Files
OpenRA/packaging/package-all.sh
2010-12-28 14:53:31 +13:00

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#!/bin/bash
# OpenRA master packaging script
if [ $# -ne "2" ]; then
echo "Usage: `basename $0` version outputdir"
exit 1
fi
# Resolve the absolute source path from the location of this script
SRCDIR=$(readlink -f $(dirname $0)/../)
BUILTDIR="${SRCDIR}/packaging/built"
# TODO: Shift this into the checkout-and-build script
#VERSION=`echo $1 | grep -o "[0-9]\\+-\\?[0-9]\\?"`
VERSION=$1
OUTPUTDIR=$(readlink -f $2)
# Build the code and push the files into a clean dir
cd "$SRCDIR"
mkdir packaging/built
mkdir packaging/built/mods
make package
# Remove the mdb files that are created during `make`
find . -path "*.mdb" -delete
# List of files that are packaged on all platforms
# Note that the Tao dlls are shipped on all platforms except osx and that
# they are now installed to the game directory instead of placed in the gac
FILES="OpenRA.Launcher.exe OpenRA.Game.exe OpenRA.Editor.exe OpenRA.Utility.exe OpenRA.Renderer.Cg.dll \
OpenRA.Renderer.Gl.dll OpenRA.Renderer.Null.dll OpenRA.FileFormats.dll FreeSans.ttf FreeSansBold.ttf titles.ttf \
cg glsl mods/ra mods/cnc COPYING HACKING INSTALL"
echo "Copying files..."
for i in $FILES; do
cp -R "$i" "packaging/built/$i" || exit 3
done
# Copy Tao
cp thirdparty/Tao/* packaging/built
# SharpZipLib for zip file support
cp thirdparty/ICSharpCode.SharpZipLib.dll packaging/built
# Copy game icon for windows package
cp OpenRA.Game/OpenRA.ico packaging/built
# Update mod versions
sed "s/{DEV_VERSION}/$VERSION/" -i ./packaging/built/mods/ra/mod.yaml
sed "s/{DEV_VERSION}/$VERSION/" -i ./packaging/built/mods/cnc/mod.yaml
#
# Change into packaging directory and run the
# platform-dependant packaging in parallel
#
cd packaging
echo "Creating packages..."
(
cd windows
makensis -DSRCDIR="$BUILTDIR" OpenRA.nsi &> package.log
if [ $? -eq 0 ]; then
mv OpenRA.exe "$OUTPUTDIR"/OpenRA-$VERSION.exe
else
echo "Windows package build failed, refer to windows/package.log."
fi
) &
(
cd osx
sh buildpackage.sh "$VERSION" "$BUILTDIR" "$OUTPUTDIR" &> package.log
if [ $? -ne 0 ]; then
echo "OSX package build failed, refer to osx/package.log."
fi
) &
(
cd linux
sh buildpackage.sh "$VERSION" "$BUILTDIR" "$OUTPUTDIR" &> package.log
if [ $? -ne 0 ]; then
echo "linux package build failed, refer to linux/package.log."
fi
) &
wait
rm -rf $BUILTDIR