64 lines
1.5 KiB
C#
64 lines
1.5 KiB
C#
#region Copyright & License Information
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/*
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* Copyright 2007-2014 The OpenRA Developers (see AUTHORS)
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* This file is part of OpenRA, which is free software. It is made
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* available to you under the terms of the GNU General Public License
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* as published by the Free Software Foundation. For more information,
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* see COPYING.
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*/
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#endregion
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using System.Linq;
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using OpenRA.Mods.Common.Traits;
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using OpenRA.Mods.RA.Activities;
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using OpenRA.Traits;
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namespace OpenRA.Mods.RA.Traits
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{
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[Desc("Actor can be sold")]
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public class SellableInfo : UpgradableTraitInfo, ITraitInfo
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{
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public readonly int RefundPercent = 50;
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public readonly string[] SellSounds = { };
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public object Create(ActorInitializer init) { return new Sellable(this); }
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}
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public class Sellable : UpgradableTrait<SellableInfo>, IResolveOrder
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{
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public Sellable(SellableInfo info)
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: base(info) { }
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public void ResolveOrder(Actor self, Order order)
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{
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if (order.OrderString == "Sell")
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Sell(self);
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}
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public void Sell(Actor self)
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{
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if (IsTraitDisabled)
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return;
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var building = self.TraitOrDefault<Building>();
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if (building != null && !building.Lock())
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return;
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self.CancelActivity();
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foreach (var s in Info.SellSounds)
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Sound.PlayToPlayer(self.Owner, s, self.CenterPosition);
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foreach (var ns in self.TraitsImplementing<INotifySold>())
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ns.Selling(self);
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var makeAnimation = self.TraitOrDefault<WithMakeAnimation>();
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if (makeAnimation != null)
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makeAnimation.Reverse(self, new Sell());
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else
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self.QueueActivity(new Sell());
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}
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}
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}
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