Files
OpenRA/OpenRA.Mods.RA/Widgets/Logic/ObserverStatsLogic.cs

323 lines
11 KiB
C#

#region Copyright & License Information
/*
* Copyright 2007-2012 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation. For more information,
* see COPYING.
*/
#endregion
using System;
using System.Collections.Generic;
using System.Drawing;
using System.Linq;
using OpenRA.FileFormats;
using OpenRA.Mods.RA.Buildings;
using OpenRA.Network;
using OpenRA.Traits;
using OpenRA.Widgets;
namespace OpenRA.Mods.RA.Widgets.Logic
{
public class ObserverStatsLogic
{
ContainerWidget basicStatsHeaders;
ContainerWidget economyStatsHeaders;
ContainerWidget productionStatsHeaders;
ContainerWidget combatStatsHeaders;
ContainerWidget earnedThisMinuteGraphHeaders;
ScrollPanelWidget playerStatsPanel;
ScrollItemWidget basicPlayerTemplate;
ScrollItemWidget economyPlayerTemplate;
ScrollItemWidget productionPlayerTemplate;
ScrollItemWidget combatPlayerTemplate;
ContainerWidget earnedThisMinuteGraphTemplate;
ScrollItemWidget teamTemplate;
DropDownButtonWidget statsDropDown;
IEnumerable<Player> players;
World world;
[ObjectCreator.UseCtor]
public ObserverStatsLogic(World world, Widget widget)
{
this.world = world;
players = world.Players.Where(p => !p.NonCombatant);
basicStatsHeaders = widget.Get<ContainerWidget>("BASIC_STATS_HEADERS");
economyStatsHeaders = widget.Get<ContainerWidget>("ECONOMY_STATS_HEADERS");
productionStatsHeaders = widget.Get<ContainerWidget>("PRODUCTION_STATS_HEADERS");
combatStatsHeaders = widget.Get<ContainerWidget>("COMBAT_STATS_HEADERS");
earnedThisMinuteGraphHeaders = widget.Get<ContainerWidget>("EARNED_THIS_MIN_GRAPH_HEADERS");
playerStatsPanel = widget.Get<ScrollPanelWidget>("PLAYER_STATS_PANEL");
playerStatsPanel.Layout = new GridLayout(playerStatsPanel);
basicPlayerTemplate = playerStatsPanel.Get<ScrollItemWidget>("BASIC_PLAYER_TEMPLATE");
economyPlayerTemplate = playerStatsPanel.Get<ScrollItemWidget>("ECONOMY_PLAYER_TEMPLATE");
productionPlayerTemplate = playerStatsPanel.Get<ScrollItemWidget>("PRODUCTION_PLAYER_TEMPLATE");
combatPlayerTemplate = playerStatsPanel.Get<ScrollItemWidget>("COMBAT_PLAYER_TEMPLATE");
earnedThisMinuteGraphTemplate = playerStatsPanel.Get<ContainerWidget>("EARNED_THIS_MIN_GRAPH_TEMPLATE");
teamTemplate = playerStatsPanel.Get<ScrollItemWidget>("TEAM_TEMPLATE");
statsDropDown = widget.Get<DropDownButtonWidget>("STATS_DROPDOWN");
statsDropDown.GetText = () => "Basic";
statsDropDown.OnMouseDown = _ =>
{
var options = new List<StatsDropDownOption>
{
new StatsDropDownOption
{
Title = "Basic",
IsSelected = () => basicStatsHeaders.Visible,
OnClick = () =>
{
ClearStats();
statsDropDown.GetText = () => "Basic";
DisplayStats(BasicStats);
}
},
new StatsDropDownOption
{
Title = "Economy",
IsSelected = () => economyStatsHeaders.Visible,
OnClick = () =>
{
ClearStats();
statsDropDown.GetText = () => "Economy";
DisplayStats(EconomyStats);
}
},
new StatsDropDownOption
{
Title = "Production",
IsSelected = () => productionStatsHeaders.Visible,
OnClick = () =>
{
ClearStats();
statsDropDown.GetText = () => "Production";
DisplayStats(ProductionStats);
}
},
new StatsDropDownOption
{
Title = "Combat",
IsSelected = () => combatStatsHeaders.Visible,
OnClick = () =>
{
ClearStats();
statsDropDown.GetText = () => "Combat";
DisplayStats(CombatStats);
}
},
new StatsDropDownOption
{
Title = "Earnings (graph)",
IsSelected = () => earnedThisMinuteGraphHeaders.Visible,
OnClick = () =>
{
ClearStats();
statsDropDown.GetText = () => "Earnings (graph)";
EarnedThisMinuteGraph();
}
}
};
Func<StatsDropDownOption, ScrollItemWidget, ScrollItemWidget> setupItem = (option, template) =>
{
var item = ScrollItemWidget.Setup(template, option.IsSelected, option.OnClick);
item.Get<LabelWidget>("LABEL").GetText = () => option.Title;
return item;
};
statsDropDown.ShowDropDown("LABEL_DROPDOWN_TEMPLATE", 150, options, setupItem);
};
ClearStats();
DisplayStats(BasicStats);
}
void ClearStats()
{
playerStatsPanel.Children.Clear();
basicStatsHeaders.Visible = false;
economyStatsHeaders.Visible = false;
productionStatsHeaders.Visible = false;
combatStatsHeaders.Visible = false;
earnedThisMinuteGraphHeaders.Visible = false;
}
void EarnedThisMinuteGraph()
{
earnedThisMinuteGraphHeaders.Visible = true;
var template = earnedThisMinuteGraphTemplate.Clone();
var graph = template.Get<LineGraphWidget>("EARNED_THIS_MIN_GRAPH");
graph.GetSeries = () =>
players.Select(p => new LineGraphSeries(
p.PlayerName,
p.ColorRamp.GetColor(0),
(p.PlayerActor.TraitOrDefault<PlayerStatistics>() ?? new PlayerStatistics(p.PlayerActor)).EarnedSamples.Select(s => (float)s)
));
playerStatsPanel.AddChild(template);
}
void DisplayStats(Func<Player, ScrollItemWidget> createItem)
{
var teams = players.GroupBy(p => (world.LobbyInfo.ClientWithIndex(p.ClientIndex) ?? new Session.Client()).Team).OrderBy(g => g.Key);
foreach (var t in teams)
{
var team = t;
var tt = ScrollItemWidget.Setup(teamTemplate, () => false, () => { });
tt.IgnoreMouseOver = true;
tt.Get<LabelWidget>("TEAM").GetText = () => team.Key == 0 ? "No team" : "Team " + team.Key;
playerStatsPanel.AddChild(tt);
foreach (var p in team)
{
var player = p;
playerStatsPanel.AddChild(createItem(player));
}
}
}
ScrollItemWidget CombatStats(Player player)
{
combatStatsHeaders.Visible = true;
var template = SetupPlayerScrollItemWidget(combatPlayerTemplate, player);
AddPlayerFlagAndName(template, player);
var stats = player.PlayerActor.TraitOrDefault<PlayerStatistics>();
if (stats == null) return template;
template.Get<LabelWidget>("CONTROL").GetText = () => MapControl(stats.MapControl);
template.Get<LabelWidget>("KILLS_COST").GetText = () => "$" + stats.KillsCost;
template.Get<LabelWidget>("DEATHS_COST").GetText = () => "$" + stats.DeathsCost;
template.Get<LabelWidget>("UNITS_KILLED").GetText = () => stats.UnitsKilled.ToString();
template.Get<LabelWidget>("UNITS_DEAD").GetText = () => stats.UnitsDead.ToString();
template.Get<LabelWidget>("BUILDINGS_KILLED").GetText = () => stats.BuildingsKilled.ToString();
template.Get<LabelWidget>("BUILDINGS_DEAD").GetText = () => stats.BuildingsDead.ToString();
return template;
}
ScrollItemWidget ProductionStats(Player player)
{
productionStatsHeaders.Visible = true;
var template = SetupPlayerScrollItemWidget(productionPlayerTemplate, player);
AddPlayerFlagAndName(template, player);
template.Get<ObserverProductionIconsWidget>("PRODUCTION_ICONS").GetPlayer = () => player;
template.Get<ObserverSupportPowerIconsWidget>("SUPPORT_POWER_ICONS").GetPlayer = () => player;
return template;
}
ScrollItemWidget EconomyStats(Player player)
{
economyStatsHeaders.Visible = true;
var template = SetupPlayerScrollItemWidget(economyPlayerTemplate, player);
AddPlayerFlagAndName(template, player);
var res = player.PlayerActor.Trait<PlayerResources>();
var stats = player.PlayerActor.TraitOrDefault<PlayerStatistics>();
if (stats == null) return template;
template.Get<LabelWidget>("CASH").GetText = () => "$" + (res.DisplayCash + res.DisplayOre);
template.Get<LabelWidget>("EARNED_MIN").GetText = () => AverageEarnedPerMinute(res.Earned);
template.Get<LabelWidget>("EARNED_THIS_MIN").GetText = () => "$" + stats.EarnedThisMinute;
template.Get<LabelWidget>("EARNED").GetText = () => "$" + res.Earned;
template.Get<LabelWidget>("SPENT").GetText = () => "$" + res.Spent;
var assets = template.Get<LabelWidget>("ASSETS");
assets.GetText = () => "$" + world.Actors
.Where(a => a.Owner == player && !a.IsDead() && a.Info.Traits.WithInterface<ValuedInfo>().Any())
.Sum(a => a.Info.Traits.WithInterface<ValuedInfo>().First().Cost);
var harvesters = template.Get<LabelWidget>("HARVESTERS");
harvesters.GetText = () => world.Actors.Count(a => a.Owner == player && !a.IsDead() && a.HasTrait<Harvester>()).ToString();
return template;
}
ScrollItemWidget BasicStats(Player player)
{
basicStatsHeaders.Visible = true;
var template = SetupPlayerScrollItemWidget(basicPlayerTemplate, player);
AddPlayerFlagAndName(template, player);
var res = player.PlayerActor.Trait<PlayerResources>();
template.Get<LabelWidget>("CASH").GetText = () => "$" + (res.DisplayCash + res.DisplayOre);
template.Get<LabelWidget>("EARNED_MIN").GetText = () => AverageEarnedPerMinute(res.Earned);
var powerRes = player.PlayerActor.Trait<PowerManager>();
var power = template.Get<LabelWidget>("POWER");
power.GetText = () => powerRes.PowerDrained + "/" + powerRes.PowerProvided;
power.GetColor = () => GetPowerColor(powerRes.PowerState);
template.Get<LabelWidget>("KILLS").GetText = () => player.Kills.ToString();
template.Get<LabelWidget>("DEATHS").GetText = () => player.Deaths.ToString();
var stats = player.PlayerActor.TraitOrDefault<PlayerStatistics>();
if (stats == null) return template;
template.Get<LabelWidget>("ACTIONS_MIN").GetText = () => AverageOrdersPerMinute(stats.OrderCount);
return template;
}
ScrollItemWidget SetupPlayerScrollItemWidget(ScrollItemWidget template, Player player)
{
return ScrollItemWidget.Setup(template, () => false, () =>
{
var playerBase = world.Actors.FirstOrDefault(a => !a.IsDead() && a.HasTrait<BaseBuilding>() && a.Owner == player);
if (playerBase != null)
{
Game.MoveViewport(playerBase.Location.ToFloat2());
}
});
}
string MapControl(double control)
{
return (control * 100).ToString("F1") + "%";
}
string AverageOrdersPerMinute(double orders)
{
return (world.FrameNumber == 0 ? 0 : orders / (world.FrameNumber / 1500.0)).ToString("F1");
}
string AverageEarnedPerMinute(double earned)
{
return "$" + (world.FrameNumber == 0 ? 0 : earned / (world.FrameNumber / 1500.0)).ToString("F2");
}
static void AddPlayerFlagAndName(ScrollItemWidget template, Player player)
{
var flag = template.Get<ImageWidget>("FLAG");
flag.GetImageName = () => player.Country.Race;
flag.GetImageCollection = () => "flags";
var playerName = template.Get<LabelWidget>("PLAYER");
playerName.GetText = () => player.PlayerName + (player.WinState == WinState.Undefined ? "" : " (" + player.WinState + ")");
playerName.GetColor = () => player.ColorRamp.GetColor(0);
}
static Color GetPowerColor(PowerState state)
{
if (state == PowerState.Critical) return Color.Red;
if (state == PowerState.Low) return Color.Orange;
return Color.LimeGreen;
}
class StatsDropDownOption
{
public string Title;
public Func<bool> IsSelected;
public Action OnClick;
}
}
}