Logo
Explore Help
Register Sign In
epic/OpenRA
1
0
Fork 0
You've already forked OpenRA
Code Issues Pull Requests Actions Packages Projects Releases Wiki Activity
Files
3276373745c57fd755788c7465b09a52dc8b4597
OpenRA/OpenRA.Game/Scripting
History
Matthias Mailänder 5a0bcc01a6 Add a lint check for trait placement on hardcoded actor names.
2021-04-11 20:20:00 +02:00
..
ScriptActorInterface.cs
Update the year numbers in all license headers to 2020
2020-01-05 17:00:34 +00:00
ScriptContext.cs
Add a lint check for trait placement on hardcoded actor names.
2021-04-11 20:20:00 +02:00
ScriptMemberExts.cs
Fix Nullable type handling in Lua docs.
2021-03-10 17:46:44 +01:00
ScriptMemberWrapper.cs
Replace 'is' by 'as' and a null check in ScriptMemberWrapper
2020-09-27 22:17:20 +02:00
ScriptObjectWrapper.cs
Use out var syntax
2020-08-19 18:11:07 +01:00
ScriptPlayerInterface.cs
Update the year numbers in all license headers to 2020
2020-01-05 17:00:34 +00:00
ScriptTypes.cs
Use Null-Propagation Operator
2020-08-19 18:11:07 +01:00
Powered by Gitea Version: 1.25.1 Page: 219ms Template: 3ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API