82 lines
2.6 KiB
C#
82 lines
2.6 KiB
C#
#region Copyright & License Information
|
|
/*
|
|
* Copyright 2007,2009,2010 Chris Forbes, Robert Pepperell, Matthew Bowra-Dean, Paul Chote, Alli Witheford.
|
|
* This file is part of OpenRA.
|
|
*
|
|
* OpenRA is free software: you can redistribute it and/or modify
|
|
* it under the terms of the GNU General Public License as published by
|
|
* the Free Software Foundation, either version 3 of the License, or
|
|
* (at your option) any later version.
|
|
*
|
|
* OpenRA is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with OpenRA. If not, see <http://www.gnu.org/licenses/>.
|
|
*/
|
|
#endregion
|
|
|
|
using System.Drawing;
|
|
|
|
namespace OpenRA.Widgets
|
|
{
|
|
class ButtonWidget : Widget
|
|
{
|
|
public string Text = "";
|
|
public bool Depressed = false;
|
|
public int VisualHeight = 1;
|
|
public override bool HandleInput(MouseInput mi)
|
|
{
|
|
if (Game.chrome.selectedWidget == this)
|
|
Depressed = (GetEventBounds().Contains(mi.Location.X,mi.Location.Y)) ? true : false;
|
|
|
|
// Relinquish focus
|
|
if (Game.chrome.selectedWidget == this && mi.Event == MouseInputEvent.Up)
|
|
{
|
|
Game.chrome.selectedWidget = null;
|
|
Depressed = false;
|
|
}
|
|
|
|
// Are we able to handle this event?
|
|
if (!Visible || !GetEventBounds().Contains(mi.Location.X,mi.Location.Y))
|
|
return base.HandleInput(mi);
|
|
|
|
|
|
if (base.HandleInput(mi))
|
|
return true;
|
|
|
|
// Give button focus only while the mouse is down
|
|
// This is a bit of a hack: it will become cleaner soonish
|
|
// It will also steal events from any potential children
|
|
// We also want to play a click sound
|
|
if (mi.Event == MouseInputEvent.Down)
|
|
{
|
|
Game.chrome.selectedWidget = this;
|
|
Depressed = true;
|
|
return true;
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
public override void Draw()
|
|
{
|
|
if (!Visible)
|
|
{
|
|
base.Draw();
|
|
return;
|
|
}
|
|
|
|
var stateOffset = (Depressed) ? new int2(VisualHeight, VisualHeight) : new int2(0, 0);
|
|
WidgetUtils.DrawPanel(Depressed ? "dialog3" : "dialog2", Bounds,
|
|
() => Game.chrome.renderer.BoldFont.DrawText(Game.chrome.rgbaRenderer, Text,
|
|
new int2(Bounds.X + Bounds.Width / 2, Bounds.Y + Bounds.Height / 2)
|
|
- new int2(Game.chrome.renderer.BoldFont.Measure(Text).X / 2,
|
|
Game.chrome.renderer.BoldFont.Measure(Text).Y / 2) + stateOffset, Color.White));
|
|
|
|
base.Draw();
|
|
}
|
|
}
|
|
} |