Files
OpenRA/OpenRA.Mods.Common/Widgets/Logic/EncyclopediaLogic.cs
RoosterDragon 2fde98a0d1 Fix uses of LabelWidget.Text and ButtonWidget.Text to use GetText instead.
The Text element of these widgets was changed from display text to a translation key as part of adding translation support. Functions interested in the display text need to invoke GetText instead. Lots of functions have not been updated, resulting in symptoms such as measuring the font size of the translation key rather than the display text and resizing a widget to the wrong size.

Update all callers to use GetText when getting or setting display text. This ensure their existing functionality that was intended to work in terms of the display text and not the translation key works as expected.
2024-01-15 15:16:58 +02:00

185 lines
5.6 KiB
C#

#region Copyright & License Information
/*
* Copyright (c) The OpenRA Developers and Contributors
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation, either version 3 of
* the License, or (at your option) any later version. For more
* information, see COPYING.
*/
#endregion
using System;
using System.Collections.Generic;
using System.Linq;
using OpenRA.Graphics;
using OpenRA.Mods.Common.Traits;
using OpenRA.Mods.Common.Traits.Render;
using OpenRA.Primitives;
using OpenRA.Widgets;
namespace OpenRA.Mods.Common.Widgets.Logic
{
public class EncyclopediaLogic : ChromeLogic
{
readonly World world;
readonly ModData modData;
readonly ScrollPanelWidget descriptionPanel;
readonly LabelWidget descriptionLabel;
readonly SpriteFont descriptionFont;
readonly ScrollPanelWidget actorList;
readonly ScrollItemWidget headerTemplate;
readonly ScrollItemWidget template;
readonly ActorPreviewWidget previewWidget;
ActorInfo selectedActor;
ScrollItemWidget firstItem;
[ObjectCreator.UseCtor]
public EncyclopediaLogic(Widget widget, World world, ModData modData, Action onExit)
{
this.world = world;
this.modData = modData;
actorList = widget.Get<ScrollPanelWidget>("ACTOR_LIST");
headerTemplate = widget.Get<ScrollItemWidget>("HEADER");
template = widget.Get<ScrollItemWidget>("TEMPLATE");
widget.Get("ACTOR_INFO").IsVisible = () => selectedActor != null;
previewWidget = widget.Get<ActorPreviewWidget>("ACTOR_PREVIEW");
previewWidget.IsVisible = () => selectedActor != null;
descriptionPanel = widget.Get<ScrollPanelWidget>("ACTOR_DESCRIPTION_PANEL");
descriptionLabel = descriptionPanel.Get<LabelWidget>("ACTOR_DESCRIPTION");
descriptionFont = Game.Renderer.Fonts[descriptionLabel.Font];
actorList.RemoveChildren();
var actorEncyclopediaPair = GetFilteredActorEncyclopediaPairs();
var categories = actorEncyclopediaPair.Select(a => a.Value.Category).Distinct().
OrderBy(string.IsNullOrWhiteSpace).ThenBy(s => s);
foreach (var category in categories)
{
CreateActorGroup(category, actorEncyclopediaPair
.Where(a => a.Value.Category == category)
.OrderBy(a => a.Value.Order)
.Select(a => a.Key));
}
widget.Get<ButtonWidget>("BACK_BUTTON").OnClick = () =>
{
Game.Disconnect();
Ui.CloseWindow();
onExit();
};
}
IReadOnlyCollection<KeyValuePair<ActorInfo, EncyclopediaInfo>> GetFilteredActorEncyclopediaPairs()
{
var actors = new List<KeyValuePair<ActorInfo, EncyclopediaInfo>>();
foreach (var actor in modData.DefaultRules.Actors.Values)
{
if (actor.TraitInfos<IRenderActorPreviewSpritesInfo>().Count == 0)
continue;
var statistics = actor.TraitInfoOrDefault<UpdatesPlayerStatisticsInfo>();
if (statistics != null && !string.IsNullOrEmpty(statistics.OverrideActor))
continue;
var encyclopedia = actor.TraitInfoOrDefault<EncyclopediaInfo>();
if (encyclopedia == null)
continue;
actors.Add(new KeyValuePair<ActorInfo, EncyclopediaInfo>(actor, encyclopedia));
}
return actors;
}
void CreateActorGroup(string title, IEnumerable<ActorInfo> actors)
{
var header = ScrollItemWidget.Setup(headerTemplate, () => false, () => { });
header.Get<LabelWidget>("LABEL").GetText = () => title;
actorList.AddChild(header);
foreach (var actor in actors)
{
var item = ScrollItemWidget.Setup(template,
() => selectedActor != null && selectedActor.Name == actor.Name,
() => SelectActor(actor));
var label = item.Get<LabelWithTooltipWidget>("TITLE");
var name = actor.TraitInfoOrDefault<TooltipInfo>()?.Name;
if (!string.IsNullOrEmpty(name))
WidgetUtils.TruncateLabelToTooltip(label, TranslationProvider.GetString(name));
if (firstItem == null)
{
firstItem = item;
SelectActor(actor);
}
actorList.AddChild(item);
}
}
void SelectActor(ActorInfo actor)
{
selectedActor = actor;
var typeDictionary = new TypeDictionary()
{
new OwnerInit(world.WorldActor.Owner),
new FactionInit(world.WorldActor.Owner.PlayerReference.Faction)
};
foreach (var actorPreviewInit in actor.TraitInfos<IActorPreviewInitInfo>())
foreach (var inits in actorPreviewInit.ActorPreviewInits(actor, ActorPreviewType.ColorPicker))
typeDictionary.Add(inits);
previewWidget.SetPreview(actor, typeDictionary);
var text = "";
var buildable = actor.TraitInfoOrDefault<BuildableInfo>();
if (buildable != null)
{
var prerequisites = buildable.Prerequisites
.Select(a => ActorName(modData.DefaultRules, a))
.Where(s => !s.StartsWith('~') && !s.StartsWith('!'))
.ToList();
if (prerequisites.Count != 0)
text += $"Requires {prerequisites.JoinWith(", ")}\n\n";
}
var info = actor.TraitInfoOrDefault<EncyclopediaInfo>();
if (info != null && !string.IsNullOrEmpty(info.Description))
text += WidgetUtils.WrapText(TranslationProvider.GetString(info.Description) + "\n\n", descriptionLabel.Bounds.Width, descriptionFont);
var height = descriptionFont.Measure(text).Y;
descriptionLabel.GetText = () => text;
descriptionLabel.Bounds.Height = height;
descriptionPanel.Layout.AdjustChildren();
descriptionPanel.ScrollToTop();
}
static string ActorName(Ruleset rules, string name)
{
if (rules.Actors.TryGetValue(name.ToLowerInvariant(), out var actor))
{
var actorTooltip = actor.TraitInfos<TooltipInfo>().FirstOrDefault(info => info.EnabledByDefault);
if (actorTooltip != null)
return TranslationProvider.GetString(actorTooltip.Name);
}
return name;
}
}
}