Files
OpenRA/OpenRA.Game/FileSystem/Pak.cs
2015-01-01 22:51:12 +01:00

97 lines
2.2 KiB
C#

#region Copyright & License Information
/*
* Copyright 2007-2014 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation. For more information,
* see COPYING.
*/
#endregion
using System;
using System.Collections.Generic;
using System.IO;
namespace OpenRA.FileSystem
{
struct Entry
{
public uint Offset;
public uint Length;
public string Filename;
}
public class PakFile : IFolder
{
string filename;
int priority;
Dictionary<string, Entry> index;
Stream stream;
public PakFile(string filename, int priority)
{
this.filename = filename;
this.priority = priority;
index = new Dictionary<string, Entry>();
stream = GlobalFileSystem.Open(filename);
index = new Dictionary<string, Entry>();
var offset = stream.ReadUInt32();
while (offset != 0)
{
var file = stream.ReadASCIIZ();
var next = stream.ReadUInt32();
var length = (next == 0 ? (uint)stream.Length : next) - offset;
// Ignore duplicate files
if (index.ContainsKey(file))
continue;
index.Add(file, new Entry { Offset = offset, Length = length, Filename = file });
offset = next;
}
}
public Stream GetContent(string filename)
{
Entry entry;
if (!index.TryGetValue(filename, out entry))
return null;
stream.Seek(entry.Offset, SeekOrigin.Begin);
var data = stream.ReadBytes((int)entry.Length);
return new MemoryStream(data);
}
public IEnumerable<uint> ClassicHashes()
{
foreach (var filename in index.Keys)
yield return PackageEntry.HashFilename(filename, PackageHashType.Classic);
}
public IEnumerable<uint> CrcHashes()
{
yield break;
}
public IEnumerable<string> AllFileNames()
{
foreach (var filename in index.Keys)
yield return filename;
}
public bool Exists(string filename)
{
return index.ContainsKey(filename);
}
public void Write(Dictionary<string, byte[]> contents)
{
throw new NotImplementedException("Cannot save Pak archives.");
}
public int Priority { get { return 1000 + priority; } }
public string Name { get { return filename; } }
}
}