Files
OpenRA/OpenRa.Game/LocalOrderSource.cs
2009-12-05 11:56:16 +13:00

29 lines
651 B
C#

using System.Collections.Generic;
namespace OpenRa.Game
{
class LocalOrderSource : IOrderSource
{
Dictionary<int, List<Order>> orders = new Dictionary<int, List<Order>>();
public List<Order> OrdersForFrame(int currentFrame)
{
// TODO: prune `orders` based on currentFrame.
if (!orders.ContainsKey(currentFrame))
return new List<Order>();
return orders[currentFrame];
}
public void SendLocalOrders(int localFrame, List<Order> localOrders)
{
if (localFrame == 0) return;
orders[localFrame] = localOrders;
}
public bool IsReadyForFrame(int frameNumber)
{
return true;
}
}
}