192 lines
4.4 KiB
C#
192 lines
4.4 KiB
C#
#region Copyright & License Information
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/*
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* Copyright 2007-2010 The OpenRA Developers (see AUTHORS)
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* This file is part of OpenRA, which is free software. It is made
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* available to you under the terms of the GNU General Public License
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* as published by the Free Software Foundation. For more information,
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* see LICENSE.
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*/
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#endregion
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using System;
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using System.Linq;
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namespace OpenRA.Traits
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{
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class PlayerResourcesInfo : ITraitInfo
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{
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public readonly int InitialCash = 10000;
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public readonly int InitialOre = 0;
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public readonly int AdviceInterval = 250;
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public object Create(ActorInitializer init) { return new PlayerResources(init.self); }
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}
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public class PlayerResources : ITick
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{
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Player Owner;
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int AdviceInterval;
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public PlayerResources(Actor self)
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{
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Owner = self.Owner;
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Cash = self.Info.Traits.Get<PlayerResourcesInfo>().InitialCash;
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Ore = self.Info.Traits.Get<PlayerResourcesInfo>().InitialOre;
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AdviceInterval = self.Info.Traits.Get<PlayerResourcesInfo>().AdviceInterval;
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}
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[Sync]
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public int Cash;
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[Sync]
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public int DisplayCash;
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[Sync]
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public int Ore;
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[Sync]
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public int OreCapacity;
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[Sync]
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public int DisplayOre;
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[Sync]
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public int PowerProvided;
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[Sync]
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public int PowerDrained;
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const float displayCashFracPerFrame = .07f;
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const int displayCashDeltaPerFrame = 37;
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int nextSiloAdviceTime = 0;
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void TickOre(Actor self)
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{
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OreCapacity = self.World.Queries.OwnedBy[Owner].WithTrait<IStoreOre>()
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.Sum(a => a.Actor.traits.WithInterface<IStoreOre>().Sum(b => b.Capacity));
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if (Ore > OreCapacity)
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Ore = OreCapacity;
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if (--nextSiloAdviceTime <= 0)
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{
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if (Ore > 0.8*OreCapacity)
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Owner.GiveAdvice(Owner.World.WorldActor.Info.Traits.Get<EvaAlertsInfo>().SilosNeeded);
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nextSiloAdviceTime = AdviceInterval;
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}
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var diff = Math.Abs(Cash - DisplayCash);
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var move = Math.Min(Math.Max((int)(diff * displayCashFracPerFrame),
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displayCashDeltaPerFrame), diff);
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var eva = self.World.WorldActor.Info.Traits.Get<EvaAlertsInfo>();
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if (DisplayCash < Cash)
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{
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DisplayCash += move;
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Sound.PlayToPlayer(self.Owner, eva.CashTickUp);
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}
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else if (DisplayCash > Cash)
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{
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DisplayCash -= move;
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Sound.PlayToPlayer(self.Owner, eva.CashTickDown);
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}
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diff = Math.Abs(Ore - DisplayOre);
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move = Math.Min(Math.Max((int)(diff * displayCashFracPerFrame),
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displayCashDeltaPerFrame), diff);
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if (DisplayOre < Ore)
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{
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DisplayOre += move;
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Sound.PlayToPlayer(self.Owner, eva.CashTickUp);
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}
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else if (DisplayOre > Ore)
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{
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DisplayOre -= move;
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Sound.PlayToPlayer(self.Owner, eva.CashTickDown);
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}
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}
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int nextPowerAdviceTime = 0;
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void TickPower()
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{
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var oldBalance = PowerProvided - PowerDrained;
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PowerProvided = 0;
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PowerDrained = 0;
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var myBuildings = Owner.World.Queries.OwnedBy[Owner].WithTrait<Building>();
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foreach (var a in myBuildings)
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{
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var q = a.Trait.GetPowerUsage();
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if (q > 0)
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PowerProvided += q;
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else
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PowerDrained -= q;
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}
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if (PowerProvided - PowerDrained < 0)
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if (PowerProvided - PowerDrained != oldBalance)
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nextPowerAdviceTime = 0;
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if (--nextPowerAdviceTime <= 0)
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{
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if (PowerProvided - PowerDrained < 0)
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Owner.GiveAdvice(Rules.Info["world"].Traits.Get<EvaAlertsInfo>().LowPower);
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nextPowerAdviceTime = AdviceInterval;
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}
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}
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public PowerState GetPowerState()
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{
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if (PowerProvided >= PowerDrained) return PowerState.Normal;
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if (PowerProvided > PowerDrained / 2) return PowerState.Low;
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return PowerState.Critical;
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}
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public float GetSiloFullness() { return (float)Ore / OreCapacity; }
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public void GiveOre(int num)
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{
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Ore += num;
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if (Ore > OreCapacity)
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{
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nextSiloAdviceTime = 0;
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Ore = OreCapacity;
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}
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}
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public bool TakeOre(int num)
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{
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if (Ore < num) return false;
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Ore -= num;
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return true;
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}
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public void GiveCash(int num)
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{
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Cash += num;
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}
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public bool TakeCash(int num)
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{
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if (Cash + Ore < num) return false;
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// Spend ore before cash
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Ore -= num;
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if (Ore < 0)
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{
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Cash += Ore;
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Ore = 0;
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}
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return true;
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}
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public void Tick(Actor self)
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{
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TickPower();
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TickOre(self);
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}
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}
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}
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