Files
OpenRA/OpenRa.Game/Traits/Player/SpawnDefaultUnits.cs
2010-02-13 21:29:12 +13:00

14 lines
275 B
C#

namespace OpenRa.Traits
{
class SpawnDefaultUnitsInfo : StatelessTraitInfo<SpawnDefaultUnits> { }
class SpawnDefaultUnits : IOnGameStart
{
public void SpawnStartingUnits(Player p, int2 sp)
{
p.PlayerActor.World.CreateActor("mcv", sp, p);
}
}
}