Files
OpenRA/OpenRA.Mods.Cnc/Effects/ConyardChronoVortex.cs

64 lines
1.8 KiB
C#

#region Copyright & License Information
/*
* Copyright (c) The OpenRA Developers and Contributors
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation, either version 3 of
* the License, or (at your option) any later version. For more
* information, see COPYING.
*/
#endregion
using System;
using System.Collections.Generic;
using OpenRA.Effects;
using OpenRA.Graphics;
using OpenRA.Mods.Cnc.Graphics;
using OpenRA.Mods.Cnc.Traits;
using OpenRA.Primitives;
namespace OpenRA.Mods.Cnc.Effects
{
sealed class ConyardChronoVortex : IEffect, ISpatiallyPartitionable
{
static readonly Size Size = new(64, 64);
static readonly WVec Offset = new(171, 0, 0);
readonly ChronoVortexRenderer renderer;
readonly WPos center;
readonly Action onCompletion;
WPos pos;
WAngle angle;
int loops = 3;
int frame;
public ConyardChronoVortex(Actor launcher, Action onCompletion)
{
this.onCompletion = onCompletion;
renderer = launcher.World.WorldActor.Trait<ChronoVortexRenderer>();
center = launcher.CenterPosition;
pos = center + Offset.Rotate(WRot.FromYaw(angle));
launcher.World.ScreenMap.Add(this, pos, Size);
}
public void Tick(World world)
{
// First 16 frames are the vortex opening
// Next 16 frames are loopable
// Final 16 frames are the vortex closing
if (++frame == 32 && --loops > 0)
frame = 16;
angle += new WAngle(42);
pos = center + Offset.Rotate(WRot.FromYaw(angle));
world.ScreenMap.Update(this, pos, Size);
if (frame == 48)
world.AddFrameEndTask(w => { w.Remove(this); w.ScreenMap.Remove(this); onCompletion(); });
}
public IEnumerable<IRenderable> Render(WorldRenderer wr)
{
yield return new ChronoVortexRenderable(renderer, pos, frame);
}
}
}