Files
OpenRA/mods/ra/sequences/infantry.yaml
2015-08-01 19:05:08 +02:00

1350 lines
17 KiB
YAML

e1:
stand:
Facings: 8
stand2:
Start: 8
Facings: 8
stand3:
Start: 128
Length: 16
run:
Start: 16
Length: 6
Facings: 8
Tick: 100
shoot:
Start: 64
Length: 8
Facings: 8
prone-stand:
Start: 144
Stride: 4
Facings: 8
prone-stand2:
Start: 144
Stride: 4
Facings: 8
prone-run:
Start: 144
Length: 4
Facings: 8
Tick: 100
standup-0:
Start: 176
Length: 2
Facings: 8
prone-shoot:
Start: 192
Length: 8
Facings: 8
idle1:
Start: 256
Length: 16
Tick: 120
idle2:
Start: 272
Length: 16
Tick: 120
die1:
Start: 288
Length: 8
die2:
Start: 296
Length: 8
die3:
Start: 304
Length: 8
die4:
Start: 312
Length: 12
die5:
Start: 324
Length: 18
die6: electro
Length: *
UseTilesetExtension: true
TilesetOverrides:
DESERT: TEMPERAT
INTERIOR: TEMPERAT
die-crushed: corpse1
Length: *
Tick: 1600
ZOffset: -511
UseTilesetExtension: true
TilesetOverrides:
DESERT: TEMPERAT
INTERIOR: TEMPERAT
garrison-muzzle: minigun
Length: 6
Facings: 8
icon: e1icon
sniper:
stand:
Facings: 8
stand2:
Start: 8
Facings: 8
run:
Start: 16
Length: 6
Facings: 8
Tick: 100
shoot:
Start: 64
Length: 16
Facings: 8
stand3:
Start: 192
Length: 16
prone-stand:
Start: 208
Stride: 4
Facings: 8
prone-stand2:
Start: 208
Stride: 4
Facings: 8
prone-run:
Start: 208
Length: 4
Facings: 8
Tick: 100
standup:
Start: 240
Length: 2
Facings: 8
prone-shoot:
Start: 256
Length: 16
Facings: 8
idle1:
Start: 384
Length: 14
Tick: 120
idle2:
Start: 399
Length: 16
Tick: 120
die1:
Start: 416
Length: 8
die2:
Start: 424
Length: 8
die3:
Start: 432
Length: 8
die4:
Start: 440
Length: 12
die5:
Start: 452
Length: 18
die6: electro
Length: *
UseTilesetExtension: true
TilesetOverrides:
DESERT: TEMPERAT
INTERIOR: TEMPERAT
die-crushed: corpse1
Length: 6
Tick: 1600
ZOffset: -511
UseTilesetExtension: true
TilesetOverrides:
DESERT: TEMPERAT
INTERIOR: TEMPERAT
garrison-muzzle: minigun
Length: 3
Stride: 6
Facings: 8
icon: snipericon
e3:
stand:
Facings: 8
stand2:
Start: 8
Facings: 8
run:
Start: 16
Length: 6
Facings: 8
Tick: 120
shoot:
Start: 64
Length: 8
Facings: 8
idle1:
Start: 272
Length: 14
Tick: 120
idle2:
Start: 287
Length: 16
Tick: 120
die1:
Start: 304
Length: 8
die2:
Start: 312
Length: 8
die3:
Start: 320
Length: 8
die4:
Start: 328
Length: 12
die5:
Start: 340
Length: 18
die6: electro
Length: *
UseTilesetExtension: true
TilesetOverrides:
DESERT: TEMPERAT
INTERIOR: TEMPERAT
die-crushed: corpse1
Length: 6
Tick: 1600
ZOffset: -511
UseTilesetExtension: true
TilesetOverrides:
DESERT: TEMPERAT
INTERIOR: TEMPERAT
prone-stand:
Start: 144
Stride: 4
Facings: 8
prone-stand2:
Start: 144
Stride: 4
Facings: 8
prone-run:
Start: 144
Length: 4
Facings: 8
Tick: 120
prone-shoot:
Start: 192
Length: 10
Facings: 8
icon: e3icon
e6:
stand:
Facings: 8
stand2:
Start: 8
Facings: 8
run:
Start: 16
Length: 6
Facings: 8
Tick: 100
idle1:
Start: 121
Length: 8
Tick: 120
idle2:
Start: 130
Length: 14
Tick: 120
die1:
Start: 146
Length: 8
die2:
Start: 154
Length: 8
die3:
Start: 162
Length: 8
die4:
Start: 170
Length: 12
die5:
Start: 182
Length: 18
die6: electro
Length: *
UseTilesetExtension: true
TilesetOverrides:
DESERT: TEMPERAT
INTERIOR: TEMPERAT
die-crushed: corpse1
Length: 6
Tick: 1600
ZOffset: -511
UseTilesetExtension: true
TilesetOverrides:
DESERT: TEMPERAT
INTERIOR: TEMPERAT
prone-stand:
Start: 82
Stride: 4
Facings: 8
prone-stand2:
Start: 82
Stride: 4
Facings: 8
prone-run:
Start: 82
Length: 4
Facings: 8
Tick: 100
icon: e6icon
medi:
stand:
Facings: 8
run:
Start: 8
Length: 6
Facings: 8
Tick: 100
heal:
Start: 56
Length: 58
Tick: 120
standup:
Start: 114
Length: 2
Facings: 8
idle1:
Start: 163
Length: 14
Tick: 120
idle2:
Start: 178
Length: 14
Tick: 120
die1:
Start: 193
Length: 7
die2:
Start: 201
Length: 8
die3:
Start: 209
Length: 8
die4:
Start: 217
Length: 12
die5:
Start: 229
Length: 18
die6: electro
Length: *
UseTilesetExtension: true
TilesetOverrides:
DESERT: TEMPERAT
INTERIOR: TEMPERAT
die-crushed: corpse1
Length: 6
Tick: 1600
ZOffset: -511
UseTilesetExtension: true
TilesetOverrides:
DESERT: TEMPERAT
INTERIOR: TEMPERAT
prone-stand:
Start: 130
Stride: 4
Facings: 8
prone-run:
Start: 130
Length: 4
Facings: 8
Tick: 100
icon: mediicon
mech:
stand:
Facings: 8
run:
Start: 8
Length: 6
Facings: 8
Tick: 100
repair:
Start: 56
Length: 58
Tick: 120
standup:
Start: 114
Length: 2
Facings: 8
idle1:
Start: 163
Length: 14
Tick: 120
idle2:
Start: 178
Length: 14
Tick: 120
die1:
Start: 193
Length: 7
die2:
Start: 201
Length: 8
die3:
Start: 209
Length: 8
die4:
Start: 217
Length: 12
die5:
Start: 229
Length: 18
die6: electro
Length: *
UseTilesetExtension: true
TilesetOverrides:
DESERT: TEMPERAT
INTERIOR: TEMPERAT
die-crushed: corpse1
Length: 6
Tick: 1600
ZOffset: -511
UseTilesetExtension: true
TilesetOverrides:
DESERT: TEMPERAT
INTERIOR: TEMPERAT
prone-stand:
Start: 130
Stride: 4
Facings: 8
prone-run:
Start: 130
Length: 4
Facings: 8
Tick: 100
icon: mechicon
e2:
stand:
Facings: 8
stand2:
Start: 8
Facings: 8
run:
Start: 16
Length: 6
Facings: 8
Tick: 80
throw:
Start: 64
Length: 20
Facings: 8
idle1:
Start: 384
Length: 14
Tick: 120
idle2:
Start: 399
Length: 16
Tick: 120
die1:
Start: 416
Length: 8
die2:
Start: 424
Length: 8
die3:
Start: 432
Length: 8
die4:
Start: 440
Length: 12
die5:
Start: 452
Length: 18
die6: electro
Length: *
UseTilesetExtension: true
TilesetOverrides:
DESERT: TEMPERAT
INTERIOR: TEMPERAT
die-crushed: corpse1
Length: 6
Tick: 1600
ZOffset: -511
UseTilesetExtension: true
TilesetOverrides:
DESERT: TEMPERAT
INTERIOR: TEMPERAT
prone-stand:
Start: 240
Stride: 4
Facings: 8
prone-stand2:
Start: 240
Stride: 4
Facings: 8
prone-run:
Start: 240
Length: 4
Facings: 8
Tick: 80
prone-throw:
Start: 288
Length: 12
Facings: 8
icon: e2icon
dog:
stand:
Facings: 8
run:
Start: 8
Length: 6
Facings: 8
Tick: 80
idle1:
Start: 216
Length: 7
Tick: 120
idle2:
Start: 224
Length: 11
Tick: 120
die1:
Start: 236
Length: 6
die2:
Start: 242
Length: 9
die3:
Start: 236
Length: 6
die4:
Start: 242
Length: 9
die5:
Start: 251
Length: 14
die6: electdog
Length: *
die-crushed: corpse1
Length: 6
Tick: 1600
ZOffset: -511
UseTilesetExtension: true
TilesetOverrides:
DESERT: TEMPERAT
INTERIOR: TEMPERAT
shoot: dogbullt
Length: 4
Facings: 8
icon: dogicon
spy:
stand:
Facings: 8
stand2:
Start: 8
Facings: 8
run:
Start: 16
Length: 6
Facings: 8
Tick: 100
shoot:
Start: 64
Length: 8
Facings: 8
idle1:
Start: 256
Length: 14
Tick: 120
idle2:
Start: 271
Length: 16
Tick: 120
die1:
Start: 288
Length: 8
die2:
Start: 296
Length: 8
die3:
Start: 304
Length: 8
die4:
Start: 312
Length: 12
die5:
Start: 324
Length: 18
die6: electro
Length: *
UseTilesetExtension: true
TilesetOverrides:
DESERT: TEMPERAT
INTERIOR: TEMPERAT
die-crushed: corpse1
Length: 6
Tick: 1600
ZOffset: -511
UseTilesetExtension: true
TilesetOverrides:
DESERT: TEMPERAT
INTERIOR: TEMPERAT
prone-stand:
Start: 144
Stride: 4
Facings: 8
prone-stand2:
Start: 144
Stride: 4
Facings: 8
prone-run:
Start: 144
Length: 4
Facings: 8
Tick: 100
prone-shoot:
Start: 192
Length: 8
Facings: 8
icon: spyicon
thf:
stand:
Facings: 8
run:
Start: 8
Length: 6
Facings: 8
Tick: 100
die1:
Start: 139
Length: 8
die2:
Start: 147
Length: 8
die3:
Start: 155
Length: 8
die4:
Start: 163
Length: 12
die5:
Start: 175
Length: 18
die6: electro
Length: *
UseTilesetExtension: true
TilesetOverrides:
DESERT: TEMPERAT
INTERIOR: TEMPERAT
die-crushed: corpse1
Length: 6
Tick: 1600
ZOffset: -511
UseTilesetExtension: true
TilesetOverrides:
DESERT: TEMPERAT
INTERIOR: TEMPERAT
prone-stand:
Start: 72
Stride: 4
Facings: 8
prone-run:
Start: 72
Length: 4
Facings: 8
Tick: 80
icon: thficon
hijacker:
stand: thf
Facings: 8
run: thf
Start: 8
Length: 6
Facings: 8
Tick: 100
die1: thf
Start: 139
Length: 8
die2: thf
Start: 147
Length: 8
die3: thf
Start: 155
Length: 8
die4: thf
Start: 163
Length: 12
die5: thf
Start: 175
Length: 18
die6: electro
Length: *
UseTilesetExtension: true
TilesetOverrides:
DESERT: TEMPERAT
INTERIOR: TEMPERAT
die-crushed: corpse1
Length: 6
Tick: 1600
ZOffset: -511
UseTilesetExtension: true
TilesetOverrides:
DESERT: TEMPERAT
INTERIOR: TEMPERAT
prone-stand: thf
Start: 72
Stride: 4
Facings: 8
prone-run: thf
Start: 72
Length: 4
Facings: 8
Tick: 80
icon: hijackericon
e7:
stand:
Facings: 8
run:
Start: 8
Length: 6
Facings: 8
Tick: 80
shoot:
Start: 56
Length: 7
Facings: 8
idle1:
Start: 233
Length: 14
Tick: 120
idle2:
Start: 248
Length: 15
Tick: 120
die1:
Start: 262
Length: 8
die2:
Start: 270
Length: 8
die3:
Start: 278
Length: 8
die4:
Start: 286
Length: 12
die5:
Start: 298
Length: 18
die6: electro
Length: *
UseTilesetExtension: true
TilesetOverrides:
DESERT: TEMPERAT
INTERIOR: TEMPERAT
die-crushed: corpse1
Length: 6
Tick: 1600
ZOffset: -511
UseTilesetExtension: true
TilesetOverrides:
DESERT: TEMPERAT
INTERIOR: TEMPERAT
prone-stand:
Start: 128
Stride: 4
Facings: 8
prone-run:
Start: 128
Length: 4
Facings: 8
Tick: 80
prone-shoot:
Start: 176
Length: 7
Facings: 8
garrison-muzzle: minigun
Length: 3
Stride: 6
Facings: 8
icon: e7icon
e4:
stand:
Facings: 8
stand2:
Start: 8
Facings: 8
run:
Start: 16
Length: 6
Facings: 8
Tick: 120
shoot:
Start: 64
Length: 16
Facings: 8
idle1:
Start: 384
Length: 14
Tick: 120
idle2:
Start: 399
Length: 16
Tick: 120
die1:
Start: 416
Length: 8
die2:
Start: 424
Length: 8
die3:
Start: 432
Length: 8
die4:
Start: 440
Length: 12
die5:
Start: 452
Length: 18
die6: electro
Length: *
UseTilesetExtension: true
TilesetOverrides:
DESERT: TEMPERAT
INTERIOR: TEMPERAT
die-crushed: corpse1
Length: 6
Tick: 1600
ZOffset: -511
UseTilesetExtension: true
TilesetOverrides:
DESERT: TEMPERAT
INTERIOR: TEMPERAT
prone-stand:
Start: 208
Stride: 4
Facings: 8
prone-stand2:
Start: 208
Stride: 4
Facings: 8
prone-run:
Start: 208
Length: 4
Facings: 8
Tick: 120
prone-shoot:
Start: 256
Length: 16
Facings: 8
icon: e4icon
gnrl:
stand:
Facings: 8
run:
Start: 8
Length: 5
Facings: 8
Tick: 80
shoot:
Start: 56
Length: 4
Facings: 8
prone-stand:
Start: 88
Stride: 2
Facings: 8
prone-run:
Start: 104
Length: 4
Facings: 8
standup-0:
Start: 136
Length: 2
Facings: 8
prone-shoot:
Start: 152
Length: 4
Facings: 8
idle1:
Start: 184
Length: 26
Tick: 120
die1:
Start: 210
Length: 8
die2:
Start: 218
Length: 8
die3:
Start: 226
Length: 8
die4:
Start: 234
Length: 12
die5:
Start: 246
Length: 18
die6: electro
Length: *
UseTilesetExtension: true
TilesetOverrides:
DESERT: TEMPERAT
INTERIOR: TEMPERAT
die-crushed: corpse1
Length: 6
Tick: 1600
ZOffset: -511
UseTilesetExtension: true
TilesetOverrides:
DESERT: TEMPERAT
INTERIOR: TEMPERAT
shok:
stand:
Facings: 8
stand2:
Start: 8
Facings: 8
run:
Start: 16
Length: 6
Facings: 8
Tick: 120
shoot:
Start: 64
Length: 16
Facings: 8
stand3:
Start: 192
Length: 16
prone-stand:
Start: 208
Stride: 4
Facings: 8
prone-stand2:
Start: 208
Stride: 4
Facings: 8
prone-run:
Start: 208
Length: 4
Facings: 8
Tick: 120
standup:
Start: 240
Length: 2
Facings: 8
prone-shoot:
Start: 256
Length: 16
Facings: 8
idle1:
Start: 384
Length: 14
Tick: 120
idle2:
Start: 399
Length: 16
Tick: 120
die1:
Start: 416
Length: 8
die2:
Start: 424
Length: 8
die3:
Start: 432
Length: 8
die4:
Start: 440
Length: 12
die5:
Start: 452
Length: 18
die6: electro
Length: *
UseTilesetExtension: true
TilesetOverrides:
DESERT: TEMPERAT
INTERIOR: TEMPERAT
die-crushed: corpse1
Length: 6
Tick: 1600
ZOffset: -511
UseTilesetExtension: true
TilesetOverrides:
DESERT: TEMPERAT
INTERIOR: TEMPERAT
icon: shokicon
c1:
stand:
Facings: 8
panic-stand:
Start: 8
Stride: 6
Facings: 8
panic-run:
Start: 8
Length: 6
Facings: 8
shoot:
Start: 120
Length: 4
Facings: 8
die1:
Start: 152
Length: 8
die2:
Start: 160
Length: 8
die3:
Start: 168
Length: 12
die4:
Start: 180
Length: 18
die5:
Start: 160
Length: 8
die6: electro
Length: *
UseTilesetExtension: true
TilesetOverrides:
DESERT: TEMPERAT
INTERIOR: TEMPERAT
die-crushed: corpse1
Length: 6
Tick: 1600
ZOffset: -511
UseTilesetExtension: true
TilesetOverrides:
DESERT: TEMPERAT
INTERIOR: TEMPERAT
run:
Start: 56
Length: 6
Facings: 8
Tick: 80
c2:
stand:
Facings: 8
panic-stand:
Start: 8
Stride: 6
Facings: 8
panic-run:
Start: 8
Length: 6
Facings: 8
shoot:
Start: 120
Length: 4
Facings: 8
die1:
Start: 152
Length: 8
die2:
Start: 160
Length: 8
die3:
Start: 168
Length: 12
die4:
Start: 180
Length: 18
die5:
Start: 160
Length: 8
die6: electro
Length: *
UseTilesetExtension: true
TilesetOverrides:
DESERT: TEMPERAT
INTERIOR: TEMPERAT
die-crushed: corpse1
Length: 6
Tick: 1600
ZOffset: -511
UseTilesetExtension: true
TilesetOverrides:
DESERT: TEMPERAT
INTERIOR: TEMPERAT
run:
Start: 56
Length: 6
Facings: 8
Tick: 80
c3:
stand:
Facings: 8
panic-stand:
Start: 8
Stride: 6
Facings: 8
panic-run:
Start: 8
Length: 6
Facings: 8
shoot:
Start: 120
Length: 4
Facings: 8
die1:
Start: 152
Length: 8
die2:
Start: 160
Length: 8
die3:
Start: 168
Length: 12
die4:
Start: 180
Length: 18
die5:
Start: 160
Length: 8
die6: electro
Length: *
UseTilesetExtension: true
TilesetOverrides:
DESERT: TEMPERAT
INTERIOR: TEMPERAT
die-crushed: corpse1
Length: 6
Tick: 1600
ZOffset: -511
UseTilesetExtension: true
TilesetOverrides:
DESERT: TEMPERAT
INTERIOR: TEMPERAT
run:
Start: 56
Length: 6
Facings: 8
Tick: 80
einstein:
stand:
Facings: 8
panic-run:
Start: 8
Length: 6
Facings: 8
panic-stand:
Start: 8
Stride: 6
Facings: 8
run:
Start: 56
Length: 6
Facings: 8
Tick: 80
die1:
Start: 115
Length: 8
die2:
Start: 123
Length: 8
die3:
Start: 135
Length: 12
die4:
Start: 147
Length: 17
die5:
Start: 123
Length: 8
die6: electro
Length: *
UseTilesetExtension: true
TilesetOverrides:
DESERT: TEMPERAT
INTERIOR: TEMPERAT
die-crushed: corpse1
Length: 6
Tick: 1600
ZOffset: -511
UseTilesetExtension: true
TilesetOverrides:
DESERT: TEMPERAT
INTERIOR: TEMPERAT
delphi:
stand:
Facings: 8
panic-run:
Start: 8
Length: 6
Facings: 8
panic-stand:
Start: 8
Stride: 6
Facings: 8
run:
Start: 56
Length: 6
Facings: 8
Tick: 80
die1:
Start: 115
Length: 8
die2:
Start: 123
Length: 8
die3:
Start: 135
Length: 12
die4:
Start: 147
Length: 17
die5:
Start: 123
Length: 8
die6: electro
Length: *
UseTilesetExtension: true
TilesetOverrides:
DESERT: TEMPERAT
INTERIOR: TEMPERAT
die-crushed: corpse1
Length: 6
Tick: 1600
ZOffset: -511
UseTilesetExtension: true
TilesetOverrides:
DESERT: TEMPERAT
INTERIOR: TEMPERAT
chan:
stand:
Facings: 8
panic-run:
Start: 8
Length: 6
Facings: 8
panic-stand:
Start: 8
Stride: 6
Facings: 8
run:
Start: 56
Length: 6
Facings: 8
Tick: 80
die1:
Start: 115
Length: 8
die2:
Start: 123
Length: 8
die3:
Start: 135
Length: 12
die4:
Start: 147
Length: 17
die5:
Start: 123
Length: 8
die6: electro
Length: *
UseTilesetExtension: true
TilesetOverrides:
DESERT: TEMPERAT
INTERIOR: TEMPERAT
die-crushed: corpse1
Length: 6
Tick: 1600
ZOffset: -511
UseTilesetExtension: true
TilesetOverrides:
DESERT: TEMPERAT
INTERIOR: TEMPERAT
zombie:
stand:
Facings: 8
stand2:
Start: 8
Length: 8
run:
Start: 16
Length: 6
Facings: 8
bite:
Start: 64
Length: 4
Facings: 8
idle1:
Start: 96
Length: 10
Tick: 120
die1:
Start: 106
Length: 7
die2:
Start: 106
Length: 7
die3:
Start: 106
Length: 7
die4:
Start: 106
Length: 7
die5:
Start: 114
Length: 18
die6: electro
Length: *
UseTilesetExtension: true
TilesetOverrides:
DESERT: TEMPERAT
INTERIOR: TEMPERAT
die-crushed: corpse1
Length: 6
Tick: 1600
ZOffset: -511
UseTilesetExtension: true
TilesetOverrides:
DESERT: TEMPERAT
INTERIOR: TEMPERAT
icon: zombicon
ant:
stand:
Facings: 8
stand2:
Start: 8
Length: 8
run:
Start: 8
Length: 8
Facings: 8
bite:
Start: 72
Length: 4
Facings: 8
die:
Start: 104
Length: 8
Tick: 300
die-crushed:
Start: 104
Length: 8
Tick: 400
ZOffset: -511
icon: anticon