Files
OpenRA/OpenRa.Game/Traits/RenderBuilding.cs
2009-10-13 21:11:21 +13:00

24 lines
510 B
C#

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using IjwFramework.Types;
using OpenRa.Game.Graphics;
namespace OpenRa.Game.Traits
{
class RenderBuilding : RenderSimple
{
public RenderBuilding(Actor self)
: base(self)
{
anim.PlayThen("make", () => anim.PlayRepeating("idle"));
}
public override IEnumerable<Pair<Sprite, float2>> Render(Actor self)
{
yield return Pair.New(anim.Image, 24f * (float2)self.Location);
}
}
}