898 lines
12 KiB
YAML
898 lines
12 KiB
YAML
FlametankExplode:
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Warhead:
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Damage: 100
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Spread: 24
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Explosion: big_napalm
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InfDeath: 5
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ImpactSound: xplobig6
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HeliCrash:
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Warhead:
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Damage: 40
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Spread: 10
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Explosion: poof
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InfDeath: 4
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ImpactSound: xplos
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HeliExplode:
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Warhead:
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Explosion: small_building
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InfDeath: 4
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ImpactSound: xplos
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UnitExplode:
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Warhead:
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Damage: 500
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Spread: 10
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Versus:
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None: 90%
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Wood: 75%
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Light: 60%
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Heavy: 25%
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Explosion: 8
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InfDeath: 4
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ImpactSound: xplobig6
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UnitExplodeSmall:
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Warhead:
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Damage: 40
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Spread: 10
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Versus:
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None: 90%
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Wood: 75%
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Light: 60%
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Heavy: 25%
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Explosion: big_frag
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InfDeath: 4
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ImpactSound: xplobig4
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GrenadierExplode:
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Warhead:
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Damage: 10
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Spread: 9
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Versus:
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None: 90%
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Wood: 75%
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Light: 60%
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Heavy: 25%
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Explosion: poof
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InfDeath: 3
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ImpactSound: xplosml2
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Atomic:
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Warhead@impact:
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Damage: 1000
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Spread: 6
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Ore: true
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Versus:
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None: 90%
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Wood: 60%
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Light: 60%
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Heavy: 50%
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Explosion: 6
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InfDeath: 5
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ImpactSound: nukexplo
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Warhead@areanuke:
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DamageModel: PerCell
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Damage: 250
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SmudgeType: Scorch
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Size: 5
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Ore: true
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Versus:
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None: 90%
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Wood: 60%
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Light: 60%
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Heavy: 50%
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Delay: 3
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InfDeath: 5
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ImpactSound: xplobig4
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IonCannon:
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ValidTargets: Ground, Air
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Warhead@impact:
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Damage: 900
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Spread: 16
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Ore: true
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Versus:
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None: 100%
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Wood: 100%
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Light: 100%
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Heavy: 100%
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InfDeath: 5
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Warhead@area:
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DamageModel: PerCell
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Damage: 0
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SmudgeType: Scorch
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Size: 2,1
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Ore: true
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Delay: 3
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InfDeath: 5
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Sniper:
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Report: RAMGUN2
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ROF: 40
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Range: 7
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Projectile: Bullet
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Speed: 100
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Warhead:
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Damage: 100
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Spread: 1
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Versus:
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None: 100%
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Wood: 5%
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Light: 5%
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Heavy: 5%
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InfDeath: 2
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HighV:
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ROF: 30
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Range: 6
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Report: GUN8
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Projectile: Bullet
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Speed: 100
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Warhead:
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Damage: 50
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Spread: 3
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Versus:
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None: 100%
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Wood: 50%
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Light: 100%
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Heavy: 50%
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InfDeath: 2
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Explosion: piffs
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HeliAGGun:
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ROF: 20
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Burst: 2
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BurstDelay: 0
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Range: 4
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ValidTargets: Ground
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Report: gun5
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Projectile: Bullet
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Speed: 100
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Warhead:
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Damage: 20
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Spread: 6
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Versus:
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None: 100%
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Wood: 50%
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Light: 50%
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Heavy: 25%
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InfDeath: 2
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Explosion: piffs
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HeliAAGun:
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ROF: 20
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Burst: 2
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BurstDelay: 0
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Range: 4
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ValidTargets: Air
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Report: gun5
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Projectile: Bullet
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Speed: 100
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Warhead:
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Damage: 20
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Spread: 3
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Versus:
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None: 100%
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Wood: 50%
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Light: 50%
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Heavy: 25%
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InfDeath: 2
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Explosion: piffs
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Pistol:
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ROF: 7
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Range: 3
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Report: GUN18
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Projectile: Bullet
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Speed: 100
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Warhead:
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Spread: 3
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Versus:
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None: 100%
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Wood: 50%
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Light: 50%
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Heavy: 25%
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InfDeath: 2
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Explosion: 1
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Damage: 1
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M16:
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ROF: 20
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Range: 4
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Report: MGUN2
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Projectile: Bullet
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Speed: 100
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Warhead:
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Spread: 3
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Versus:
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None: 100%
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Wood: 25%
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Light: 30%
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Heavy: 10%
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Explosion: 1
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InfDeath: 2
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Damage: 15
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Rockets:
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ROF: 50
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Range: 6
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Report: BAZOOK1
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ValidTargets: Ground, Air
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Projectile: Missile
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Arm: 0
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High: yes
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Shadow: no
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Proximity: yes
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Inaccuracy: 3
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Image: DRAGON
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ROT: 15
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Trail: smokey
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Speed: 35
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RangeLimit: 30
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Warhead:
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Spread: 3
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Versus:
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None: 50%
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Wood: 85%
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Light: 100%
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Heavy: 100%
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Concrete: 25%
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InfDeath: 4
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Explosion: 4
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ImpactSound: xplos
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SmudgeType: Crater
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Damage: 30
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BikeRockets:
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ROF: 50
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Range: 6
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Report: BAZOOK1
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ValidTargets: Ground, Air
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Burst: 2
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BurstDelay: 10
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Projectile: Missile
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Arm: 0
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High: yes
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Shadow: no
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Proximity: yes
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Inaccuracy: 3
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Image: DRAGON
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ROT: 10
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Trail: smokey
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Speed: 35
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RangeLimit: 40
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Warhead:
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Spread: 3
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Versus:
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None: 65%
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Wood: 50%
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Light: 100%
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Heavy: 100%
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Concrete: 50%
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InfDeath: 4
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Explosion: 4
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ImpactSound: xplos
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SmudgeType: Crater
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Damage: 30
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OrcaAGMissiles:
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ROF: 10
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Burst: 1
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BurstDelay: 0
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Range: 4
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Report: BAZOOK1
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ValidTargets: Ground
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Projectile: Missile
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Arm: 0
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High: yes
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Shadow: no
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Proximity: yes
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Inaccuracy: 3
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Image: DRAGON
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ROT: 10
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Trail: fb4
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Speed: 25
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RangeLimit: 30
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Warhead:
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Spread: 3
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Versus:
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None: 50%
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Wood: 75%
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Light: 75%
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Heavy: 50%
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InfDeath: 4
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Explosion: 4
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ImpactSound: xplos
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SmudgeType: Crater
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Damage: 40
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OrcaAAMissiles:
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ROF: 10
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Burst: 1
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BurstDelay: 0
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Range: 4
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Report: BAZOOK1
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ValidTargets: Air
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Projectile: Missile
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Arm: 0
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High: yes
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Shadow: no
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Proximity: yes
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Inaccuracy: 3
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Image: DRAGON
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ROT: 10
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Trail: fb4
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Speed: 25
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RangeLimit: 30
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Warhead:
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Spread: 3
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Versus:
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None: 50%
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Wood: 75%
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Light: 75%
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Heavy: 50%
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InfDeath: 4
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Explosion: 4
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ImpactSound: xplos
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SmudgeType: Crater
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Damage: 40
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Flamethrower:
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ROF: 50
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Range: 2.5
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Report: FLAMER2
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Projectile: Bullet
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Speed: 100
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Warhead:
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Spread: 8
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Versus:
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None: 90%
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Wood: 100%
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Light: 75%
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Heavy: 25%
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Explosion: small_napalm
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InfDeath: 5
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ImpactSound: flamer2
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SmudgeType: Scorch
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Damage: 35
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BigFlamer:
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ROF: 50
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Range: 3.5
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Report: FLAMER2
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Projectile: Bullet
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Speed: 20
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Burst:2
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BurstDelay:25
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Warhead:
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Spread: 8
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Versus:
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None: 100%
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Wood: 100%
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Light: 50%
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Heavy: 25%
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InfDeath: 5
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Explosion: med_napalm
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ImpactSound: flamer2
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SmudgeType: Scorch
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Damage: 90
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Chemspray:
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ROF: 70
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Range: 3
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Report: FLAMER2
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Projectile: Bullet
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Speed: 100
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Warhead:
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Damage: 80
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Spread: 6
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Versus:
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None: 100%
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Wood: 75%
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Light: 75%
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Heavy: 50%
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InfDeath: 6
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Explosion: chemball
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SmudgeType: Scorch
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ImpactSound: xplos
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Grenade:
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ROF: 50
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Range: 5
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Projectile: Bullet
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Speed: 12
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High: yes
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Angle: .1
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Inaccuracy: 5
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Image: BOMB
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Warhead:
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Spread: 6
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Versus:
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None: 90%
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Wood: 75%
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Light: 75%
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Heavy: 50%
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InfDeath: 3
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Explosion: 5
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ImpactSound: xplos
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SmudgeType: Crater
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Damage: 50
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70mm:
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ROF: 45
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Range: 4
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Report: TNKFIRE3
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Projectile: Bullet
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Image: 120MM
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Speed: 60
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Warhead:
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Spread: 3
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Versus:
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None: 30%
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Wood: 75%
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Light: 100%
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Heavy: 100%
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Concrete: 50%
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InfDeath: 4
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Explosion: 4
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ImpactSound: xplos
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SmudgeType: Crater
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Damage: 25
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105mm:
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ROF: 50
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Range: 4.75
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Report: TNKFIRE4
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Projectile: Bullet
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Image: 120MM
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Speed: 40
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Warhead:
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Spread: 3
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Versus:
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None: 30%
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Wood: 75%
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Light: 75%
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Heavy: 100%
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InfDeath: 4
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Explosion: 4
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ImpactSound: xplos
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SmudgeType: Crater
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Damage: 30
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120mm:
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ROF: 60
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Range: 4.75
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Report: TNKFIRE6
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Projectile: Bullet
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Image: 120MM
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Speed: 40
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Warhead:
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Spread: 3
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Versus:
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None: 30%
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Wood: 75%
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Light: 100%
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Heavy: 100%
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Concrete: 50%
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InfDeath: 4
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Explosion: 4
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ImpactSound: xplos
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SmudgeType: Crater
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Damage: 40
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120mmDual:
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ROF: 60
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Range: 4.75
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Report: TNKFIRE6
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Burst: 2
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BurstDelay: 5
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Projectile: Bullet
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Image: 120MM
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Speed: 40
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Warhead:
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Spread: 3
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Versus:
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None: 30%
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Wood: 75%
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Light: 100%
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Heavy: 100%
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Concrete: 100%
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InfDeath: 4
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Explosion: 4
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ImpactSound: xplos
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SmudgeType: Crater
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Damage: 40
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TurretGun:
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ROF: 30
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Range: 6
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Report: TNKFIRE6
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Projectile: Bullet
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Image: 120MM
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Speed: 40
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Warhead:
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Spread: 3
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Versus:
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None: 30%
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Wood: 25%
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Light: 75%
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Heavy: 100%
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InfDeath: 4
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Explosion: 4
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ImpactSound: xplos
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SmudgeType: Crater
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Damage: 60
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MammothMissiles:
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ROF: 100
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Range: 5
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Report: ROCKET1
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ValidTargets: Ground, Air
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Burst: 2
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Projectile: Missile
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Arm: 0
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High: yes
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Shadow: no
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Proximity: yes
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Inaccuracy: 3
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Image: DRAGON
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ROT: 10
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Trail: smokey
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Speed: 25
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RangeLimit: 35
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Warhead:
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Spread: 6
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Versus:
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None: 30%
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Wood: 75%
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Light: 75%
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Heavy: 50%
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InfDeath: 4
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Explosion: 4
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ImpactSound: xplos
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SmudgeType: Crater
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Damage: 75
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227mm:
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ROF: 140
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Range: 12
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MinRange: 3
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Burst: 2
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BurstDelay: 20
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Report: ROCKET1
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ValidTargets: Ground
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Projectile: Bullet
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Arm: 5
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High: yes
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Shadow: yes
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Inaccuracy: 20
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Angle: 0.1
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Image: DRAGON
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ROT: 2
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ContrailLength: 10
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Trail: smokey
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Speed: 20
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Warhead:
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Spread: 15
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Versus:
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None: 25%
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Wood: 25%
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Light: 100%
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Heavy: 50%
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InfDeath: 4
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Explosion: med_frag
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ImpactSound: xplobig4
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SmudgeType: Crater
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Damage: 100
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227mm.stnk:
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ROF: 70
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Range: 7
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Report: ROCKET1
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Burst: 2
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BurstDelay: 10
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ValidTargets: Ground, Air
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Projectile: Missile
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Arm: 0
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High: yes
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|
Shadow: yes
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|
Proximity: yes
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|
Inaccuracy: 5
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|
Image: DRAGON
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|
ROT: 10
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|
Trail: smokey
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Speed: 25
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RangeLimit: 55
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|
Warhead:
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Spread: 3
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|
Versus:
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None: 35%
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Wood: 50%
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Light: 100%
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|
Heavy: 90%
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|
InfDeath: 4
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|
Explosion: 4
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|
ImpactSound: xplos
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SmudgeType: Crater
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Damage: 60
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ArtilleryShell:
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ROF: 65
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Range: 12
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MinRange: 2
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Report: TNKFIRE2
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|
Projectile: Bullet
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Speed: 12
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High: yes
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Angle: .09
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Inaccuracy: 30
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ContrailLength: 30
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Image: 120MM
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Warhead:
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Damage: 150
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Spread: 6
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|
Versus:
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None: 90%
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Wood: 50%
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Light: 60%
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Heavy: 25%
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|
InfDeath: 3
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|
Explosion: poof
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SmudgeType: Crater
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ImpactSound: XPLOSML2
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MachineGun:
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ROF: 20
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|
Burst: 4
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Range: 4
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|
Report: MGUN11
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|
Projectile: Bullet
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Speed: 100
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|
Warhead:
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Spread: 3
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|
Versus:
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None: 100%
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Wood: 30%
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Light: 75%
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|
Heavy: 30%
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Concrete: 10%
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|
InfDeath: 2
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|
Explosion: piffs
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|
Damage: 10
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BoatMissile:
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ROF: 35
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|
Range: 8
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|
Burst: 2
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|
BurstDelay: 7
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|
Report: ROCKET2
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|
Projectile: Missile
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|
Arm: 0
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|
High: yes
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|
Shadow: no
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|
Proximity: yes
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|
Inaccuracy: 5
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|
Image: DRAGON
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|
ROT: 10
|
|
Trail: smokey
|
|
Speed: 20
|
|
RangeLimit: 60
|
|
Warhead:
|
|
Spread: 6
|
|
Versus:
|
|
None: 90%
|
|
Wood: 75%
|
|
Light: 60%
|
|
Heavy: 25%
|
|
InfDeath: 3
|
|
Explosion: 5
|
|
ImpactSound: xplos
|
|
SmudgeType: Crater
|
|
Damage: 60
|
|
|
|
TowerMissle:
|
|
ROF: 40
|
|
Range: 8
|
|
Report: ROCKET2
|
|
ValidTargets: Ground, Air
|
|
Burst: 2
|
|
BurstDelay: 10
|
|
Projectile: Missile
|
|
Arm: 0
|
|
High: yes
|
|
Shadow: no
|
|
Proximity: yes
|
|
Inaccuracy: 3
|
|
Image: DRAGON
|
|
ROT: 10
|
|
Trail: smokey
|
|
Speed: 25
|
|
RangeLimit: 40
|
|
Warhead:
|
|
Spread: 6
|
|
Versus:
|
|
None: 50%
|
|
Wood: 25%
|
|
Light: 100%
|
|
Heavy: 75%
|
|
InfDeath: 3
|
|
Explosion: med_frag
|
|
ImpactSound: xplos
|
|
SmudgeType: Crater
|
|
Damage: 60
|
|
|
|
Napalm:
|
|
ROF: 2
|
|
Projectile: GravityBomb
|
|
Image: BOMBLET
|
|
Warhead:
|
|
Spread: 20
|
|
Versus:
|
|
None: 90%
|
|
Wood: 100%
|
|
Light: 60%
|
|
Heavy: 55%
|
|
InfDeath: 5
|
|
Explosion: med_napalm
|
|
ImpactSound: flamer2
|
|
SmudgeType: Scorch
|
|
Damage: 130
|
|
|
|
Napalm.Crate:
|
|
Warhead:
|
|
Spread: 4
|
|
Versus:
|
|
None: 90%
|
|
Wood: 100%
|
|
Light: 60%
|
|
Heavy: 25%
|
|
InfDeath: 5
|
|
Explosion: 3
|
|
ImpactSound: flamer2
|
|
SmudgeType: Scorch
|
|
Damage: 500
|
|
|
|
Laser:
|
|
ROF: 90
|
|
Range: 8.5
|
|
Charges: true
|
|
Report: OBELRAY1
|
|
Projectile: LaserZap
|
|
BeamRadius: 1
|
|
Warhead:
|
|
Spread: 1
|
|
Versus:
|
|
Wood: 50%
|
|
InfDeath: 5
|
|
SmudgeType: Scorch
|
|
Damage: 200
|
|
|
|
SAMMissile:
|
|
ROF: 50
|
|
Range: 10
|
|
Report: ROCKET2
|
|
ValidTargets: Air
|
|
Projectile: Missile
|
|
Arm: 0
|
|
High: yes
|
|
Shadow: no
|
|
Proximity: yes
|
|
Image: MISSILE
|
|
ROT: 20
|
|
Speed: 40
|
|
RangeLimit: 50
|
|
Trail: smokey
|
|
Warhead: AP
|
|
Spread: 3
|
|
Versus:
|
|
None: 100%
|
|
Wood: 100%
|
|
Light: 100%
|
|
Heavy: 75%
|
|
InfDeath: 4
|
|
Explosion: 4
|
|
ImpactSound: xplos
|
|
SmudgeType: Crater
|
|
Damage: 55
|
|
|
|
HonestJohn:
|
|
ROF: 200
|
|
Range: 10
|
|
Report: ROCKET1
|
|
Projectile: Bullet
|
|
Arm: 10
|
|
High: yes
|
|
Shadow: yes
|
|
Proximity: yes
|
|
Inaccuracy: 5
|
|
Image: patriot
|
|
Trail: smokey
|
|
Speed: 11
|
|
RangeLimit: 35
|
|
Angle: .15
|
|
Warhead:
|
|
Spread: 6
|
|
Versus:
|
|
None: 90%
|
|
Wood: 75%
|
|
Light: 60%
|
|
Heavy: 25%
|
|
InfDeath: 3
|
|
Explosion: 5
|
|
ImpactSound: xplos
|
|
SmudgeType: Crater
|
|
Damage: 100
|
|
|
|
Tiberium:
|
|
ROF: 4
|
|
Warhead:
|
|
Spread: 1
|
|
InfDeath: 6
|
|
Damage: 1
|
|
PreventProne: yes
|
|
|
|
APCGun:
|
|
ROF: 25
|
|
Range: 5
|
|
Report: gun20
|
|
ValidTargets: Ground
|
|
Projectile: Bullet
|
|
Speed: 100
|
|
High: true
|
|
Warhead:
|
|
Spread: 3
|
|
Versus:
|
|
None: 50%
|
|
Wood: 50%
|
|
Light: 100%
|
|
Heavy: 50%
|
|
Explosion: small_poof
|
|
Damage: 30
|
|
|
|
APCGun.AA:
|
|
ROF: 25
|
|
Range: 7
|
|
Report: gun20
|
|
ValidTargets: Air
|
|
Projectile: Bullet
|
|
Speed: 100
|
|
High: true
|
|
Warhead:
|
|
Spread: 3
|
|
Versus:
|
|
Heavy: 50%
|
|
Explosion: small_poof
|
|
Damage: 30
|
|
|
|
Patriot:
|
|
ROF: 100
|
|
Range: 10
|
|
MinRange: 1
|
|
Burst: 2
|
|
BurstDelay: 35
|
|
Report: ROCKET2
|
|
ValidTargets: Air
|
|
Projectile: Missile
|
|
High: yes
|
|
Shadow: no
|
|
Image: patriot
|
|
Trail: smokey
|
|
ROT: 20
|
|
Speed: 40
|
|
RangeLimit: 35
|
|
Angle: .15
|
|
Warhead: AP
|
|
Spread: 14
|
|
Versus:
|
|
None: 100%
|
|
Wood: 100%
|
|
Light: 100%
|
|
Heavy: 75%
|
|
InfDeath: 4
|
|
Explosion: poof
|
|
ImpactSound: xplos
|
|
SmudgeType: Crater
|
|
Damage: 55
|