39 lines
1.2 KiB
C#
39 lines
1.2 KiB
C#
#region Copyright & License Information
|
|
/*
|
|
* Copyright 2007-2018 The OpenRA Developers (see AUTHORS)
|
|
* This file is part of OpenRA, which is free software. It is made
|
|
* available to you under the terms of the GNU General Public License
|
|
* as published by the Free Software Foundation, either version 3 of
|
|
* the License, or (at your option) any later version. For more
|
|
* information, see COPYING.
|
|
*/
|
|
#endregion
|
|
|
|
using OpenRA.Traits;
|
|
|
|
namespace OpenRA.Mods.Common.Traits
|
|
{
|
|
[Desc("Will AttackMove to a random location within MoveRadius when idle.",
|
|
"This conflicts with player orders and should only be added to animal creeps.")]
|
|
class AttackWanderInfo : WandersInfo, Requires<AttackMoveInfo>
|
|
{
|
|
public override object Create(ActorInitializer init) { return new AttackWander(init.Self, this); }
|
|
}
|
|
|
|
class AttackWander : Wanders
|
|
{
|
|
readonly AttackMove attackMove;
|
|
|
|
public AttackWander(Actor self, AttackWanderInfo info)
|
|
: base(self, info)
|
|
{
|
|
attackMove = self.Trait<AttackMove>();
|
|
}
|
|
|
|
public override void DoAction(Actor self, CPos targetCell)
|
|
{
|
|
attackMove.ResolveOrder(self, new Order("AttackMove", self, Target.FromCell(self.World, targetCell), false));
|
|
}
|
|
}
|
|
}
|