Logo
Explore Help
Register Sign In
epic/OpenRA
1
0
Fork 0
You've already forked OpenRA
Code Issues Pull Requests Actions Packages Projects Releases Wiki Activity
Files
2ed8045736a6d3e66eb8b49b07dff0c746441694
OpenRA/OpenRA.Game/GameRules
History
Chris Forbes 8018fa0aec please don't have insane options as the hardcoded default. that's what your personal settings file is for.
2010-07-01 19:04:07 +12:00
..
ActorInfo.cs
improve error message in ActorInfo.TraitsInConstructOrder
2010-05-27 22:17:15 +12:00
Footprint.cs
EmitInfantryOnSell moved to RA
2010-05-20 17:56:44 +12:00
MusicInfo.cs
Make music stop button behave as expected
2010-05-06 23:46:50 +12:00
Rules.cs
Cleaner TileSet init
2010-06-26 13:33:46 +12:00
TechTree.cs
Draw shellmap actors
2010-04-10 17:11:33 +12:00
UserSettings.cs
please don't have insane options as the hardcoded default. that's what your personal settings file is for.
2010-07-01 19:04:07 +12:00
VoiceInfo.cs
move CosmeticRandom to game
2010-04-14 20:07:16 +12:00
WeaponInfo.cs
unbitrot cnc AGAIN; remove 'wood' and 'wall' flags from warheads
2010-05-13 18:09:13 +12:00
Powered by Gitea Version: 1.25.1 Page: 201ms Template: 8ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API