129 lines
3.0 KiB
C#
129 lines
3.0 KiB
C#
using System;
|
|
using System.Collections.Generic;
|
|
using System.Text;
|
|
using System.Windows.Forms;
|
|
using System.Drawing;
|
|
using BluntDirectX.Direct3D;
|
|
using OpenRa.FileFormats;
|
|
using System.IO;
|
|
using OpenRa.TechTree;
|
|
|
|
namespace OpenRa.Game
|
|
{
|
|
class MainWindow : Form
|
|
{
|
|
readonly Renderer renderer;
|
|
readonly Map map;
|
|
|
|
Package TileMix;
|
|
|
|
World world;
|
|
TreeCache treeCache;
|
|
TerrainRenderer terrain;
|
|
Sidebar sidebar;
|
|
Viewport viewport;
|
|
|
|
ISelectable myUnit;
|
|
|
|
static Size GetResolution(Settings settings)
|
|
{
|
|
Size desktopResolution = Screen.PrimaryScreen.Bounds.Size;
|
|
|
|
return new Size(settings.GetValue("width", desktopResolution.Width),
|
|
settings.GetValue("height", desktopResolution.Height));
|
|
}
|
|
|
|
public MainWindow(Settings settings)
|
|
{
|
|
FormBorderStyle = FormBorderStyle.None;
|
|
BackColor = Color.Black;
|
|
StartPosition = FormStartPosition.Manual;
|
|
Location = Point.Empty;
|
|
Visible = true;
|
|
|
|
renderer = new Renderer(this, GetResolution(settings), false);
|
|
|
|
map = new Map(new IniFile(File.OpenRead("../../../" + settings.GetValue("map", "scm12ea.ini"))));
|
|
|
|
viewport = new Viewport(new float2(ClientSize), new float2(map.Size), renderer);
|
|
|
|
SheetBuilder.Initialize(renderer.Device);
|
|
|
|
TileMix = new Package("../../../" + map.Theater + ".mix");
|
|
|
|
renderer.SetPalette(new HardwarePalette(renderer.Device, map));
|
|
terrain = new TerrainRenderer(renderer, map, TileMix, viewport);
|
|
|
|
world = new World(renderer, viewport);
|
|
treeCache = new TreeCache(renderer.Device, map, TileMix);
|
|
|
|
foreach (TreeReference treeReference in map.Trees)
|
|
world.Add(new Tree(treeReference, treeCache, map));
|
|
|
|
SequenceProvider.ForcePrecache();
|
|
|
|
world.Add(new Mcv(new int2(5, 5), 3));
|
|
world.Add(new Mcv(new int2(7, 5), 2));
|
|
Mcv mcv = new Mcv( new int2( 9, 5 ), 1 );
|
|
myUnit = mcv;
|
|
world.Add( mcv );
|
|
world.Add( new Refinery( new int2( 7, 5 ), 2 ) );
|
|
|
|
sidebar = new Sidebar(Race.Soviet, renderer, viewport);
|
|
|
|
}
|
|
|
|
void PrecacheStructure(string name)
|
|
{
|
|
UnitSheetBuilder.GetUnit(name);
|
|
UnitSheetBuilder.GetUnit(name + "make");
|
|
}
|
|
|
|
void PrecacheUnit(string name)
|
|
{
|
|
UnitSheetBuilder.GetUnit(name);
|
|
}
|
|
|
|
internal void Run()
|
|
{
|
|
while (Created && Visible)
|
|
{
|
|
Frame();
|
|
Application.DoEvents();
|
|
}
|
|
}
|
|
|
|
float2 lastPos;
|
|
|
|
protected override void OnMouseDown(MouseEventArgs e)
|
|
{
|
|
base.OnMouseDown(e);
|
|
lastPos = new float2(e.Location);
|
|
|
|
if (e.Button == MouseButtons.Left)
|
|
{
|
|
int x = (int)( ( e.X + viewport.Location.X ) / 24 );
|
|
int y = (int)( ( e.Y + viewport.Location.Y ) / 24 );
|
|
myUnit.Order( new int2( x, y ) ).Apply();
|
|
}
|
|
}
|
|
|
|
protected override void OnMouseMove(MouseEventArgs e)
|
|
{
|
|
base.OnMouseMove(e);
|
|
|
|
if (e.Button == MouseButtons.Right)
|
|
{
|
|
float2 p = new float2(e.Location);
|
|
viewport.Scroll(lastPos - p);
|
|
lastPos = p;
|
|
}
|
|
}
|
|
|
|
void Frame()
|
|
{
|
|
viewport.DrawRegions();
|
|
}
|
|
}
|
|
}
|