41 lines
781 B
C#
41 lines
781 B
C#
using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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namespace OpenRa.Game.Traits
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{
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class McvDeploy : IOrder, ITick
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{
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public bool Deploying;
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public McvDeploy(Actor self)
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{
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}
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public Order Order(Actor self, Game game, int2 xy)
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{
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// TODO: check that there's enough space at the destination.
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if (xy == self.Location)
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return new DeployMcvOrder(self);
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return null;
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}
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public void Tick(Actor self, Game game, int dt)
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{
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if (!Deploying)
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return;
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if (self.traits.Get<Mobile>().Turn(12))
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return;
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game.world.AddFrameEndTask(_ =>
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{
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game.world.Remove(self);
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game.world.Add(new Actor("fact", self.Location - new int2(1, 1), self.Owner));
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});
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}
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}
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}
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