895 lines
17 KiB
YAML
895 lines
17 KiB
YAML
^ExistsInWorld:
|
|
AppearsOnRadar:
|
|
UpdatesPlayerStatistics:
|
|
CombatDebugOverlay:
|
|
GivesExperience:
|
|
PlayerExperienceModifier: 1
|
|
ScriptTriggers:
|
|
ConditionManager:
|
|
RenderDebugState:
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|
|
|
^SpriteActor:
|
|
BodyOrientation:
|
|
QuantizeFacingsFromSequence:
|
|
AutoSelectionSize:
|
|
RenderSprites:
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|
|
|
^GainsExperience:
|
|
GainsExperience:
|
|
Conditions:
|
|
200: rank-veteran
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400: rank-veteran
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|
800: rank-veteran
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1600: rank-veteran
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|
GrantCondition@RANK-ELITE:
|
|
RequiresCondition: rank-veteran >= 4
|
|
Condition: rank-elite
|
|
DamageMultiplier@RANK-1:
|
|
RequiresCondition: rank-veteran == 1
|
|
Modifier: 95
|
|
DamageMultiplier@RANK-2:
|
|
RequiresCondition: rank-veteran == 2
|
|
Modifier: 90
|
|
DamageMultiplier@RANK-3:
|
|
RequiresCondition: rank-veteran == 3
|
|
Modifier: 85
|
|
DamageMultiplier@RANK-ELITE:
|
|
RequiresCondition: rank-elite
|
|
Modifier: 75
|
|
FirepowerMultiplier@RANK-1:
|
|
RequiresCondition: rank-veteran == 1
|
|
Modifier: 105
|
|
FirepowerMultiplier@RANK-2:
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|
RequiresCondition: rank-veteran == 2
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|
Modifier: 110
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|
FirepowerMultiplier@RANK-3:
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|
RequiresCondition: rank-veteran == 3
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Modifier: 120
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|
FirepowerMultiplier@RANK-ELITE:
|
|
RequiresCondition: rank-elite
|
|
Modifier: 130
|
|
SpeedMultiplier@RANK-1:
|
|
RequiresCondition: rank-veteran == 1
|
|
Modifier: 105
|
|
SpeedMultiplier@RANK-2:
|
|
RequiresCondition: rank-veteran == 2
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|
Modifier: 110
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|
SpeedMultiplier@RANK-3:
|
|
RequiresCondition: rank-veteran == 3
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|
Modifier: 120
|
|
SpeedMultiplier@RANK-ELITE:
|
|
RequiresCondition: rank-elite
|
|
Modifier: 140
|
|
ReloadDelayMultiplier@RANK-1:
|
|
RequiresCondition: rank-veteran == 1
|
|
Modifier: 95
|
|
ReloadDelayMultiplier@RANK-2:
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|
RequiresCondition: rank-veteran == 2
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|
Modifier: 90
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|
ReloadDelayMultiplier@RANK-3:
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|
RequiresCondition: rank-veteran == 3
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Modifier: 85
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|
ReloadDelayMultiplier@RANK-ELITE:
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|
RequiresCondition: rank-elite
|
|
Modifier: 75
|
|
InaccuracyMultiplier@RANK-1:
|
|
RequiresCondition: rank-veteran == 1
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|
Modifier: 90
|
|
InaccuracyMultiplier@RANK-2:
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|
RequiresCondition: rank-veteran == 2
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Modifier: 80
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|
InaccuracyMultiplier@RANK-3:
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|
RequiresCondition: rank-veteran == 3
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Modifier: 70
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|
InaccuracyMultiplier@RANK-ELITE:
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RequiresCondition: rank-elite
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Modifier: 50
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SelfHealing@ELITE:
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Step: 2
|
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Delay: 100
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HealIfBelow: 100
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DamageCooldown: 125
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RequiresCondition: rank-elite
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|
WithDecoration@RANK-1:
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Image: rank
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Sequence: rank-veteran-1
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Palette: effect
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ReferencePoint: Bottom, Right
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RequiresCondition: rank-veteran == 1
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ZOffset: 256
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|
WithDecoration@RANK-2:
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Image: rank
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Sequence: rank-veteran-2
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Palette: effect
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ReferencePoint: Bottom, Right
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RequiresCondition: rank-veteran == 2
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|
ZOffset: 256
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|
WithDecoration@RANK-3:
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Image: rank
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Sequence: rank-veteran-3
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|
Palette: effect
|
|
ReferencePoint: Bottom, Right
|
|
RequiresCondition: rank-veteran == 3
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|
ZOffset: 256
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|
WithDecoration@RANK-ELITE:
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Image: rank
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Sequence: rank-elite
|
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Palette: effect
|
|
ReferencePoint: Bottom, Right
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|
RequiresCondition: rank-elite
|
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ZOffset: 256
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^AcceptsCloakCrate:
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Cloak:
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InitialDelay: 15
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CloakDelay: 90
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CloakSound: trans1.aud
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UncloakSound: trans1.aud
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RequiresCondition: cloak-crate-collected && !cloak-force-disabled
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ExternalCondition@CLOAK:
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Condition: cloak-crate-collected
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GrantConditionOnDamageState@UNCLOAK:
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Condition: cloak-force-disabled
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ValidDamageStates: Critical
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^Vehicle:
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Inherits@1: ^ExistsInWorld
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Inherits@3: ^SpriteActor
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Huntable:
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Mobile:
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Crushes: crate
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TerrainSpeeds:
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Clear: 80
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Rough: 50
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Road: 100
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Tiberium: 50
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BlueTiberium: 50
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Beach: 50
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TurnSpeed: 5
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SelectionDecorations:
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WithSpriteControlGroupDecoration:
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Selectable:
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Bounds: 24,24
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Targetable:
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TargetTypes: Ground, Vehicle
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Repairable:
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Passenger:
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CargoType: Vehicle
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ActorLostNotification:
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HiddenUnderFog:
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AttackMove:
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DrawLineToTarget:
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|
WithDamageOverlay:
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WithFacingSpriteBody:
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Explodes:
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Weapon: UnitExplodeSmall
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EmptyWeapon: UnitExplodeSmall
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Guard:
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Guardable:
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Tooltip:
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GenericName: Vehicle
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MustBeDestroyed:
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Voiced:
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VoiceSet: VehicleVoice
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BodyOrientation:
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UseClassicFacingFudge: True
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^Tank:
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Inherits: ^Vehicle
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Mobile:
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Crushes: wall, crate, infantry
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TerrainSpeeds:
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Clear: 80
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Rough: 70
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Road: 100
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Tiberium: 70
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BlueTiberium: 70
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Beach: 70
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TurnSpeed: 5
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Tooltip:
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GenericName: Tank
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^Helicopter:
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Inherits@1: ^ExistsInWorld
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Inherits@3: ^SpriteActor
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Huntable:
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AppearsOnRadar:
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UseLocation: yes
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Targetable@GROUND:
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TargetTypes: Ground, Vehicle
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RequiresCondition: !airborne
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Targetable@AIRBORNE:
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TargetTypes: Air
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RequiresCondition: airborne
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SelectionDecorations:
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WithSpriteControlGroupDecoration:
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Selectable:
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Bounds: 24,24
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Aircraft:
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RepairBuildings: hpad
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LandWhenIdle: false
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AirborneCondition: airborne
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CruisingCondition: cruising
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CanHover: True
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HiddenUnderFog:
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Type: GroundPosition
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|
ActorLostNotification:
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|
Explodes:
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Weapon: HeliExplode
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EmptyWeapon: HeliExplode
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|
AttackMove:
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DrawLineToTarget:
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Guard:
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Guardable:
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Tooltip:
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GenericName: Helicopter
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WithFacingSpriteBody:
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|
WithShadow:
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Offset: 43, 128, 0
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ZOffset: -129
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Hovers@CRUISING:
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RequiresCondition: cruising
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|
MustBeDestroyed:
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|
Voiced:
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|
VoiceSet: VehicleVoice
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|
BodyOrientation:
|
|
UseClassicFacingFudge: True
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^Infantry:
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|
Inherits@1: ^ExistsInWorld
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|
Inherits@3: ^SpriteActor
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|
Huntable:
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Health:
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Shape: Circle
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Radius: 128
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Armor:
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Type: None
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RevealsShroud:
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Range: 5c0
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Mobile:
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Crushes: crate
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SharesCell: true
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TerrainSpeeds:
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Clear: 90
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Rough: 80
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Road: 100
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Tiberium: 70
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PathingCost: 300
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BlueTiberium: 70
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PathingCost: 300
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Beach: 80
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SelectionDecorations:
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|
WithSpriteControlGroupDecoration:
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Selectable:
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Bounds: 12,17,0,-6
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Targetable:
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TargetTypes: Ground, Infantry
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QuantizeFacingsFromSequence:
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Sequence: stand
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WithInfantryBody:
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WithDeathAnimation:
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DeathTypes:
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DefaultDeath: 1
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BulletDeath: 1
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RippedApartDeath: 2
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SmallExplosionDeath: 3
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ExplosionDeath: 4
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FireDeath: 5
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TiberiumDeath: 6
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CrushedSequence: die-crushed
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AttackMove:
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DrawLineToTarget:
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Passenger:
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CargoType: Infantry
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HiddenUnderFog:
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DamagedByTerrain:
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Terrain: Tiberium, BlueTiberium
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Damage: 2
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DamageInterval: 16
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DamageTypes: TiberiumDeath
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RequiresCondition: !hazmatsuits
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GrantConditionOnPrerequisite@BIO:
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Condition: hazmatsuits
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Prerequisites: bio
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WithDecoration@HAZMAT:
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Image: pips
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Sequence: pip-hazmat
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ReferencePoint: Bottom, Right
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RequiresCondition: hazmatsuits
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ActorLostNotification:
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|
SpawnActorOnDeath:
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Probability: 5
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Actor: vice
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OwnerType: InternalName
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InternalOwner: Creeps
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DeathType: TiberiumDeath
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RequiresLobbyCreeps: true
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Crushable:
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WarnProbability: 75
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CrushSound: squish2.aud
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|
Guardable:
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|
SelfHealing@HOSPITAL:
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Step: 5
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Delay: 100
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|
HealIfBelow: 100
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|
DamageCooldown: 125
|
|
RequiresCondition: hospitalheal
|
|
GrantConditionOnPrerequisite@HOSPITAL:
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Condition: hospitalheal
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Prerequisites: hosp
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WithDecoration@REDCROSS:
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Image: pips
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Sequence: pip-heal
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ReferencePoint: Bottom, Right
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RequiresCondition: hospitalheal
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DetectCloaked:
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Range: 2c0
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|
DeathSounds@NORMAL:
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DeathTypes: DefaultDeath, BulletDeath, SmallExplosionDeath, ExplosionDeath
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|
DeathSounds@BURNED:
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Voice: Burned
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DeathTypes: FireDeath
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DeathSounds@POISONED:
|
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Voice: Poisoned
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DeathTypes: TiberiumDeath
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Voiced:
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VoiceSet: GenericVoice
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^Soldier:
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Inherits: ^Infantry
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MustBeDestroyed:
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Tooltip:
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GenericName: Soldier
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Guard:
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AutoTarget:
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ScanRadius: 4
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|
TakeCover:
|
|
SpeedModifier: 60
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|
DamageModifiers:
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|
Prone50Percent: 50
|
|
DamageTriggers: TriggerProne
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|
ProneOffset: 400,0,0
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WithInfantryBody:
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IdleSequences: idle1, idle2
|
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StandSequences: stand, stand2
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^CivInfantry:
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Inherits: ^Infantry
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|
Valued:
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Cost: 70
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|
Tooltip:
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Name: Civilian
|
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GenericVisibility: None
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|
Mobile:
|
|
Speed: 56
|
|
Health:
|
|
HP: 25
|
|
RevealsShroud:
|
|
Range: 2c0
|
|
ActorLostNotification:
|
|
Notification: CivilianKilled
|
|
NotifyAll: true
|
|
ScaredyCat:
|
|
Crushable:
|
|
CrushSound: squish2.aud
|
|
Voiced:
|
|
VoiceSet: CivilianMaleVoice
|
|
Wanders:
|
|
MinMoveDelay: 150
|
|
MaxMoveDelay: 750
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|
^ArmedCivilian:
|
|
Armament:
|
|
Weapon: Pistol
|
|
AttackFrontal:
|
|
WithInfantryBody:
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DefaultAttackSequence: shoot
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|
|
^DINO:
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Inherits@1: ^ExistsInWorld
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Inherits@2: ^SpriteActor
|
|
Huntable:
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|
Health:
|
|
HP: 1000
|
|
Shape: Circle
|
|
Radius: 128
|
|
Armor:
|
|
Type: Wood
|
|
Buildable:
|
|
Queue: Biolab
|
|
BuildPaletteOrder: 50
|
|
Prerequisites: ~disabled
|
|
Valued:
|
|
Cost: 1000
|
|
Tooltip:
|
|
Name: Dinosaur
|
|
RevealsShroud:
|
|
Range: 6c0
|
|
Mobile:
|
|
Crushes: crate
|
|
Speed: 113
|
|
TerrainSpeeds:
|
|
Clear: 90
|
|
Rough: 80
|
|
Road: 100
|
|
Tiberium: 70
|
|
BlueTiberium: 70
|
|
Beach: 80
|
|
Voice: Move
|
|
SelectionDecorations:
|
|
WithSpriteControlGroupDecoration:
|
|
Selectable:
|
|
Bounds: 24,24
|
|
Targetable:
|
|
TargetTypes: Ground, Creep
|
|
HiddenUnderFog:
|
|
RenderSprites:
|
|
Palette: terrain
|
|
QuantizeFacingsFromSequence:
|
|
Sequence: stand
|
|
WithInfantryBody:
|
|
DefaultAttackSequence: attack
|
|
WithDeathAnimation:
|
|
UseDeathTypeSuffix: false
|
|
AutoTarget:
|
|
ScanRadius: 4
|
|
AttackMove:
|
|
Voice: Attack
|
|
AttackFrontal:
|
|
Voice: Attack
|
|
DrawLineToTarget:
|
|
DeathSounds:
|
|
Voiced:
|
|
VoiceSet: DinoVoice
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|
|
|
^Viceroid:
|
|
Inherits@1: ^ExistsInWorld
|
|
Inherits@2: ^SpriteActor
|
|
Huntable:
|
|
Health:
|
|
HP: 300
|
|
Shape: Circle
|
|
Radius: 427
|
|
Armor:
|
|
Type: Wood
|
|
RevealsShroud:
|
|
Range: 6c0
|
|
Mobile:
|
|
Voice: Move
|
|
Speed: 71
|
|
TerrainSpeeds:
|
|
Clear: 70
|
|
Rough: 60
|
|
Road: 70
|
|
Tiberium: 100
|
|
BlueTiberium: 100
|
|
Beach: 60
|
|
SelectionDecorations:
|
|
WithSpriteControlGroupDecoration:
|
|
Selectable:
|
|
Bounds: 24,24
|
|
Targetable:
|
|
TargetTypes: Ground, Creep
|
|
AutoTarget:
|
|
ScanRadius: 5
|
|
AttackMove:
|
|
Voice: Attack
|
|
DrawLineToTarget:
|
|
HiddenUnderFog:
|
|
Valued:
|
|
Cost: 1000
|
|
Tooltip:
|
|
Name: Visceroid
|
|
Armament:
|
|
Weapon: Chemspray
|
|
LocalOffset: 384,0,0
|
|
MuzzleSequence: muzzle
|
|
AttackFrontal:
|
|
Voice: Attack
|
|
BodyOrientation:
|
|
QuantizedFacings: 8
|
|
WithSpriteBody:
|
|
WithMuzzleOverlay:
|
|
Guard:
|
|
Voice: Move
|
|
Guardable:
|
|
DamagedByTerrain:
|
|
Damage: -1
|
|
DamageInterval: 4
|
|
DamageTypes: TiberiumDeath
|
|
Terrain: Tiberium, BlueTiberium
|
|
Voiced:
|
|
VoiceSet: DinoVoice
|
|
|
|
^Plane:
|
|
Inherits@1: ^ExistsInWorld
|
|
Inherits@2: ^SpriteActor
|
|
Huntable:
|
|
AppearsOnRadar:
|
|
UseLocation: yes
|
|
HiddenUnderFog:
|
|
Type: GroundPosition
|
|
AlwaysVisibleStances: None
|
|
ActorLostNotification:
|
|
AttackMove:
|
|
WithShadow:
|
|
Offset: 43, 128, 0
|
|
ZOffset: -129
|
|
WithFacingSpriteBody:
|
|
FlyAwayOnIdle:
|
|
RejectsOrders:
|
|
Aircraft:
|
|
CruiseAltitude: 2560
|
|
|
|
^Ship:
|
|
Inherits@1: ^ExistsInWorld
|
|
Inherits@3: ^SpriteActor
|
|
Huntable:
|
|
Mobile:
|
|
Crushes: crate
|
|
TerrainSpeeds:
|
|
Water: 100
|
|
SelectionDecorations:
|
|
WithSpriteControlGroupDecoration:
|
|
Selectable:
|
|
Targetable:
|
|
TargetTypes: Ground, Water
|
|
HiddenUnderFog:
|
|
ActorLostNotification:
|
|
AttackMove:
|
|
DrawLineToTarget:
|
|
WithDamageOverlay:
|
|
Explodes:
|
|
Weapon: UnitExplodeShip
|
|
EmptyWeapon: UnitExplodeShip
|
|
Guard:
|
|
Guardable:
|
|
Tooltip:
|
|
GenericName: Ship
|
|
Voiced:
|
|
VoiceSet: VehicleVoice
|
|
|
|
^Building:
|
|
Inherits@1: ^ExistsInWorld
|
|
Inherits@2: ^SpriteActor
|
|
Huntable:
|
|
SelectionDecorations:
|
|
WithSpriteControlGroupDecoration:
|
|
Selectable:
|
|
Priority: 3
|
|
Targetable:
|
|
TargetTypes: Ground, C4, Structure
|
|
Armor:
|
|
Type: Wood
|
|
Building:
|
|
Dimensions: 1,1
|
|
Footprint: x
|
|
SoundOnDamageTransition:
|
|
DamagedSounds: xplos.aud
|
|
DestroyedSounds: crumble.aud
|
|
WithSpriteBody:
|
|
Explodes:
|
|
Type: Footprint
|
|
Weapon: BuildingExplode
|
|
EmptyWeapon: BuildingExplode
|
|
CaptureNotification:
|
|
Notification: BuildingCaptured
|
|
NewOwnerVoice: no
|
|
ActorLostNotification:
|
|
Notification: BuildingLost
|
|
ShakeOnDeath:
|
|
Guardable:
|
|
Range: 3c0
|
|
Tooltip:
|
|
GenericName: Structure
|
|
FrozenUnderFog:
|
|
Demolishable:
|
|
|
|
^BaseBuilding:
|
|
Inherits: ^Building
|
|
Building:
|
|
Adjacent: 4
|
|
RequiresBaseProvider: true
|
|
BuildSounds: constru2.aud, hvydoor1.aud
|
|
TerrainTypes: Clear,Road
|
|
MustBeDestroyed:
|
|
RequiredForShortGame: true
|
|
RepairableBuilding:
|
|
RepairPercent: 40
|
|
RepairStep: 14
|
|
PlayerExperience: 15
|
|
WithDeathAnimation:
|
|
DeathSequence: dead
|
|
UseDeathTypeSuffix: false
|
|
GivesBuildableArea:
|
|
EmitInfantryOnSell:
|
|
ActorTypes: e6,e1,e1,e1
|
|
EngineerRepairable:
|
|
Sellable:
|
|
SellSounds: cashturn.aud
|
|
Capturable:
|
|
WithMakeAnimation:
|
|
|
|
^CivBuilding:
|
|
Inherits: ^Building
|
|
-ConditionManager:
|
|
Health:
|
|
HP: 400
|
|
Tooltip:
|
|
GenericName: Civilian Building
|
|
GenericStancePrefix: false
|
|
ShowOwnerRow: false
|
|
FrozenUnderFog:
|
|
|
|
^CivBuildingHusk:
|
|
Inherits@1: ^SpriteActor
|
|
AppearsOnRadar:
|
|
Building:
|
|
Dimensions: 1,1
|
|
Footprint: x
|
|
WithSpriteBody:
|
|
Tooltip:
|
|
GenericName: Civilian Building (Destroyed)
|
|
GenericStancePrefix: false
|
|
ShowOwnerRow: false
|
|
FrozenUnderFog:
|
|
ScriptTriggers:
|
|
|
|
^TechBuilding:
|
|
Inherits: ^CivBuilding
|
|
Capturable:
|
|
CaptureNotification:
|
|
Notification: CivilianBuildingCaptured
|
|
RepairableBuilding:
|
|
RepairPercent: 40
|
|
RepairStep: 14
|
|
PlayerExperience: 15
|
|
EngineerRepairable:
|
|
RevealsShroud:
|
|
Range: 3c0
|
|
Tooltip:
|
|
ShowOwnerRow: True
|
|
|
|
^CivField:
|
|
Inherits: ^CivBuilding
|
|
-Selectable:
|
|
-SelectionDecorations:
|
|
Tooltip:
|
|
GenericName: Field
|
|
-Explodes:
|
|
-Targetable:
|
|
-Demolishable:
|
|
RenderSprites:
|
|
Palette: terrain
|
|
|
|
^CivFieldHusk:
|
|
Inherits@1: ^SpriteActor
|
|
AppearsOnRadar:
|
|
Building:
|
|
Dimensions: 1,1
|
|
Footprint: _
|
|
Tooltip:
|
|
Name: Field (Destroyed)
|
|
GenericVisibility: None
|
|
ShowOwnerRow: false
|
|
RenderSprites:
|
|
Palette: terrain
|
|
WithSpriteBody:
|
|
FrozenUnderFog:
|
|
ScriptTriggers:
|
|
|
|
^Wall:
|
|
Inherits@1: ^SpriteActor
|
|
CombatDebugOverlay:
|
|
AppearsOnRadar:
|
|
Building:
|
|
Dimensions: 1,1
|
|
Footprint: x
|
|
BuildSounds: hvydoor1.aud
|
|
Adjacent: 7
|
|
TerrainTypes: Clear,Road
|
|
Targetable:
|
|
TargetTypes: Ground, Wall
|
|
Crushable:
|
|
CrushClasses: wall
|
|
CrushSound: sandbag2.aud
|
|
LineBuild:
|
|
Range: 8
|
|
NodeTypes: wall
|
|
LineBuildNode:
|
|
Types: wall
|
|
RenderSprites:
|
|
Palette: staticterrain
|
|
WithWallSpriteBody:
|
|
GivesExperience:
|
|
AutoTargetIgnore:
|
|
Sellable:
|
|
SellSounds: cashturn.aud
|
|
Guardable:
|
|
FrozenUnderFog:
|
|
ScriptTriggers:
|
|
Health:
|
|
HP: 100
|
|
Shape: Rectangle
|
|
TopLeft: -512, -512
|
|
BottomRight: 512, 512
|
|
|
|
^Tree:
|
|
Inherits@1: ^SpriteActor
|
|
Tooltip:
|
|
Name: Tree
|
|
ShowOwnerRow: false
|
|
RenderSprites:
|
|
Palette: staticterrain
|
|
WithSpriteBody:
|
|
Building:
|
|
Footprint: __ x_
|
|
Dimensions: 2,2
|
|
AppearsOnRadar:
|
|
RadarColorFromTerrain:
|
|
Terrain: Tree
|
|
Health:
|
|
HP: 500
|
|
Armor:
|
|
Type: Wood
|
|
Targetable:
|
|
TargetTypes: Trees
|
|
WithDamageOverlay@SmallBurn:
|
|
DamageType: Incendiary
|
|
Image: burn-s
|
|
MinimumDamageState: Light
|
|
MaximumDamageState: Medium
|
|
WithDamageOverlay@MediumBurn:
|
|
DamageType: Incendiary
|
|
Image: burn-m
|
|
MinimumDamageState: Medium
|
|
MaximumDamageState: Heavy
|
|
WithDamageOverlay@LargeBurn:
|
|
DamageType: Incendiary
|
|
Image: burn-l
|
|
MinimumDamageState: Heavy
|
|
MaximumDamageState: Dead
|
|
AutoTargetIgnore:
|
|
HiddenUnderShroud:
|
|
ScriptTriggers:
|
|
|
|
^TreeHusk:
|
|
Inherits@1: ^SpriteActor
|
|
AppearsOnRadar:
|
|
Building:
|
|
Footprint: __ x_
|
|
Dimensions: 2,2
|
|
WithSpriteBody:
|
|
Tooltip:
|
|
Name: Tree (Burnt)
|
|
ShowOwnerRow: false
|
|
FrozenUnderFog:
|
|
ScriptTriggers:
|
|
|
|
^TibTree:
|
|
Inherits@1: ^SpriteActor
|
|
Tooltip:
|
|
Name: Blossom Tree
|
|
ShowOwnerRow: false
|
|
RenderSprites:
|
|
Palette: staticterrain
|
|
WithSpriteBody:
|
|
Building:
|
|
Footprint: x
|
|
Dimensions: 1,1
|
|
AppearsOnRadar:
|
|
RadarColorFromTerrain:
|
|
Terrain: Tiberium
|
|
HiddenUnderShroud:
|
|
WithMakeAnimation:
|
|
|
|
^Rock:
|
|
Inherits@1: ^SpriteActor
|
|
Tooltip:
|
|
Name: Rock
|
|
ShowOwnerRow: false
|
|
RenderSprites:
|
|
Palette: staticterrain
|
|
WithSpriteBody:
|
|
Building:
|
|
Footprint: __ x_
|
|
Dimensions: 2,2
|
|
AppearsOnRadar:
|
|
RadarColorFromTerrain:
|
|
Terrain: Tree
|
|
HiddenUnderShroud:
|
|
ScriptTriggers:
|
|
EditorTilesetFilter:
|
|
RequireTilesets: DESERT
|
|
|
|
^CommonHuskDefaults:
|
|
Inherits@1: ^SpriteActor
|
|
Health:
|
|
HP: 140
|
|
Armor:
|
|
Type: Light
|
|
HiddenUnderFog:
|
|
Type: CenterPosition
|
|
AutoTargetIgnore:
|
|
WithFacingSpriteBody:
|
|
|
|
^Husk:
|
|
Inherits: ^CommonHuskDefaults
|
|
Husk:
|
|
AllowedTerrain: Clear, Rough, Road, Tiberium, BlueTiberium, Beach
|
|
Burns:
|
|
Interval: 6
|
|
Targetable:
|
|
RequiresForceFire: yes
|
|
TargetTypes: Ground, Husk
|
|
Capturable:
|
|
Type: husk
|
|
AllowAllies: yes
|
|
CaptureThreshold: 100
|
|
TransformOnCapture:
|
|
ForceHealthPercentage: 25
|
|
Tooltip:
|
|
GenericName: Destroyed Vehicle
|
|
DisabledOverlay:
|
|
ScriptTriggers:
|
|
Explodes:
|
|
Weapon: UnitExplodeSmall
|
|
EmptyWeapon: UnitExplodeSmall
|
|
BodyOrientation:
|
|
UseClassicFacingFudge: True
|
|
|
|
^HelicopterHusk:
|
|
Inherits: ^CommonHuskDefaults
|
|
WithShadow:
|
|
Offset: 43, 128, 0
|
|
ZOffset: -129
|
|
Aircraft:
|
|
CanHover: True
|
|
FallsToEarth:
|
|
Spins: True
|
|
Moves: False
|
|
Explosion: HeliCrash
|
|
Tooltip:
|
|
GenericName: Destroyed Helicopter
|
|
BodyOrientation:
|
|
UseClassicFacingFudge: True
|
|
|
|
^Bridge:
|
|
AlwaysVisible:
|
|
Tooltip:
|
|
Name: Bridge
|
|
ShowOwnerRow: false
|
|
Targetable:
|
|
RequiresForceFire: yes
|
|
TargetTypes: Ground, Water
|
|
Health:
|
|
HP: 500
|
|
SoundOnDamageTransition:
|
|
DamagedSounds: xplos.aud
|
|
DestroyedSounds: xplobig4.aud
|
|
ScriptTriggers:
|
|
|
|
^Crate:
|
|
Inherits@1: ^SpriteActor
|
|
HiddenUnderFog:
|
|
Tooltip:
|
|
Name: Crate
|
|
GenericName: Crate
|
|
ShowOwnerRow: false
|
|
Crate:
|
|
TerrainTypes: Clear, Rough, Road, Tiberium, BlueTiberium, Beach
|
|
RenderSprites:
|
|
Palette: effect
|
|
Image: crate
|
|
WithCrateBody:
|
|
XmasImages: xcratea, xcrateb, xcratec, xcrated
|
|
|
|
^Defense:
|
|
Inherits: ^BaseBuilding
|
|
AutoTarget:
|
|
RenderRangeCircle:
|
|
RenderDetectionCircle:
|
|
-GivesBuildableArea:
|
|
MustBeDestroyed:
|
|
RequiredForShortGame: false
|