71 lines
1.7 KiB
C#
71 lines
1.7 KiB
C#
using System;
|
|
using System.Collections.Generic;
|
|
using System.Linq;
|
|
using System.Text;
|
|
using OpenRa.Orders;
|
|
|
|
namespace OpenRa.Traits
|
|
{
|
|
class CrateSpawnPowerInfo : SupportPowerInfo
|
|
{
|
|
public readonly float Duration = 0f;
|
|
public override object Create(Actor self) { return new CrateSpawnPower(self, this); }
|
|
}
|
|
|
|
class CrateSpawnPower : SupportPower, IResolveOrder
|
|
{
|
|
public CrateSpawnPower(Actor self, CrateSpawnPowerInfo info) : base(self, info) { }
|
|
|
|
protected override void OnActivate()
|
|
{
|
|
Game.controller.orderGenerator = new SelectTarget();
|
|
}
|
|
|
|
public void ResolveOrder(Actor self, Order order)
|
|
{
|
|
if (order.OrderString == "SpawnCrate")
|
|
{
|
|
self.World.AddFrameEndTask(
|
|
w => w.CreateActor("crate", order.TargetLocation, self.Owner));
|
|
|
|
Game.controller.CancelInputMode();
|
|
FinishActivate();
|
|
}
|
|
}
|
|
|
|
class SelectTarget : IOrderGenerator
|
|
{
|
|
public IEnumerable<Order> Order(World world, int2 xy, MouseInput mi)
|
|
{
|
|
if (mi.Button == MouseButton.Right)
|
|
Game.controller.CancelInputMode();
|
|
|
|
return OrderInner(world, xy, mi);
|
|
}
|
|
|
|
IEnumerable<Order> OrderInner(World world, int2 xy, MouseInput mi)
|
|
{
|
|
if (mi.Button == MouseButton.Left)
|
|
{
|
|
var underCursor = world.FindUnitsAtMouse(mi.Location).FirstOrDefault();
|
|
if (underCursor == null)
|
|
yield return new Order("SpawnCrate", world.LocalPlayer.PlayerActor, xy);
|
|
}
|
|
|
|
yield break;
|
|
}
|
|
|
|
public void Tick(World world) { }
|
|
|
|
public void Render(World world) { }
|
|
|
|
public string GetCursor(World world, int2 xy, MouseInput mi)
|
|
{
|
|
mi.Button = MouseButton.Left;
|
|
return OrderInner(world, xy, mi).Any()
|
|
? "ability" : "move-blocked";
|
|
}
|
|
}
|
|
}
|
|
}
|