Files
OpenRA/OpenRA.Mods.Cnc/ProductionAirdrop.cs
2010-03-27 18:07:01 +13:00

87 lines
2.9 KiB
C#

#region Copyright & License Information
/*
* Copyright 2007,2009,2010 Chris Forbes, Robert Pepperell, Matthew Bowra-Dean, Paul Chote, Alli Witheford.
* This file is part of OpenRA.
*
* OpenRA is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* OpenRA is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with OpenRA. If not, see <http://www.gnu.org/licenses/>.
*/
#endregion
using OpenRA.GameRules;
using OpenRA.Traits;
using OpenRA.Traits.Activities;
namespace OpenRA.Mods.Cnc
{
public class ProductionAirdropInfo : ProductionInfo
{
public override object Create(Actor self) { return new ProductionAirdrop(self); }
}
class ProductionAirdrop : Production
{
public ProductionAirdrop(Actor self) : base(self) { }
public override bool Produce( Actor self, ActorInfo producee )
{
var owner = self.Owner;
// Start and end beyond the edge of the map, to give a finite delay, and ability to land when AFLD is on map edge
var startPos = new int2(owner.World.Map.XOffset + owner.World.Map.Width+15, self.Location.Y);
var endPos = new int2(owner.World.Map.XOffset-15, self.Location.Y);
var unloadOffset = new int2(1,1);
var exitOffset = new int2(3,1);
var rp = self.traits.GetOrDefault<RallyPoint>();
owner.World.AddFrameEndTask(w =>
{
var a = w.CreateActor("C17", startPos, owner);
var cargo = a.traits.Get<Cargo>();
a.traits.Get<Unit>().Facing = 64;
a.traits.Get<Unit>().Altitude = a.Info.Traits.Get<PlaneInfo>().CruiseAltitude;
var newUnit = new Actor(self.World, producee.Name, new int2(0, 0), self.Owner);
cargo.Load(a, newUnit);
a.CancelActivity();
a.QueueActivity(new Land(self));
a.QueueActivity(new CallFunc(() =>
{
if (self.IsDead)
return;
var actor = cargo.Unload(self);
self.World.AddFrameEndTask(ww =>
{
ww.Add(actor);
actor.traits.Get<Mobile>().TeleportTo(actor, self.Location + unloadOffset);
newUnit.traits.Get<Unit>().Facing = 192;
actor.CancelActivity();
actor.QueueActivity(new Move(self.Location + exitOffset, self));
actor.QueueActivity(new Move(rp.rallyPoint, 0));
foreach (var t in self.traits.WithInterface<INotifyProduction>())
t.UnitProduced(self, actor);
});
}));
a.QueueActivity(new Fly(endPos));
a.QueueActivity(new RemoveSelf());
});
return true;
}
}
}