Files
OpenRA/OpenRA.FileFormats/Map/NewMap.cs
Paul Chote 382efbcdfb Map saving
2010-04-09 14:50:43 +12:00

204 lines
5.9 KiB
C#

#region Copyright & License Information
/*
* Copyright 2007,2009,2010 Chris Forbes, Robert Pepperell, Matthew Bowra-Dean, Paul Chote, Alli Witheford.
* This file is part of OpenRA.
*
* OpenRA is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* OpenRA is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with OpenRA. If not, see <http://www.gnu.org/licenses/>.
*/
#endregion
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Text;
using System.Reflection;
namespace OpenRA.FileFormats
{
public class NewMap
{
// Yaml map data
public int MapFormat = 1;
public string Title;
public string Description;
public string Author;
public int PlayerCount;
public string Preview;
public int[] Bounds;
public string Tileset;
public Dictionary<string, ActorReference> Actors = new Dictionary<string, ActorReference>();
public Dictionary<string, int2> Waypoints = new Dictionary<string, int2>();
public Dictionary<string, MiniYaml> Rules = new Dictionary<string, MiniYaml>();
// Binary map data
public string Tiledata;
public byte TileFormat = 1;
public int2 Size;
public NewTileReference<ushort,byte>[ , ] MapTiles;
public NewTileReference<byte, byte>[ , ] MapResources;
List<string> SimpleFields = new List<string>() {
"MapFormat", "Title", "Description", "Author", "PlayerCount", "Tileset", "Tiledata", "Preview", "Size", "Bounds"
};
public NewMap() {}
public NewMap(string filename)
{
var yaml = MiniYaml.FromFile(filename);
// 'Simple' metadata
foreach (var field in SimpleFields)
{
if (!yaml.ContainsKey(field)) continue;
FieldLoader.LoadField(this,field,yaml[field].Value);
}
// Waypoints
foreach (var wp in yaml["Waypoints"].Nodes)
{
string[] loc = wp.Value.Value.Split(',');
Waypoints.Add(wp.Key, new int2(int.Parse(loc[0]),int.Parse(loc[1])));
}
// TODO: Players
// Actors
foreach (var kv in yaml["Actors"].Nodes.ToPairs())
{
string[] vals = kv.Second.Split(' ');
string[] loc = vals[2].Split(',');
var a = new ActorReference(vals[0], new int2(int.Parse(loc[0]),int.Parse(loc[1])) ,vals[1]);
Actors.Add(kv.First,a);
}
// Rules
Rules = yaml["Rules"].Nodes;
LoadBinaryData(Tiledata);
}
public void Save(string filepath)
{
Dictionary<string, MiniYaml> root = new Dictionary<string, MiniYaml>();
var d = new Dictionary<string, MiniYaml>();
foreach (var field in SimpleFields)
{
FieldInfo f = this.GetType().GetField(field);
if (f.GetValue(this) == null) continue;
root.Add(field,new MiniYaml(FieldSaver.FormatValue(this,f),null));
}
root.Add("Actors",MiniYaml.FromDictionary<string,ActorReference>(Actors));
root.Add("Waypoints",MiniYaml.FromDictionary<string,int2>(Waypoints));
// TODO: Players
root.Add("Rules",new MiniYaml(null,Rules));
SaveBinaryData(Tiledata);
root.WriteToFile(filepath);
}
static byte ReadByte( Stream s )
{
int ret = s.ReadByte();
if( ret == -1 )
throw new NotImplementedException();
return (byte)ret;
}
static ushort ReadWord(Stream s)
{
ushort ret = ReadByte(s);
ret |= (ushort)(ReadByte(s) << 8);
return ret;
}
public void LoadBinaryData(string filename)
{
Console.Write("path: {0}",filename);
Stream dataStream = FileSystem.Open(filename);
// Load header info
byte version = ReadByte(dataStream);
Size.X = ReadWord(dataStream);
Size.Y = ReadWord(dataStream);
MapTiles = new NewTileReference<ushort, byte>[ Size.X, Size.Y ];
MapResources = new NewTileReference<byte, byte>[ Size.X, Size.Y ];
// Load tile data
for( int i = 0 ; i < Size.X ; i++ )
for( int j = 0 ; j < Size.Y ; j++ )
MapTiles[i, j] = new NewTileReference<ushort,byte>(ReadWord(dataStream),ReadByte(dataStream));
// Load resource data
for( int i = 0 ; i < Size.X ; i++ )
for( int j = 0 ; j < Size.Y ; j++ )
MapResources[i, j] = new NewTileReference<byte,byte>(ReadByte(dataStream),ReadByte(dataStream));
}
public void SaveBinaryData(string filepath)
{
FileStream dataStream = new FileStream(filepath+".tmp", FileMode.Create, FileAccess.Write);
BinaryWriter writer = new BinaryWriter( dataStream );
writer.BaseStream.Seek(0, SeekOrigin.Begin);
// File header consists of a version byte, followed by 2 ushorts for width and height
writer.Write(TileFormat);
writer.Write((ushort)Size.X);
writer.Write((ushort)Size.Y);
// Tile data
for( int i = 0 ; i < Size.X ; i++ )
for( int j = 0 ; j < Size.Y ; j++ )
{
writer.Write( MapTiles[j,i].type );
writer.Write( MapTiles[ j, i ].index );
}
// Resource data
for( int i = 0 ; i < Size.X ; i++ )
for( int j = 0 ; j < Size.Y ; j++ )
{
writer.Write( MapResources[j,i].type );
writer.Write( MapResources[j,i].index );
}
writer.Flush();
writer.Close();
File.Move(filepath+".tmp",filepath);
}
public void DebugContents()
{
foreach (var field in SimpleFields)
Console.WriteLine("Loaded {0}: {1}", field, this.GetType().GetField(field).GetValue(this));
Console.WriteLine("Loaded Waypoints:");
foreach (var wp in Waypoints)
Console.WriteLine("\t{0} => {1}",wp.Key,wp.Value);
Console.WriteLine("Loaded Actors:");
foreach (var wp in Actors)
Console.WriteLine("\t{0} => {1} {2} {3}",wp.Key,wp.Value.Name, wp.Value.Owner,wp.Value.Location);
}
}
}