Files
OpenRA/mods/d2k/mod.yaml
Pavel Penev 3722b2848b Change D2k to use the new path syntax with a mod ID prefix
Allows seemless movement between the game's mods directory and the support directory.
NOTE: Rebuilding will create the mod directories in the game's project dir and put the new DLLs there, which may lead to (although swallowed) exceptions when populating the mod dictionary due to repeating keys.
2016-01-10 23:52:10 +02:00

222 lines
9.6 KiB
YAML

Metadata:
Title: Dune 2000
Description: Three great houses fight for the precious spice, melange.\nHe who controls the spice controls the universe!\n\nTry to establish a foothold on the desert planet Arrakis\nwith its harsh environmental conditions and protect your\nharvesting operations from giant sandworms as well as\nruthless enemy factions.
Version: {DEV_VERSION}
Author: the OpenRA Developers
LogoImagePath: d2k:logo.png
PreviewImagePath: d2k:preview.png
RequiresMods:
modchooser: {DEV_VERSION}
Folders:
.
d2k:
d2k:bits
d2k:bits/tex
d2k:bits/xmas
d2k:uibits
~^Content/d2k
~^Content/d2k/GAMESFX
~^Content/d2k/Movies
~^Content/d2k/Music
MapFolders:
d2k:maps@System
~^maps/d2k@User
Packages:
SOUND.RS
Rules:
d2k:rules/misc.yaml
d2k:rules/ai.yaml
d2k:rules/player.yaml
d2k:rules/world.yaml
d2k:rules/palettes.yaml
d2k:rules/defaults.yaml
d2k:rules/vehicles.yaml
d2k:rules/starport.yaml
d2k:rules/husks.yaml
d2k:rules/structures.yaml
d2k:rules/aircraft.yaml
d2k:rules/infantry.yaml
d2k:rules/arrakis.yaml
Sequences:
d2k:sequences/aircraft.yaml
d2k:sequences/vehicles.yaml
d2k:sequences/infantry.yaml
d2k:sequences/structures.yaml
d2k:sequences/misc.yaml
TileSets:
d2k:tilesets/arrakis.yaml
MapGrid:
TileSize: 32,32
Type: Rectangular
Cursors:
d2k:cursors.yaml
Chrome:
d2k:chrome.yaml
Assemblies:
./mods/common/OpenRA.Mods.Common.dll
./mods/cnc/OpenRA.Mods.Cnc.dll
d2k:OpenRA.Mods.D2k.dll
ChromeLayout:
d2k:chrome/ingame.yaml
./mods/ra/chrome/ingame-chat.yaml
./mods/ra/chrome/ingame-diplomacy.yaml
./mods/ra/chrome/ingame-fmvplayer.yaml
d2k:chrome/ingame-menu.yaml
./mods/ra/chrome/ingame-info.yaml
./mods/ra/chrome/ingame-infoscripterror.yaml
./mods/ra/chrome/ingame-infobriefing.yaml
./mods/ra/chrome/ingame-infoobjectives.yaml
d2k:chrome/ingame-infostats.yaml
d2k:chrome/ingame-observer.yaml
./mods/ra/chrome/ingame-observerstats.yaml
d2k:chrome/ingame-player.yaml
./mods/ra/chrome/ingame-perf.yaml
./mods/ra/chrome/ingame-debug.yaml
d2k:chrome/mainmenu.yaml
./mods/ra/chrome/settings.yaml
./mods/ra/chrome/credits.yaml
./mods/ra/chrome/lobby.yaml
./mods/ra/chrome/lobby-mappreview.yaml
d2k:chrome/lobby-players.yaml
d2k:chrome/lobby-options.yaml
./mods/ra/chrome/lobby-music.yaml
./mods/ra/chrome/lobby-kickdialogs.yaml
./mods/ra/chrome/lobby-globalchat.yaml
d2k:chrome/color-picker.yaml
./mods/ra/chrome/map-chooser.yaml
./mods/ra/chrome/multiplayer.yaml
./mods/ra/chrome/multiplayer-browser.yaml
./mods/ra/chrome/multiplayer-createserver.yaml
./mods/ra/chrome/multiplayer-directconnect.yaml
./mods/ra/chrome/multiplayer-globalchat.yaml
./mods/ra/chrome/connection.yaml
d2k:chrome/dropdowns.yaml
./mods/ra/chrome/musicplayer.yaml
d2k:chrome/tooltips.yaml
./mods/ra/chrome/assetbrowser.yaml
d2k:chrome/missionbrowser.yaml
./mods/ra/chrome/confirmation-dialogs.yaml
./mods/ra/chrome/editor.yaml
./mods/ra/chrome/replaybrowser.yaml
Weapons:
d2k:weapons.yaml
d2k:weapons/debris.yaml
Voices:
d2k:audio/voices.yaml
Notifications:
d2k:audio/notifications.yaml
Music:
d2k:audio/music.yaml
Translations:
d2k:languages/english.yaml
LoadScreen: LogoStripeLoadScreen
Image: d2k:uibits/loadscreen.png
Text: Filling Crates..., Breeding Sandworms..., Fuelling carryalls..., Deploying harvesters..., Preparing 'thopters..., Summoning mentats...
ContentInstaller:
# TODO: check if DATA.R8 is at 1.03 patch level with 4840 frames
TestFiles: ^Content/d2k/BLOXBASE.R8, ^Content/d2k/BLOXBAT.R8, ^Content/d2k/BLOXBGBS.R8, ^Content/d2k/BLOXICE.R8, ^Content/d2k/BLOXTREE.R8, ^Content/d2k/BLOXWAST.R8, ^Content/d2k/DATA.R8, ^Content/d2k/SOUND.RS, ^Content/d2k/PALETTE.BIN
PackageMirrorList: http://www.openra.net/packages/d2k-103-mirrors.txt
DiskTestFiles: music/ambush.aud, setup/setup.z
PackageToExtractFromCD: setup/setup.z
OverwriteFiles: False
ExtractFilesFromCD:
.: SOUND.RS, DATA.R8, MOUSE.R8, BLOXBASE.R8, BLOXBAT.R8, BLOXBGBS.R8, BLOXICE.R8, BLOXTREE.R8, BLOXWAST.R8, PALETTE.BIN
GAMESFX: A_ECONF1.AUD, A_ECONF2.AUD, A_ECONF3.AUD, A_ESEL1.AUD, A_ESEL2.AUD, A_ESEL3.AUD, A_FCONF1.AUD, A_FCONF2.AUD, A_FCONF3.AUD,A_FCONF4.AUD, A_FSEL1.AUD, A_FSEL2.AUD, A_FSEL3.AUD, A_FSEL4.AUD, AI_1MIN.AUD, AI_2MIN.AUD, AI_3MIN.AUD, AI_4MIN.AUD, AI_5MIN.AUD, AI_ABORT.AUD, AI_ATACK.AUD, AI_BDRDY.AUD, AI_BLOST.AUD, AI_BUILD.AUD, AI_CANCL.AUD, AI_CAPT.AUD, A_ICONF1.AUD, A_ICONF2.AUD, A_ICONF3.AUD, AI_DHRDY.AUD, AI_DPLOY.AUD, AI_ENEMY.AUD, AI_GANEW.AUD, AI_GLOAD.AUD, AI_GSAVE.AUD, AI_GUARD.AUD, AI_HATTK.AUD, AI_HOLD.AUD, AI_LAUNC.AUD, AI_MAP1A.AUD, AI_MAP1B.AUD, AI_MAP1C.AUD, AI_MAP2A.AUD, AI_MAP2B.AUD, AI_MAP2C.AUD, AI_MAP3A.AUD, AI_MAP4A.AUD, AI_MAP5A.AUD, AI_MAP6A.AUD, AI_MAP7A.AUD, AI_MAP8A.AUD, AI_MAP9A.AUD, AI_MEND.AUD, AI_MFAIL.AUD, AI_MONEY.AUD, AI_MWIN.AUD, AI_NEWOP.AUD, AI_NROOM.AUD, AI_ORDER.AUD, AI_PLACE.AUD, AI_POWER.AUD, AI_PREP.AUD, AI_PRMRY.AUD, AI_REINF.AUD, AI_RUN.AUD, A_ISEL1.AUD, A_ISEL2.AUD, A_ISEL3.AUD, AI_SELL.AUD, AI_SILOS.AUD, AI_SPORT.AUD, AI_TRAIN.AUD, AI_ULOST.AUD, AI_UNRDY.AUD, AI_UPGOP.AUD, AI_UPGRD.AUD, AI_WATTK.AUD, AI_WSIGN.AUD, A_VCONF1.AUD, A_VCONF2.AUD, A_VCONF3.AUD, A_VSEL1.AUD, A_VSEL2.AUD, A_VSEL3.AUD, G_SCONF1.AUD, G_SCONF2.AUD, G_SCONF3.AUD, G_SSEL1.AUD, G_SSEL2.AUD, G_SSEL3.AUD, H_ECONF1.AUD, H_ECONF2.AUD, H_ECONF3.AUD, H_ESEL1.AUD, H_ESEL2.AUD, H_ESEL3.AUD, HI_1MIN.AUD, HI_2MIN.AUD, HI_3MIN.AUD, HI_4MIN.AUD, HI_5MIN.AUD, HI_ABORT.AUD, HI_ATACK.AUD, HI_BDRDY.AUD, HI_BLOST.AUD, HI_BUILD.AUD, HI_CANCL.AUD, HI_CAPT.AUD, H_ICONF1.AUD, H_ICONF2.AUD, H_ICONF3.AUD, HI_DHRDY.AUD, HI_DPLOY.AUD, HI_ENEMY.AUD, HI_GANEW.AUD,HI_GLOAD.AUD, HI_GSAVE.AUD, HI_GUARD.AUD, HI_HATTK.AUD, HI_HOLD.AUD, HI_LAUNC.AUD, HI_MAP1A.AUD, HI_MAP1B.AUD, HI_MAP1C.AUD, HI_MAP2A.AUD, HI_MAP2B.AUD, HI_MAP2C.AUD, HI_MAP3A.AUD, HI_MAP3B.AUD, HI_MAP4A.AUD, HI_MAP4B.AUD, HI_MAP5A.AUD, HI_MAP6A.AUD, HI_MAP6B.AUD, HI_MAP7A.AUD, HI_MAP9A.AUD, HI_MAP9.AUD, HI_MEND.AUD, HI_MFAIL.AUD, HI_MONEY.AUD, HI_MWIN.AUD, HI_NEWOP.AUD, HI_NROOM.AUD, HI_ORDER.AUD, HI_PLACE.AUD, HI_POWER.AUD, HI_PREP.AUD, HI_PRMRY.AUD, HI_REINF.AUD, HI_RUN.AUD, H_ISEL1.AUD, H_ISEL2.AUD, H_ISEL3.AUD, HI_SELL.AUD, HI_SILOS.AUD,HI_SPORT.AUD, HI_TRAIN.AUD, HI_ULOST.AUD, HI_UNRDY.AUD, HI_UPGOP.AUD, HI_UPGRD.AUD, HI_WATTK.AUD, HI_WSIGN.AUD, H_VCONF1.AUD, H_VCONF2.AUD, H_VCONF3.AUD, H_VSEL1.AUD, H_VSEL2.AUD, H_VSEL3.AUD, O_ECONF1.AUD, O_ECONF2.AUD, O_ECONF3.AUD, O_ESEL1.AUD, O_ESEL2.AUD, O_ESEL3.AUD, OI_1MIN.AUD, OI_2MIN.AUD, OI_3MIN.AUD, OI_4MIN.AUD, OI_5MIN.AUD, OI_ABORT.AUD, OI_ATACK.AUD, OI_BDRDY.AUD, OI_BLOST.AUD, OI_BUILD.AUD, OI_CANCL.AUD, OI_CAPT.AUD, O_ICONF1.AUD, O_ICONF2.AUD, O_ICONF3.AUD, OI_DHRDY.AUD, OI_DPLOY.AUD, OI_ENEMY.AUD, OI_GANEW.AUD, OI_GLOAD.AUD, OI_GSAVE.AUD, OI_GUARD.AUD, OI_HATTK.AUD, OI_HOLD.AUD, OI_LAUNC.AUD, OI_MAP1A.AUD, OI_MAP1B.AUD, OI_MAP1C.AUD, OI_MAP2A.AUD, OI_MAP2B.AUD, OI_MAP2C.AUD, OI_MAP3A.AUD, OI_MAP4A.AUD, OI_MAP5A.AUD, OI_MAP6A.AUD, OI_MAP7A.AUD, OI_MAP8A.AUD, OI_MAP9A.AUD, OI_MEND.AUD, OI_MFAIL.AUD, OI_MONEY.AUD, OI_MWIN.AUD, OI_NEWOP.AUD, OI_NROOM.AUD, OI_ORDER.AUD, OI_PLACE.AUD, OI_POWER.AUD, OI_PREP.AUD, OI_PRMRY.AUD, OI_REINF.AUD, OI_RUN.AUD, O_ISEL1.AUD, O_ISEL2.AUD, O_ISEL3.AUD, OI_SELL.AUD, OI_SILOS.AUD, OI_SPORT.AUD, OI_TRAIN.AUD, OI_ULOST.AUD, OI_UNRDY.AUD, OI_UPGOP.AUD, OI_UPGRD.AUD, OI_WATTK.AUD, OI_WSIGN.AUD, O_SCONF1.AUD, O_SCONF2.AUD, O_SCONF3.AUD, O_SSEL1.AUD, O_SSEL2.AUD, O_SSEL3.AUD, O_VCONF1.AUD, O_VCONF2.AUD, O_VCONF3.AUD, O_VSEL1.AUD, O_VSEL2.AUD, O_VSEL3.AUD
CopyFilesFromCD:
Movies: movies/a_br01_e.vqa, movies/a_br02_e.vqa, movies/a_br03_e.vqa, movies/a_br04_e.vqa, movies/a_br05_e.vqa, movies/a_br06_e.vqa, movies/a_br07_e.vqa, movies/a_br08_e.vqa, movies/a_br09_e.vqa, movies/a_finl_e.vqa, movies/a_lose_e.vqa, movies/a_mntg_e.vqa, movies/h_br01_e.vqa, movies/h_br02_e.vqa, movies/h_br03_e.vqa, movies/h_br04_e.vqa, movies/h_br05_e.vqa, movies/h_br06_e.vqa, movies/h_br07_e.vqa, movies/h_br08_e.vqa, movies/h_br09_e.vqa, movies/h_finl_e.vqa, movies/h_lose_e.vqa, movies/h_mntg_e.vqa, movies/o_br01_e.vqa, movies/o_br02_e.vqa, movies/o_br03_e.vqa, movies/o_br04_e.vqa, movies/o_br05_e.vqa, movies/o_br06_e.vqa, movies/o_br07_e.vqa, movies/o_br08_e.vqa, movies/o_br09_e.vqa, movies/o_finl_e.vqa, movies/o_lose_e.vqa, movies/o_mntg_e.vqa, movies/g_int1_e.vqa, movies/g_int2_e.vqa, movies/g_maps_e.vqa, movies/g_pln2_e.vqa, movies/g_plnt_e.vqa, movies/t_titl_e.vqa
Music: music/ambush.aud, music/arakatak.aud, music/atregain.aud, music/entordos.aud, music/fightpwr.aud, music/fremen.aud, music/hark_bat.aud, music/landsand.aud, music/options.aud, music/plotting.aud, music/risehark.aud, music/robotix.aud, music/score.aud, music/soldappr.aud, music/spicesct.aud, music/undercon.aud, music/waitgame.aud
ShippedSoundtracks: 1
ServerTraits:
LobbyCommands
PlayerPinger
MasterServerPinger
LobbySettingsNotification
ColorValidator
LobbyDefaults:
AllowCheats: false
Crates: true
StartingUnitsClass: none
FragileAlliances: false
Shroud: true
Fog: true
TechLevel: Unrestricted
ChromeMetrics:
d2k:metrics.yaml
Fonts:
Regular:
Font:./mods/common/FreeSans.ttf
Size:14
Bold:
Font:./mods/common/FreeSansBold.ttf
Size:14
Title:
Font:d2k:Dune2k.ttf
Size:32
MediumBold:
Font:./mods/common/FreeSansBold.ttf
Size:18
BigBold:
Font:./mods/common/FreeSansBold.ttf
Size:24
Small:
Font:./mods/common/FreeSans.ttf
Size:12
Tiny:
Font:./mods/common/FreeSans.ttf
Size:10
TinyBold:
Font:./mods/common/FreeSansBold.ttf
Size:10
Missions:
d2k:missions.yaml
SupportsMapsFrom: d2k
SoundFormats: Aud, Wav
SpriteFormats: R8, ShpTD, TmpRA
SpriteSequenceFormat: DefaultSpriteSequence
GameSpeeds:
slower:
Name: Slower
Timestep: 50
OrderLatency: 3
default:
Name: Normal
Timestep: 40
OrderLatency: 3
faster:
Name: Faster
Timestep: 30
OrderLatency: 4
fastest:
Name: Fastest
Timestep: 20
OrderLatency: 6