Files
OpenRA/OpenRA.Mods.Common/Scripting/Properties/AircraftProperties.cs
2016-09-26 17:48:25 +01:00

64 lines
1.8 KiB
C#

#region Copyright & License Information
/*
* Copyright 2007-2016 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation, either version 3 of
* the License, or (at your option) any later version. For more
* information, see COPYING.
*/
#endregion
using OpenRA.Mods.Common.Activities;
using OpenRA.Mods.Common.Traits;
using OpenRA.Scripting;
using OpenRA.Traits;
namespace OpenRA.Mods.Common.Scripting
{
[ScriptPropertyGroup("Movement")]
public class AircraftProperties : ScriptActorProperties, Requires<AircraftInfo>
{
readonly bool isPlane;
public AircraftProperties(ScriptContext context, Actor self)
: base(context, self)
{
isPlane = self.Trait<Aircraft>().IsPlane;
}
[ScriptActorPropertyActivity]
[Desc("Fly within the cell grid.")]
public void Move(CPos cell)
{
if (isPlane)
Self.QueueActivity(new Fly(Self, Target.FromCell(Self.World, cell)));
else
Self.QueueActivity(new HeliFly(Self, Target.FromCell(Self.World, cell)));
}
[ScriptActorPropertyActivity]
[Desc("Return to the base, which is either the airfield given, or an auto-selected one otherwise.")]
public void ReturnToBase(Actor airfield = null)
{
if (isPlane)
Self.QueueActivity(new ReturnToBase(Self, false, airfield));
else
Self.QueueActivity(new HeliReturnToBase(Self, false));
}
[ScriptActorPropertyActivity]
[Desc("Queues a landing activity on the specififed actor.")]
public void Land(Actor landOn)
{
Self.QueueActivity(new Land(Self, Target.FromActor(landOn)));
}
[ScriptActorPropertyActivity]
[Desc("Starts the resupplying activity when being on a host building.")]
public void Resupply()
{
Self.QueueActivity(new ResupplyAircraft(Self));
}
}
}