147 lines
3.9 KiB
C#
147 lines
3.9 KiB
C#
#region Copyright & License Information
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/*
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* Copyright 2007-2021 The OpenRA Developers (see AUTHORS)
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* This file is part of OpenRA, which is free software. It is made
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* available to you under the terms of the GNU General Public License
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* as published by the Free Software Foundation, either version 3 of
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* the License, or (at your option) any later version. For more
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* information, see COPYING.
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*/
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#endregion
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using System;
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using System.Collections.Generic;
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using System.IO;
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using System.Linq;
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using OpenRA.FileFormats;
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using OpenRA.Mods.Common.Widgets.Logic;
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using OpenRA.Widgets;
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namespace OpenRA.Mods.Common.LoadScreens
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{
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public class BlankLoadScreen : ILoadScreen
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{
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public LaunchArguments Launch;
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protected ModData ModData { get; private set; }
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bool initialized;
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public virtual void Init(ModData modData, Dictionary<string, string> info)
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{
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ModData = modData;
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}
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public virtual void Display()
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{
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if (Game.Renderer == null || initialized)
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return;
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// Draw a black screen
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Game.Renderer.BeginUI();
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Game.Renderer.EndFrame(new NullInputHandler());
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// PERF: draw the screen only once
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initialized = true;
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}
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public virtual void StartGame(Arguments args)
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{
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Launch = new LaunchArguments(args);
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Ui.ResetAll();
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Game.Settings.Save();
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if (!string.IsNullOrEmpty(Launch.Benchmark))
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{
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Console.WriteLine($"Saving benchmark data into {Path.Combine(Platform.SupportDir, "Logs")}");
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Game.BenchmarkMode(Launch.Benchmark);
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}
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// Join a server directly
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var connect = Launch.GetConnectEndPoint();
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if (connect != null)
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{
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Game.LoadShellMap();
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Game.RemoteDirectConnect(connect);
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return;
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}
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// Start a map directly
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if (!string.IsNullOrEmpty(Launch.Map))
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{
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Game.LoadMap(Launch.Map);
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return;
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}
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// Load a replay directly
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if (!string.IsNullOrEmpty(Launch.Replay))
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{
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ReplayMetadata replayMeta = null;
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try
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{
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replayMeta = ReplayMetadata.Read(Launch.Replay);
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}
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catch { }
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if (ReplayUtils.PromptConfirmReplayCompatibility(replayMeta, Game.LoadShellMap))
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Game.JoinReplay(Launch.Replay);
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if (replayMeta != null)
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{
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var mod = replayMeta.GameInfo.Mod;
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if (mod != null && mod != Game.ModData.Manifest.Id && Game.Mods.ContainsKey(mod))
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Game.InitializeMod(mod, args);
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}
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return;
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}
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Game.LoadShellMap();
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Game.Settings.Save();
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}
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protected virtual void Dispose(bool disposing) { }
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public void Dispose()
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{
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Dispose(true);
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GC.SuppressFinalize(this);
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}
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public virtual bool BeforeLoad()
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{
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var graphicSettings = Game.Settings.Graphics;
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// Reset the UI scaling if the user has configured a UI scale that pushes us below the minimum allowed effective resolution
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var minResolution = ModData.Manifest.Get<WorldViewportSizes>().MinEffectiveResolution;
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var resolution = Game.Renderer.Resolution;
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if ((resolution.Width < minResolution.Width || resolution.Height < minResolution.Height) && Game.Settings.Graphics.UIScale > 1.0f)
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{
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graphicSettings.UIScale = 1.0f;
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Game.Renderer.SetUIScale(1.0f);
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}
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// Saved settings may have been invalidated by a hardware change
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graphicSettings.VideoDisplay = Game.Renderer.CurrentDisplay;
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if (graphicSettings.GLProfile != GLProfile.Automatic && graphicSettings.GLProfile != Game.Renderer.GLProfile)
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graphicSettings.GLProfile = GLProfile.Automatic;
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// If a ModContent section is defined then we need to make sure that the
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// required content is installed or switch to the defined content installer.
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if (!ModData.Manifest.Contains<ModContent>())
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return true;
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var content = ModData.Manifest.Get<ModContent>();
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var contentInstalled = content.Packages
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.Where(p => p.Value.Required)
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.All(p => p.Value.TestFiles.All(f => File.Exists(Platform.ResolvePath(f))));
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if (contentInstalled)
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return true;
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Game.InitializeMod(content.ContentInstallerMod, new Arguments(new[] { "Content.Mod=" + ModData.Manifest.Id }));
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return false;
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}
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}
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}
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