267 lines
7.6 KiB
C#
267 lines
7.6 KiB
C#
#region Copyright & License Information
|
|
/*
|
|
* Copyright 2007-2011 The OpenRA Developers (see AUTHORS)
|
|
* This file is part of OpenRA, which is free software. It is made
|
|
* available to you under the terms of the GNU General Public License
|
|
* as published by the Free Software Foundation. For more information,
|
|
* see COPYING.
|
|
*/
|
|
#endregion
|
|
|
|
using System;
|
|
using System.IO;
|
|
using System.Linq;
|
|
using System.Threading;
|
|
using OpenRA.FileFormats;
|
|
using OpenRA.Graphics;
|
|
using OpenRA.Traits;
|
|
using OpenRA.Widgets;
|
|
|
|
namespace OpenRA.Mods.Cnc.Widgets
|
|
{
|
|
public class CncMusicPlayerLogic : IWidgetDelegate
|
|
{
|
|
bool installed;
|
|
string currentSong = null;
|
|
Widget panel;
|
|
string[] music;
|
|
string[] random;
|
|
|
|
[ObjectCreator.UseCtor]
|
|
public CncMusicPlayerLogic([ObjectCreator.Param] Widget widget,
|
|
[ObjectCreator.Param] Action onExit)
|
|
{
|
|
panel = widget.GetWidget("MUSIC_PANEL");
|
|
BuildMusicTable(panel);
|
|
|
|
currentSong = GetNextSong();
|
|
installed = Rules.Music.Where(m => m.Value.Exists).Any();
|
|
Func<bool> noMusic = () => !installed;
|
|
|
|
panel.GetWidget<ButtonWidget>("BACK_BUTTON").OnClick = () => { Widget.CloseWindow(); onExit(); };
|
|
|
|
Action<string> afterInstall = path =>
|
|
{
|
|
// Mount the new mixfile and rebuild the scores list
|
|
try
|
|
{
|
|
FileSystem.Mount(path);
|
|
Rules.Music.Do(m => m.Value.Reload());
|
|
}
|
|
catch (Exception) { }
|
|
|
|
installed = Rules.Music.Where(m => m.Value.Exists).Any();
|
|
BuildMusicTable(panel);
|
|
};
|
|
|
|
var installButton = panel.GetWidget<ButtonWidget>("INSTALL_BUTTON");
|
|
installButton.OnClick = () =>
|
|
Widget.OpenWindow("INSTALL_MUSIC_PANEL", new WidgetArgs() {{ "afterInstall", afterInstall }});
|
|
installButton.IsVisible = () => music.Length < 2; // Hack around ra shipping (only) hellmarch by default
|
|
|
|
panel.GetWidget("NO_MUSIC_LABEL").IsVisible = noMusic;
|
|
|
|
var playButton = panel.GetWidget<ButtonWidget>("BUTTON_PLAY");
|
|
playButton.OnClick = Play;
|
|
playButton.IsDisabled = noMusic;
|
|
|
|
var pauseButton = panel.GetWidget<ButtonWidget>("BUTTON_PAUSE");
|
|
pauseButton.OnClick = Pause;
|
|
pauseButton.IsDisabled = noMusic;
|
|
|
|
var stopButton = panel.GetWidget<ButtonWidget>("BUTTON_STOP");
|
|
stopButton.OnClick = Stop;
|
|
stopButton.IsDisabled = noMusic;
|
|
|
|
var nextButton = panel.GetWidget<ButtonWidget>("BUTTON_NEXT");
|
|
nextButton.OnClick = () => { currentSong = GetNextSong(); Play(); };
|
|
nextButton.IsDisabled = noMusic;
|
|
|
|
var prevButton = panel.GetWidget<ButtonWidget>("BUTTON_PREV");
|
|
prevButton.OnClick = () => { currentSong = GetPrevSong(); Play(); };
|
|
prevButton.IsDisabled = noMusic;
|
|
|
|
var shuffleCheckbox = panel.GetWidget<CncCheckboxWidget>("SHUFFLE");
|
|
shuffleCheckbox.IsChecked = () => Game.Settings.Sound.Shuffle;
|
|
shuffleCheckbox.OnClick = () => Game.Settings.Sound.Shuffle ^= true;
|
|
|
|
var repeatCheckbox = panel.GetWidget<CncCheckboxWidget>("REPEAT");
|
|
repeatCheckbox.IsChecked = () => Game.Settings.Sound.Repeat;
|
|
repeatCheckbox.OnClick = () => Game.Settings.Sound.Repeat ^= true;
|
|
|
|
panel.GetWidget<LabelWidget>("TIME_LABEL").GetText = () => (currentSong == null) ? "" :
|
|
"{0:D2}:{1:D2} / {2:D2}:{3:D2}".F((int)Sound.MusicSeekPosition / 60, (int)Sound.MusicSeekPosition % 60,
|
|
Rules.Music[currentSong].Length / 60, Rules.Music[currentSong].Length % 60);
|
|
}
|
|
|
|
void BuildMusicTable(Widget panel)
|
|
{
|
|
music = Rules.Music.Where(a => a.Value.Exists)
|
|
.Select(a => a.Key).ToArray();
|
|
random = music.Shuffle(Game.CosmeticRandom).ToArray();
|
|
|
|
var ml = panel.GetWidget<ScrollPanelWidget>("MUSIC_LIST");
|
|
var itemTemplate = ml.GetWidget<ScrollItemWidget>("MUSIC_TEMPLATE");
|
|
|
|
foreach (var s in music)
|
|
{
|
|
var song = s;
|
|
if (currentSong == null)
|
|
currentSong = song;
|
|
|
|
var item = ScrollItemWidget.Setup(itemTemplate, () => currentSong == song, () => { currentSong = song; Play(); });
|
|
item.GetWidget<LabelWidget>("TITLE").GetText = () => Rules.Music[song].Title;
|
|
item.GetWidget<LabelWidget>("LENGTH").GetText = () => SongLengthLabel(song);
|
|
ml.AddChild(item);
|
|
}
|
|
}
|
|
|
|
|
|
void Play()
|
|
{
|
|
if (currentSong == null)
|
|
return;
|
|
|
|
Sound.PlayMusicThen(Rules.Music[currentSong].Filename, () =>
|
|
{
|
|
if (!Game.Settings.Sound.Repeat)
|
|
currentSong = GetNextSong();
|
|
Play();
|
|
});
|
|
|
|
panel.GetWidget("BUTTON_PLAY").Visible = false;
|
|
panel.GetWidget("BUTTON_PAUSE").Visible = true;
|
|
}
|
|
|
|
void Pause()
|
|
{
|
|
Sound.PauseMusic();
|
|
panel.GetWidget("BUTTON_PAUSE").Visible = false;
|
|
panel.GetWidget("BUTTON_PLAY").Visible = true;
|
|
}
|
|
|
|
void Stop()
|
|
{
|
|
Sound.StopMusic();
|
|
panel.GetWidget("BUTTON_PAUSE").Visible = false;
|
|
panel.GetWidget("BUTTON_PLAY").Visible = true;
|
|
}
|
|
|
|
string SongLengthLabel(string song)
|
|
{
|
|
return "{0:D1}:{1:D2}".F(Rules.Music[song].Length / 60,
|
|
Rules.Music[song].Length % 60);
|
|
}
|
|
|
|
string GetNextSong()
|
|
{
|
|
if (!music.Any())
|
|
return null;
|
|
|
|
var songs = Game.Settings.Sound.Shuffle ? random : music;
|
|
return songs.SkipWhile(m => m != currentSong)
|
|
.Skip(1).FirstOrDefault() ?? songs.FirstOrDefault();
|
|
}
|
|
|
|
string GetPrevSong()
|
|
{
|
|
if (!music.Any())
|
|
return null;
|
|
|
|
var songs = Game.Settings.Sound.Shuffle ? random : music;
|
|
return songs.Reverse().SkipWhile(m => m != currentSong)
|
|
.Skip(1).FirstOrDefault() ?? songs.FirstOrDefault();
|
|
}
|
|
}
|
|
|
|
|
|
public class CncInstallMusicLogic : IWidgetDelegate
|
|
{
|
|
Widget panel;
|
|
ProgressBarWidget progressBar;
|
|
LabelWidget statusLabel;
|
|
Action<string> afterInstall;
|
|
|
|
[ObjectCreator.UseCtor]
|
|
public CncInstallMusicLogic([ObjectCreator.Param] Widget widget,
|
|
[ObjectCreator.Param] Action<string> afterInstall)
|
|
{
|
|
this.afterInstall = afterInstall;
|
|
panel = widget.GetWidget("INSTALL_MUSIC_PANEL");
|
|
progressBar = panel.GetWidget<ProgressBarWidget>("PROGRESS_BAR");
|
|
statusLabel = panel.GetWidget<LabelWidget>("STATUS_LABEL");
|
|
|
|
var backButton = panel.GetWidget<ButtonWidget>("BACK_BUTTON");
|
|
backButton.OnClick = Widget.CloseWindow;
|
|
backButton.IsVisible = () => false;
|
|
|
|
var retryButton = panel.GetWidget<ButtonWidget>("RETRY_BUTTON");
|
|
retryButton.OnClick = PromptForCD;
|
|
retryButton.IsVisible = () => false;
|
|
|
|
// TODO: Search obvious places (platform dependent) for CD
|
|
PromptForCD();
|
|
}
|
|
|
|
void PromptForCD()
|
|
{
|
|
progressBar.SetIndeterminate(true);
|
|
statusLabel.GetText = () => "Waiting for file";
|
|
Game.Utilities.PromptFilepathAsync("Select SCORES.MIX on the C&C CD", path => Install(path));
|
|
}
|
|
|
|
public void OnError(string message)
|
|
{
|
|
Game.RunAfterTick(() =>
|
|
{
|
|
progressBar.SetIndeterminate(false);
|
|
statusLabel.GetText = () => "Error: "+message;
|
|
panel.GetWidget("RETRY_BUTTON").IsVisible = () => true;
|
|
panel.GetWidget("BACK_BUTTON").IsVisible = () => true;
|
|
});
|
|
}
|
|
|
|
void Install(string path)
|
|
{
|
|
var dest = new string[] { Platform.SupportDir, "Content", "cnc" }.Aggregate(Path.Combine);
|
|
Game.RunAfterTick(() => statusLabel.GetText = () => "Installing");
|
|
|
|
// Mount the package and check that it contains the correct files
|
|
try
|
|
{
|
|
var mixFile = new MixFile(path, 0);
|
|
|
|
if (!mixFile.Exists("aoi.aud"))
|
|
{
|
|
OnError("Not the C&C SCORES.MIX");
|
|
return;
|
|
}
|
|
|
|
var t = new Thread( _ =>
|
|
{
|
|
var destPath = Path.Combine(dest, "scores.mix");
|
|
try
|
|
{
|
|
File.Copy(path, destPath, true);
|
|
Game.RunAfterTick(() =>
|
|
{
|
|
Widget.CloseWindow(); // Progress panel
|
|
afterInstall(destPath);
|
|
});
|
|
}
|
|
catch (Exception e)
|
|
{
|
|
OnError("File copy failed");
|
|
Log.Write("debug", e.Message);
|
|
}
|
|
}) { IsBackground = true };
|
|
t.Start();
|
|
}
|
|
catch
|
|
{
|
|
OnError("Invalid mix file");
|
|
}
|
|
}
|
|
}
|
|
}
|