Chinook had "Re-arms at: HPAD" entered in its rules, even though it has no weapons. This is what caused it to return to base when you hit 'F' instead of land. Now it lands again when you hit F. *phew* so happy :)
213 lines
3.5 KiB
YAML
213 lines
3.5 KiB
YAML
TRAN:
|
|
Inherits: ^Helicopter
|
|
Valued:
|
|
Cost: 750
|
|
Tooltip:
|
|
Name: Chinook Transport
|
|
Icon:tranicnh
|
|
Description: Fast Infantry Transport Helicopter.\n Unarmed
|
|
Buildable:
|
|
BuildPaletteOrder: 10
|
|
Prerequisites: hpad
|
|
BuiltAt: hpad
|
|
Owner: gdi,nod
|
|
Selectable:
|
|
Bounds: 41,41
|
|
Helicopter:
|
|
LandWhenIdle: true
|
|
ROT: 5
|
|
Speed: 15
|
|
InitialFacing: 0
|
|
LandableTerrainTypes: Clear,Rough,Road,Ore,Beach
|
|
Health:
|
|
HP: 90
|
|
Armor:
|
|
Type: Light
|
|
RevealsShroud:
|
|
Range: 8
|
|
RenderUnit:
|
|
WithRotor@PRIMARY:
|
|
Offset: -597,0,171
|
|
WithRotor@SECONDARY:
|
|
Id: rotor_2
|
|
Offset: 597,0,85
|
|
WithShadow:
|
|
Cargo:
|
|
Types: Infantry
|
|
MaxWeight: 10
|
|
PipCount: 10
|
|
FallsToEarth:
|
|
Explosion: HeliCrash
|
|
Explodes:
|
|
Weapon: HeliExplode
|
|
EmptyWeapon: HeliExplode
|
|
|
|
HELI:
|
|
Inherits: ^Helicopter
|
|
Valued:
|
|
Cost: 1200
|
|
Tooltip:
|
|
Name: Apache Longbow
|
|
Icon: heliicnh
|
|
Description: Helicopter Gunship with Chainguns.\n Strong vs Infantry, Light Vehicles\n Weak vs Tanks
|
|
Buildable:
|
|
BuildPaletteOrder: 20
|
|
Prerequisites: hpad, anyhq
|
|
BuiltAt: hpad
|
|
Owner: nod
|
|
Selectable:
|
|
Bounds: 30,24
|
|
Helicopter:
|
|
RearmBuildings: hpad
|
|
ROT: 4
|
|
Speed: 20
|
|
Health:
|
|
HP: 125
|
|
Armor:
|
|
Type: Light
|
|
RevealsShroud:
|
|
Range: 10
|
|
Armament@PRIMARY:
|
|
Weapon: HeliAGGun
|
|
LocalOffset: 128,-213,-85, 128,213,-85
|
|
Armament@SECONDARY:
|
|
Weapon: HeliAAGun
|
|
LocalOffset: 128,-213,-85, 128,213,-85
|
|
AttackHeli:
|
|
FacingTolerance: 20
|
|
LimitedAmmo:
|
|
Ammo: 10
|
|
PipCount: 5
|
|
Reloads:
|
|
Count: 10
|
|
Period: 200
|
|
RenderUnit:
|
|
WithRotor:
|
|
Offset: 0,0,85
|
|
WithMuzzleFlash:
|
|
WithShadow:
|
|
FallsToEarth:
|
|
Explosion: HeliCrash
|
|
AutoTarget:
|
|
DebugRetiliateAgainstAggressor:
|
|
DebugNextAutoTargetScanTime:
|
|
Explodes:
|
|
Weapon: HeliExplode
|
|
EmptyWeapon: HeliExplode
|
|
|
|
ORCA:
|
|
Inherits: ^Helicopter
|
|
Valued:
|
|
Cost: 1200
|
|
Tooltip:
|
|
Name: Orca
|
|
Icon: orcaicnh
|
|
Description: Helicopter Gunship with AG Missiles.\n Strong vs Buildings, Tanks\n Weak vs Infantry
|
|
Buildable:
|
|
BuildPaletteOrder: 20
|
|
Prerequisites: hpad, anyhq
|
|
BuiltAt: hpad
|
|
Owner: gdi
|
|
Selectable:
|
|
Bounds: 30,24
|
|
Helicopter:
|
|
RearmBuildings: hpad
|
|
ROT: 4
|
|
Speed: 20
|
|
Health:
|
|
HP: 90
|
|
Armor:
|
|
Type: Light
|
|
RevealsShroud:
|
|
Range: 10
|
|
Armament@PRIMARY:
|
|
Weapon: OrcaAGMissiles
|
|
LocalOffset: 427,-171,-213, 427,171,-213
|
|
Armament@SECONDARY:
|
|
Weapon: OrcaAAMissiles
|
|
LocalOffset: 427,-171,-213, 427,171,-213
|
|
AttackHeli:
|
|
FacingTolerance: 20
|
|
LimitedAmmo:
|
|
Ammo: 5
|
|
PipCount: 5
|
|
Reloads:
|
|
Count: 1
|
|
Period: 100
|
|
RenderUnit:
|
|
WithShadow:
|
|
FallsToEarth:
|
|
Explosion: HeliCrash
|
|
AutoTarget:
|
|
DebugRetiliateAgainstAggressor:
|
|
DebugNextAutoTargetScanTime:
|
|
Explodes:
|
|
Weapon: HeliExplode
|
|
EmptyWeapon: HeliExplode
|
|
|
|
C17:
|
|
ParaDrop:
|
|
LZRange: 1
|
|
Inherits: ^Plane
|
|
Tooltip:
|
|
Name: Supply Aircraft
|
|
Description: Drops vehicle reinforcements on Airstrips
|
|
Icon: c17icnh
|
|
Buildable:
|
|
Queue: Aircraft
|
|
BuildPaletteOrder: 1000
|
|
Owner: None
|
|
Valued:
|
|
Cost: 2000
|
|
Plane:
|
|
ROT: 5
|
|
Speed: 35
|
|
Health:
|
|
HP: 25
|
|
Armor:
|
|
Type: Heavy
|
|
RenderUnit:
|
|
WithShadow:
|
|
Cargo:
|
|
# Types: Infantry, Vehicle
|
|
MaxWeight: 10
|
|
PipCount: 10
|
|
Invulnerable:
|
|
-Selectable:
|
|
-TargetableUnit:
|
|
-GainsExperience:
|
|
FlyAwayOnIdle:
|
|
|
|
A10:
|
|
Inherits: ^Plane
|
|
Tooltip:
|
|
Name: A10 Bomber
|
|
Icon: a10icnh
|
|
Description: Used to deliver Napalm strikes.
|
|
Buildable:
|
|
Queue: Aircraft
|
|
BuildPaletteOrder: 1000
|
|
Owner: None
|
|
Valued:
|
|
Cost: 2000
|
|
Plane:
|
|
ROT: 4
|
|
Speed: 40
|
|
Health:
|
|
HP: 150
|
|
Armor:
|
|
Type: Heavy
|
|
RevealsShroud:
|
|
Range: 12
|
|
RenderUnit:
|
|
WithShadow:
|
|
LimitedAmmo:
|
|
Ammo: 10
|
|
CarpetBomb:
|
|
Weapon: Napalm
|
|
Range: 3
|
|
-Selectable:
|
|
-GainsExperience:
|
|
FlyAwayOnIdle:
|
|
|