Logo
Explore Help
Register Sign In
epic/OpenRA
1
0
Fork 0
You've already forked OpenRA
Code Issues Pull Requests Actions Packages Projects Releases Wiki Activity
Files
314f819940e8441d88c8af082804adf7f85a08bb
OpenRA/mods/cnc/rules
History
ScottNZ e4d477b0e0 Add Lua standard library and supporting C#/yaml
2013-11-29 23:48:44 +13:00
..
aircraft.yaml
Add strafing to C&C airstrike.
2013-11-02 10:08:26 +13:00
civilian-desert.yaml
Add two missing desert buildings
2011-07-27 16:57:12 +12:00
civilian.yaml
Fix viceroid muzzle offsets and missing traits.
2013-11-09 15:48:09 +13:00
defaults.yaml
Add Lua standard library and supporting C#/yaml
2013-11-29 23:48:44 +13:00
husks.yaml
Rewrite ThrowsParticle using world coordinates.
2013-04-01 12:59:49 +13:00
infantry.yaml
Use the original flame and chem muzzle flashes.
2013-11-07 17:38:14 +13:00
ships.yaml
read the production icons from sequences
2013-08-17 23:31:22 +02:00
structures.yaml
Change the C&C Airstrike to be more support than sniper.
2013-11-02 10:08:18 +13:00
system.yaml
brought back the MoveFlash
2013-11-02 18:03:49 +01:00
tech.yaml
read the production icons from sequences
2013-08-17 23:31:22 +02:00
trees.yaml
blue tree now 1/2 green tree's regrowth speed
2013-04-01 17:31:22 -07:00
vehicles.yaml
Use the original flame and chem muzzle flashes.
2013-11-07 17:38:14 +13:00
Powered by Gitea Version: 1.25.1 Page: 170ms Template: 3ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API