Files
OpenRA/OpenRA.Mods.Common/Traits/Attack
reaperrr 2f1a6e8807 Add maximum and minimum range vs. target checks
This adresses the issue that actors would ignore the validity of weapons when deciding the attack distance versus a target. This could result in actors staying out of range of a weapon valid versus target if they carried a weapon with higher range but invalid versus target.
2016-06-16 20:39:45 +02:00
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2016-02-21 16:30:48 +00:00
2016-02-21 16:30:48 +00:00
2016-02-21 16:30:48 +00:00
2016-02-21 16:30:48 +00:00