Files
OpenRA/mods/ra/maps/allies-06a/rules.yaml
reaperrr 6a545bb942 Streamline RA target types
No more sharing of target types between terrain
and actors (except bridges), removed 'Ground(Actor)'
from WaterActors (was only used by weapons/warheads,
which can just list both ground- and water types.
2020-05-24 13:26:40 +02:00

98 lines
1.5 KiB
YAML

Player:
PlayerResources:
DefaultCash: 5000
World:
LuaScript:
Scripts: allies06a.lua, allies06a-AI.lua
MissionData:
Briefing: Priority one is to establish a base and get your spy into one of the Soviet Tech Centers in the base across the gulf.\nData on the Iron Curtain is in there and we need it.\n\nOnce you get the data complete your mission...\nWipe out everything.
BriefingVideo: ally6.vqa
WinVideo: allymorf.vqa
LossVideo: overrun.vqa
StartVideo: mcv.vqa
MapOptions:
TechLevel: medium
ScriptLobbyDropdown@difficulty:
ID: difficulty
Label: Difficulty
Values:
easy: Easy
normal: Normal
hard: Hard
Default: easy
powerproxy.paratroopers:
ParatroopersPower:
DropItems: E1,E1,E1,E4,E4
TSLA:
Power:
Amount: -150
3TNK:
Buildable:
Prerequisites: ~vehicles.soviet
ARTY:
Buildable:
Prerequisites: ~disabled
MCV:
Buildable:
Prerequisites: ~disabled
TRUK:
Buildable:
Prerequisites: ~disabled
STEK:
Targetable:
TargetTypes: GroundActor, Structure, C4, DetonateAttack, SpyInfiltrate
TECH.CAM:
Inherits: CAMERA
RevealsShroud:
Range: 4c0
Type: CenterPosition
APWR:
Buildable:
Prerequisites: ~disabled
AFLD:
Buildable:
Prerequisites: ~disabled
HPAD:
Buildable:
Prerequisites: ~disabled
BRIK:
Buildable:
Prerequisites: ~disabled
MECH:
Buildable:
Prerequisites: ~disabled
THF:
Buildable:
Prerequisites: ~disabled
DD:
Buildable:
Prerequisites: ~disabled
CA:
Buildable:
Prerequisites: ~disabled
MSUB:
Buildable:
Prerequisites: ~disabled
SS:
AutoTarget:
InitialStanceAI: AttackAnything