Files
OpenRA/mods/ts/sequences/structures.yaml
Matthias Mailänder 389aa6c929 Added a minimal work in progress TS mod with few backfalls on RA
to showcase infantry, vehicles, aircraft
2013-07-28 09:17:34 +02:00

212 lines
3.2 KiB
YAML

gacnst: # TODO: write a render trait for the overlays
idle: gtcnst
Start: 0
ShadowStart: 3
medium-damaged-idle: gtcnst
Start: 1
ShadowStart: 4
damaged-idle: gtcnst
Start: 2
ShadowStart: 5
make: gtcnstmk
Start: 0
Length: 24
ShadowStart: 24
build-front: gtcnst_d
Start: 0
Length: 20
damaged-build-front: gtcnst_d
Start: 0
Length: 20
idle-top: gtcnst_c
Start: 0
Length: 15
Tick: 200
damaged-idle-top: gtcnst_c
Start: 15
Length: 15
Tick: 200
heavy-damaged-idle-top: gtcnst_c
Start: 30
idle-side: gtcnst_a
Start: 0
Length: 10
damaged-idle-side: gtcnst_a
Start: 10
Length: 10
heavy-damaged-idle-side: gtcnst_a
Start: 20
Length: 10
idle-front: gtcnst_b
Start: 0
Length: 10
damaged-idle-front: gtcnst_b
Start: 0
Length: 10
gapowr: # TODO: shadow, plugs
idle: gtpowr
Start: 0
ShadowStart: 3
make: gtpowrmk
Start: 0
Length: 20
ShadowStart: 20
damaged-idle: gtpowr
Start: 1
ShadowStart: 4
dead: gtpowr
Start: 2
ShadowStart: 5
gapile:
idle: gtpile
Start: 0
ShadowStart: 3
# TODO: lights: gtpile_a
# Start: 0
# TODO: light: gtpile_b
# Start: 0
# TODO: flag: gtpile_c
# Start:0
make: gtpilemk
Start: 0
Length: 20
ShadowStart: 20
damaged-idle: gtpile
Start: 1
ShadowStart: 4
dead: gtpile
Start: 2
ShadowStart: 5
gaweap:
idle: gtweap
Start: 0
ShadowStart: 3
damaged-idle: gtweap
Start: 1
ShadowStart: 4
dead: gtweap
Start: 2
ShadowStart: 5
build-top: gtweap_d
Start: 0
Length: 9
ShadowStart: 9
damaged-build-top: gtweap_d
Start: 0
Length: 9
ShadowStart: 9
idle-top: gtweap_2
Start: 0
damaged-idle-top: gtweap_2
Start: 1
make: gtweapmk
Start: 0
Length: 20
Tick: 80
ShadowStart: 20
# TODO: gtweap_1 & gtweapbb & gtweap_a & gtweap_b & gtweap_c are unused
gasand: # TODO frame order (horizontal seems busted)
idle: gtsand
Start: 0
Length: 16
ShadowStart: 32
damaged-idle: gtsand
Start: 16
Length: 16
ShadowStart: 48
gatick:
idle:
Start: 0
Facings: 1
ShadowStart: 3
damaged-idle:
Start: 1
Facings: 1
ShadowStart: 4
make: gatickmk
Start: 0
Length: 24
ShadowStart: 24
gaicbm:
idle:
Start: 0
Facings: 1
ShadowStart: 3
damaged-idle:
Start: 1
Facings: 1
ShadowStart: 4
make: gaicbmmk
Start: 0
Length: 30
ShadowStart: 30
gadpsa:
idle:
Start: 0
Facings: 1
ShadowStart: 3
damaged-idle:
Start: 1
Facings: 1
ShadowStart: 4
make: gadpsamk
Start: 0
Length: 36
ShadowStart: 36
gaarty:
idle:
Start: 0
Facings: 1
ShadowStart: 3
damaged-idle:
Start: 1
Facings: 1
ShadowStart: 4
make: gaartymk
Start: 0
Length: 16
ShadowStart: 16
gaspot: # TODO: 1 more damage state, GASPOT_A active animation
idle:
Start: 0
ShadowStart: 3
damaged-idle:
Start: 1
ShadowStart: 4
make: gaspotmk
Start: 0
Length: 14
ShadowStart: 14
gahpad: # TODO: 1 more damage state
idle:
Start: 0
ShadowStart: 3
damaged-idle:
Start: 1
ShadowStart: 4
make: gahpadmk
Start: 0
Length: 18
ShadowStart: 18
build-top: gahpad_a
Start: 8
Length: 8
damaged-build-top: gahpad_a
Start: 0
Length: 8
idle-top: gahpadbb
Start: 0
ShadowStart: 3
damaged-idle-top: gahpadbb
Start: 1
ShadowStart: 4