Files
OpenRA/OpenRA.Game/Graphics/SpriteSheetBuilder.cs
2010-08-21 17:44:06 +12:00

36 lines
1013 B
C#

#region Copyright & License Information
/*
* Copyright 2007-2010 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation. For more information,
* see LICENSE.
*/
#endregion
using System.Linq;
using OpenRA.FileFormats;
namespace OpenRA.Graphics
{
public static class SpriteSheetBuilder
{
public static void Initialize( TileSet tileset )
{
exts = tileset.Extensions;
sprites = new Cache<string, Sprite[]>( LoadSprites );
}
static Cache<string, Sprite[]> sprites;
static string[] exts;
static Sprite[] LoadSprites(string filename)
{
var shp = new ShpReader(FileSystem.OpenWithExts(filename, exts));
return shp.Select(a => Game.modData.SheetBuilder.Add(a.Image, shp.Size)).ToArray();
}
public static Sprite[] LoadAllSprites(string filename) { return sprites[filename]; }
}
}