231 lines
4.7 KiB
YAML
231 lines
4.7 KiB
YAML
25mm:
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ReloadDelay: 13
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Range: 4c0
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Report: cannon2.aud
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Projectile: Bullet
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Speed: 853
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Image: 50CAL
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Warhead@1Dam: SpreadDamage
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Spread: 128
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Damage: 16
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Versus:
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None: 30
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Wood: 40
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Heavy: 40
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Concrete: 30
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DamageTypes: Prone50Percent, TriggerProne, ExplosionDeath
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Warhead@2Smu: LeaveSmudge
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SmudgeType: Crater
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Warhead@3EffGround: CreateEffect
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Explosions: small_explosion
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InvalidImpactTypes: Water
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Warhead@4EffWater: CreateEffect
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Explosions: small_splash
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ValidImpactTypes: Water
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90mm:
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ReloadDelay: 50
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Range: 4c768
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Report: cannon1.aud
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Projectile: Bullet
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Speed: 682
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Image: 120MM
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Warhead@1Dam: SpreadDamage
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Spread: 128
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Damage: 40
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Versus:
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None: 20
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Wood: 75
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Light: 75
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Concrete: 50
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DamageTypes: Prone50Percent, TriggerProne, ExplosionDeath
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Warhead@2Smu: LeaveSmudge
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SmudgeType: Crater
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Warhead@3EffGround: CreateEffect
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Explosions: small_explosion
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ImpactSounds: kaboom12.aud
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InvalidImpactTypes: Water
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Warhead@4EffWater: CreateEffect
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Explosions: small_splash
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ImpactSounds: splash9.aud
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ValidImpactTypes: Water
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105mm:
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ReloadDelay: 70
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Range: 4c768
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Report: cannon1.aud
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Burst: 2
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BurstDelay: 4
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Projectile: Bullet
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Speed: 682
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Image: 120MM
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Warhead@1Dam: SpreadDamage
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Spread: 128
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Damage: 40
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Versus:
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None: 20
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Wood: 75
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Light: 75
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Concrete: 50
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DamageTypes: Prone50Percent, TriggerProne, ExplosionDeath
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Warhead@2Smu: LeaveSmudge
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SmudgeType: Crater
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Warhead@3EffGround: CreateEffect
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Explosions: small_explosion
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ImpactSounds: kaboom12.aud
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InvalidImpactTypes: Water
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Warhead@4EffWater: CreateEffect
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Explosions: small_splash
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ImpactSounds: splash9.aud
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ValidImpactTypes: Water
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120mm:
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ReloadDelay: 90
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Range: 4c768
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Report: cannon1.aud
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Burst: 2
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InvalidTargets: Air, Infantry
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Projectile: Bullet
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Speed: 682
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Image: 120MM
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Warhead@1Dam: SpreadDamage
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Spread: 128
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Damage: 60
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InvalidTargets: Air, Infantry
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Versus:
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None: 20
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Wood: 75
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Light: 75
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Concrete: 50
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DamageTypes: Prone50Percent, TriggerProne, ExplosionDeath
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Warhead@2Smu: LeaveSmudge
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SmudgeType: Crater
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Warhead@3EffGround: CreateEffect
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Explosions: small_explosion
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ImpactSounds: kaboom12.aud
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InvalidImpactTypes: Water
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Warhead@4EffWater: CreateEffect
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Explosions: small_splash
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ImpactSounds: splash9.aud
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ValidImpactTypes: Water
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TurretGun:
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ReloadDelay: 30
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Range: 7c0
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Report: turret1.aud
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Projectile: Bullet
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Speed: 682
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Image: 120MM
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Warhead@1Dam: SpreadDamage
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Spread: 128
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Damage: 60
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Versus:
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None: 20
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Wood: 50
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Light: 75
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Concrete: 50
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DamageTypes: Prone50Percent, TriggerProne, ExplosionDeath
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Warhead@2Smu: LeaveSmudge
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SmudgeType: Crater
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Warhead@3EffGround: CreateEffect
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Explosions: small_explosion
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ImpactSounds: kaboom12.aud
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InvalidImpactTypes: Water
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Warhead@4EffWater: CreateEffect
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Explosions: small_splash
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ImpactSounds: splash9.aud
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ValidImpactTypes: Water
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155mm:
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ReloadDelay: 85
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Range: 12c0
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MinRange: 3c0
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Report: tank5.aud
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Projectile: Bullet
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Speed: 204
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Blockable: false
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Angle: 62
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Inaccuracy: 1c682
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Image: 120MM
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ContrailLength: 30
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Warhead@1Dam: SpreadDamage
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Spread: 426
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Damage: 220
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Versus:
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None: 90
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Wood: 75
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Light: 60
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Heavy: 25
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Concrete: 50
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DamageTypes: Prone50Percent, TriggerProne, SmallExplosionDeath
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Warhead@2Smu: LeaveSmudge
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SmudgeType: Crater
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Warhead@3Eff: CreateEffect
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Explosions: artillery_explosion
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ImpactSounds: kaboom15.aud
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InvalidImpactTypes: Water
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Warhead@4EffWater: CreateEffect
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Explosions: med_splash
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ImpactSounds: splash9.aud
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ValidImpactTypes: Water
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8Inch:
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ReloadDelay: 250
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Range: 16c0
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Burst: 2
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Report: turret1.aud
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Projectile: Bullet
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Speed: 204
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Blockable: false
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Angle: 62
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Inaccuracy: 2c938
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Image: 120MM
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ContrailLength: 30
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Warhead@1Dam: SpreadDamage
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Spread: 213
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Damage: 25
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Falloff: 1000, 368, 135, 50, 18, 7, 0
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Versus:
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None: 60
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Wood: 75
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Light: 60
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Heavy: 25
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DamageTypes: Prone50Percent, TriggerProne, SmallExplosionDeath
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Warhead@2Smu: LeaveSmudge
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SmudgeType: Crater
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Warhead@3Eff: CreateEffect
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Explosions: artillery_explosion
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ImpactSounds: kaboom15.aud
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InvalidImpactTypes: Water
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Warhead@4EffWater: CreateEffect
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Explosions: large_splash
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ImpactSounds: splash9.aud
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ValidImpactTypes: Water
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2Inch:
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ReloadDelay: 60
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Range: 5c512
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Report: cannon2.aud
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Projectile: Bullet
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Speed: 426
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Image: 120MM
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Warhead@1Dam: SpreadDamage
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Spread: 128
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Damage: 25
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Versus:
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None: 30
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Wood: 75
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Light: 75
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Concrete: 50
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DamageTypes: Prone50Percent, TriggerProne, ExplosionDeath
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Warhead@2Smu: LeaveSmudge
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SmudgeType: Crater
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Warhead@3Eff: CreateEffect
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Explosions: small_explosion
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ImpactSounds: kaboom12.aud
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InvalidImpactTypes: Water
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Warhead@4EffWater: CreateEffect
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Explosions: small_splash
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ImpactSounds: splash9.aud
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ValidImpactTypes: Water
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