Files
OpenRA/mods/ts/weapons/explosions.yaml
2015-07-09 13:07:49 +02:00

67 lines
1.3 KiB
YAML

UnitExplode:
Warhead@1Dam: SpreadDamage
Spread: 426
Damage: 50
Falloff: 1000, 368, 135, 50, 18, 7, 0
Versus:
None: 90
Wood: 75
Light: 60
Heavy: 25
DamageTypes: Prone50Percent, TriggerProne, SmallExplosionDeath
Warhead@2Eff: CreateEffect
Explosion: large_twlt
ImpactSound: expnew09.aud
UnitExplodeSmall:
Warhead@1Dam: SpreadDamage
Spread: 426
Damage: 40
Versus:
None: 90
Wood: 75
Light: 60
Heavy: 25
DamageTypes: Prone50Percent, TriggerProne, SmallExplosionDeath
Warhead@2Eff: CreateEffect
Explosion: medium_brnl
ImpactSound: expnew13.aud
TiberiumExplosion:
Warhead@1Dam: SpreadDamage
Spread: 9
Damage: 10
Versus:
None: 90
Wood: 75
Light: 60
Heavy: 25
DamageTypes: Prone50Percent, TriggerProne, ExplosionDeath
Warhead@2Res: CreateResource
AddsResourceType: Tiberium
Size: 1,1
Warhead@3Eff: CreateEffect
Explosion: large_explosion
ImpactSound: expnew09.aud
SmallDebris:
ReloadDelay: 60
Range: 4c0
Report:
Projectile: Bullet
Speed: 50, 125
Blockable: false
Angle: 91, 264
Inaccuracy: 416
Image: dbris1sm # TODO: add some variation
LargeDebris:
ReloadDelay: 60
Range: 4c0
Report:
Projectile: Bullet
Speed: 50, 125
Blockable: false
Angle: 91, 264
Inaccuracy: 416
Image: dbris1lg # TODO: add some variation