72 lines
1.9 KiB
C#
72 lines
1.9 KiB
C#
#region Copyright & License Information
|
|
/*
|
|
* Copyright 2007-2011 The OpenRA Developers (see AUTHORS)
|
|
* This file is part of OpenRA, which is free software. It is made
|
|
* available to you under the terms of the GNU General Public License
|
|
* as published by the Free Software Foundation. For more information,
|
|
* see COPYING.
|
|
*/
|
|
#endregion
|
|
|
|
using System.Collections.Generic;
|
|
using System.Linq;
|
|
using OpenRA.Traits;
|
|
|
|
namespace OpenRA.Mods.RA.Missions
|
|
{
|
|
class DesertShellmapScriptInfo : TraitInfo<DesertShellmapScript>, Requires<SpawnMapActorsInfo> { }
|
|
|
|
class DesertShellmapScript : ITick, IWorldLoaded
|
|
{
|
|
World world;
|
|
Player allies;
|
|
Player soviets;
|
|
|
|
List<int2> viewportTargets = new List<int2>();
|
|
int2 viewportTarget;
|
|
int viewportTargetNumber;
|
|
int2 viewportOrigin;
|
|
float mul;
|
|
float div = 400;
|
|
int waitTicks = 0;
|
|
|
|
public void Tick(Actor self)
|
|
{
|
|
if (--waitTicks > 0)
|
|
return;
|
|
if (++mul <= div)
|
|
Game.MoveViewport(float2.Lerp(viewportOrigin, viewportTarget, mul / div));
|
|
else
|
|
{
|
|
mul = 0;
|
|
viewportOrigin = viewportTarget;
|
|
viewportTarget = viewportTargets[(viewportTargetNumber = (viewportTargetNumber + 1) % viewportTargets.Count)];
|
|
waitTicks = 100;
|
|
}
|
|
}
|
|
|
|
public void WorldLoaded(World w)
|
|
{
|
|
world = w;
|
|
|
|
allies = w.Players.Single(p => p.InternalName == "Allies");
|
|
soviets = w.Players.Single(p => p.InternalName == "Soviets");
|
|
|
|
var actors = w.WorldActor.Trait<SpawnMapActors>().Actors;
|
|
|
|
for (var i = 1; i <= 5; i++)
|
|
viewportTargets.Add(actors["ViewportTarget" + i].Location.ToInt2());
|
|
|
|
AutoTarget at = null;
|
|
foreach (var actor in actors.Values.Where(a => a.Owner == allies && (at = a.TraitOrDefault<AutoTarget>()) != null))
|
|
at.stance = UnitStance.Defend;
|
|
|
|
viewportOrigin = viewportTargets[0];
|
|
viewportTargetNumber = 1;
|
|
viewportTarget = viewportTargets[1];
|
|
Game.viewport.Center(viewportOrigin);
|
|
Sound.SoundVolumeModifier = 0.25f;
|
|
}
|
|
}
|
|
}
|