public Form1(string[] mods)
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{
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InitializeComponent();
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AppDomain.CurrentDomain.AssemblyResolve += FileSystem.ResolveAssembly;
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LocateGameRoot();
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currentMod = mods.FirstOrDefault() ?? "ra";
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var manifest = new Manifest(new[] { currentMod });
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Game.LoadModAssemblies(manifest);
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FileSystem.UnmountAll();
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foreach (var folder in manifest.Folders) FileSystem.Mount(folder);
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foreach (var pkg in manifest.Packages) FileSystem.Mount(pkg);
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Rules.LoadRules(manifest, new Map());
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folderBrowser.SelectedPath = Environment.CurrentDirectory + "mods\\" + currentMod + "\\maps";
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}
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string loadedMapName;
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string colors;
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string currentMod = "ra";
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TileSet tileset;
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void LoadMap(string mapname)
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{
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tilePalette.Controls.Clear();
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actorPalette.Controls.Clear();
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resourcePalette.Controls.Clear();
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loadedMapName = mapname;
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var manifest = new Manifest(new[] { currentMod });
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Game.LoadModAssemblies(manifest);
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FileSystem.UnmountAll();
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foreach (var folder in manifest.Folders) FileSystem.Mount(folder);
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foreach (var pkg in manifest.Packages) FileSystem.Mount(pkg);
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// load the map
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var map = new Map(new Folder(mapname));
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PrepareMapResources(manifest, map);
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}
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void NewMap(Map map)
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{
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tilePalette.Controls.Clear();
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actorPalette.Controls.Clear();
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resourcePalette.Controls.Clear();
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loadedMapName = null;
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var manifest = new Manifest(new[] { currentMod });
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Game.LoadModAssemblies(manifest);
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FileSystem.UnmountAll();
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foreach (var folder in manifest.Folders) FileSystem.Mount(folder);
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foreach (var pkg in manifest.Packages) FileSystem.Mount(pkg);
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PrepareMapResources(manifest, map);
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}
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void PrepareMapResources(Manifest manifest, Map map)
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{
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Rules.LoadRules(manifest, map);
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// we're also going to need a tileset...
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var theaterInfo = Rules.Info["world"].Traits.WithInterface<TheaterInfo>()
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.FirstOrDefault(t => t.Theater == map.Theater);
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tileset = new TileSet(theaterInfo.Tileset, theaterInfo.Templates, theaterInfo.Suffix);
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colors = theaterInfo.MapColors;
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var palette = new Palette(FileSystem.Open(map.Theater.ToLowerInvariant() + ".pal"), true);
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surface1.Bind(map, tileset, palette);
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// construct the palette of tiles
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var palettes = new[] { tilePalette, actorPalette, resourcePalette };
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foreach (var p in palettes) { p.Visible = false; p.SuspendLayout(); }
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foreach (var n in tileset.tiles.Keys)
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{
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try
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{
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var bitmap = RenderTemplate(tileset, (ushort)n, palette);
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var ibox = new PictureBox
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{
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Image = bitmap,
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Width = bitmap.Width / 2,
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Height = bitmap.Height / 2,
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SizeMode = PictureBoxSizeMode.StretchImage
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};
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var brushTemplate = new BrushTemplate { Bitmap = bitmap, N = n };
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ibox.Click += (_, e) => surface1.SetBrush(brushTemplate);
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var template = tileset.walk[n];
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tilePalette.Controls.Add(ibox);
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tt.SetToolTip(ibox,
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"{1}:{0} ({3}x{4} {2})".F(
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template.Name,
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template.Index,
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template.Bridge,
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template.Size.X,
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template.Size.Y));
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}
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catch { }
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}
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var actorTemplates = new List<ActorTemplate>();
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foreach (var a in Rules.Info.Keys)
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{
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try
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{
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var info = Rules.Info[a];
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var template = RenderActor(info, theaterInfo.Suffix, palette);
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var ibox = new PictureBox
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{
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Image = template.Bitmap,
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Width = template.Bitmap.Width / 2,
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Height = template.Bitmap.Height / 2,
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SizeMode = PictureBoxSizeMode.StretchImage
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};
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ibox.Click += (_, e) => surface1.SetActor(template);
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actorPalette.Controls.Add(ibox);
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tt.SetToolTip(ibox,
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"{0}:{1}".F(
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info.Name,
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info.Category));
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actorTemplates.Add(template);
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}
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catch { }
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}
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surface1.BindActorTemplates(actorTemplates);
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var resourceTemplates = new List<ResourceTemplate>();
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foreach (var a in Rules.Info["world"].Traits.WithInterface<ResourceTypeInfo>())
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{
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try
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{
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var template = RenderResourceType(a, theaterInfo.Suffix, palette);
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var ibox = new PictureBox
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{
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Image = template.Bitmap,
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Width = template.Bitmap.Width,
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Height = template.Bitmap.Height,
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SizeMode = PictureBoxSizeMode.StretchImage
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};
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ibox.Click += (_, e) => surface1.SetResource(template);
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resourcePalette.Controls.Add(ibox);
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tt.SetToolTip(ibox,
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"{0}:{1}cr".F(
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template.Info.Name,
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template.Info.ValuePerUnit));
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resourceTemplates.Add(template);
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}
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catch { }
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}
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surface1.BindResourceTemplates(resourceTemplates);
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foreach (var p in palettes) { p.Visible = true; p.ResumeLayout(); }
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}
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void LocateGameRoot()
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{
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while (!Directory.Exists("mods"))
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{
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var current = Directory.GetCurrentDirectory();
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if (Directory.GetDirectoryRoot(current) == current)
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throw new InvalidOperationException("Unable to find game root.");
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Directory.SetCurrentDirectory("..");
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}
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}
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static Bitmap RenderTemplate(TileSet ts, ushort n, Palette p)
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{
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var template = ts.walk[n];
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var tile = ts.tiles[n];
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var bitmap = new Bitmap(24 * template.Size.X, 24 * template.Size.Y);
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var data = bitmap.LockBits(new Rectangle(0, 0, bitmap.Width, bitmap.Height),
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ImageLockMode.WriteOnly, PixelFormat.Format32bppArgb);
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unsafe
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{
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int* q = (int*)data.Scan0.ToPointer();
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var stride = data.Stride >> 2;
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for (var u = 0; u < template.Size.X; u++)
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for (var v = 0; v < template.Size.Y; v++)
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if (tile.TileBitmapBytes[u + v * template.Size.X] != null)
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{
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var rawImage = tile.TileBitmapBytes[u + v * template.Size.X];
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for (var i = 0; i < 24; i++)
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for (var j = 0; j < 24; j++)
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q[(v * 24 + j) * stride + u * 24 + i] = p.GetColor(rawImage[i + 24 * j]).ToArgb();
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}
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else
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{
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for (var i = 0; i < 24; i++)
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for (var j = 0; j < 24; j++)
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q[(v * 24 + j) * stride + u * 24 + i] = Color.Transparent.ToArgb();
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}
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}
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bitmap.UnlockBits(data);
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return bitmap;
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}
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static ActorTemplate RenderActor(ActorInfo info, string ext, Palette p)
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{
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var image = info.Traits.Get<RenderSimpleInfo>().Image ?? info.Name;
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using (var s = FileSystem.OpenWithExts(image, "." + ext, ".shp"))
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{
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var shp = new ShpReader(s);
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var frame = shp[0];
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var bitmap = new Bitmap(shp.Width, shp.Height);
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var data = bitmap.LockBits(new Rectangle(0, 0, bitmap.Width, bitmap.Height),
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ImageLockMode.WriteOnly, PixelFormat.Format32bppArgb);
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unsafe
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{
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int* q = (int*)data.Scan0.ToPointer();
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var stride = data.Stride >> 2;
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for (var i = 0; i < shp.Width; i++)
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for (var j = 0; j < shp.Height; j++)
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q[j * stride + i] = p.GetColor(frame.Image[i + shp.Width * j]).ToArgb();
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}
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bitmap.UnlockBits(data);
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return new ActorTemplate { Bitmap = bitmap, Info = info, Centered = !info.Traits.Contains<BuildingInfo>() };
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}
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}
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static ResourceTemplate RenderResourceType(ResourceTypeInfo info, string ext, Palette p)
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{
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var image = info.SpriteNames[0];
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using (var s = FileSystem.OpenWithExts(image, "." + ext, ".shp"))
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{
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var shp = new ShpReader(s);
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var frame = shp[shp.ImageCount - 1];
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var bitmap = new Bitmap(shp.Width, shp.Height);
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var data = bitmap.LockBits(new Rectangle(0, 0, bitmap.Width, bitmap.Height),
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ImageLockMode.WriteOnly, PixelFormat.Format32bppArgb);
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unsafe
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{
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int* q = (int*)data.Scan0.ToPointer();
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var stride = data.Stride >> 2;
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for (var i = 0; i < shp.Width; i++)
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for (var j = 0; j < shp.Height; j++)
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q[j * stride + i] = p.GetColor(frame.Image[i + shp.Width * j]).ToArgb();
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}
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bitmap.UnlockBits(data);
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return new ResourceTemplate { Bitmap = bitmap, Info = info, Value = shp.ImageCount - 1 };
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}
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}
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void ResizeClicked(object sender, EventArgs e)
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{
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using (var rd = new ResizeDialog())
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{
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rd.width.Value = surface1.Map.MapSize.X;
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rd.height.Value = surface1.Map.MapSize.Y;
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rd.cordonLeft.Value = surface1.Map.TopLeft.X;
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rd.cordonTop.Value = surface1.Map.TopLeft.Y;
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rd.cordonRight.Value = surface1.Map.BottomRight.X;
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rd.cordonBottom.Value = surface1.Map.BottomRight.Y;
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if (DialogResult.OK != rd.ShowDialog())
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return;
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surface1.Map.TopLeft = new int2((int)rd.cordonLeft.Value, (int)rd.cordonTop.Value);
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surface1.Map.BottomRight = new int2((int)rd.cordonRight.Value, (int)rd.cordonBottom.Value);
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if ((int)rd.width.Value != surface1.Map.MapSize.X || (int)rd.height.Value != surface1.Map.MapSize.Y)
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{
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surface1.Map.Resize((int)rd.width.Value, (int)rd.height.Value);
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surface1.Bind(surface1.Map, surface1.TileSet, surface1.Palette); // rebind it to invalidate all caches
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}
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surface1.Invalidate();
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}
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}
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void SavePreviewImage(string filepath)
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{
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var Map = surface1.Map;
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var xs = Map.TopLeft.X;
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var ys = Map.TopLeft.Y;
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var terrainTypeColors = new TerrainColorSet(colors);
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var bitmap = new Bitmap(Map.Width, Map.Height);
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for (var x = 0; x < Map.Width; x++)
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for (var y = 0; y < Map.Height; y++)
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bitmap.SetPixel(x, y, terrainTypeColors.ColorForTerrainType(
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tileset.GetTerrainType(Map.MapTiles[x + xs, y + ys])));
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for (var x = 0; x < Map.Width; x++)
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for (var y = 0; y < Map.Height; y++)
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if (Map.MapResources[x + xs, y + ys].type > 0)
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bitmap.SetPixel(x, y, terrainTypeColors.ColorForTerrainType(TerrainType.Ore));
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bitmap.Save(filepath, ImageFormat.Png);
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}
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void SaveClicked(object sender, EventArgs e)
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{
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if (loadedMapName == null)
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SaveAsClicked(sender, e);
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else
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{
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surface1.Map.PlayerCount = surface1.Map.Waypoints.Count;
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surface1.Map.Package = new Folder(loadedMapName);
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SavePreviewImage(Path.Combine(loadedMapName, "preview.png"));
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surface1.Map.Save(loadedMapName);
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}
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}
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void SaveAsClicked(object sender, EventArgs e)
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{
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folderBrowser.ShowNewFolderButton = true;
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if (DialogResult.OK == folderBrowser.ShowDialog())
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{
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loadedMapName = folderBrowser.SelectedPath;
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SaveClicked(sender, e);
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}
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}
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void OpenClicked(object sender, EventArgs e)
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{
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folderBrowser.ShowNewFolderButton = true;
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if (DialogResult.OK == folderBrowser.ShowDialog())
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LoadMap(folderBrowser.SelectedPath);
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}
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void NewClicked(object sender, EventArgs e)
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{
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using (var nmd = new NewMapDialog())
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{
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nmd.theater.Items.Clear();
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nmd.theater.Items.AddRange(Rules.Info["world"].Traits.WithInterface<TheaterInfo>()
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.Select(a => a.Theater).ToArray());
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nmd.theater.SelectedIndex = 0;
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if (DialogResult.OK == nmd.ShowDialog())
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{
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var map = new Map();
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map.Resize((int)nmd.width.Value, (int)nmd.height.Value);
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map.TopLeft = new int2((int)nmd.cordonLeft.Value, (int)nmd.cordonTop.Value);
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map.BottomRight = new int2((int)nmd.cordonRight.Value, (int)nmd.cordonBottom.Value);
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map.Tileset = nmd.theater.SelectedItem as string;
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NewMap(map);
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}
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}
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}
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void PropertiesClicked(object sender, EventArgs e)
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{
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using (var pd = new PropertiesDialog())
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{
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pd.title.Text = surface1.Map.Title;
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pd.desc.Text = surface1.Map.Description;
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pd.author.Text = surface1.Map.Author;
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pd.selectable.Checked = surface1.Map.Selectable;
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if (DialogResult.OK != pd.ShowDialog())
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return;
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surface1.Map.Title = pd.title.Text;
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surface1.Map.Description = pd.desc.Text;
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surface1.Map.Author = pd.author.Text;
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surface1.Map.Selectable = pd.selectable.Checked;
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}
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}
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void SpawnPointsClicked(object sender, EventArgs e) { surface1.SetWaypoint(new WaypointTemplate()); }
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void Form1_KeyDown(object sender, KeyEventArgs e) { if (e.KeyCode == Keys.Space) surface1.IsPanning = true; }
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void Form1_KeyUp(object sender, KeyEventArgs e) { if (e.KeyCode == Keys.Space) surface1.IsPanning = false; }
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}
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} |