Logo
Explore Help
Register Sign In
epic/OpenRA
1
0
Fork 0
You've already forked OpenRA
Code Issues Pull Requests Actions Packages Projects Releases Wiki Activity
Files
3c41efea040ed0147e39988f1a40d6afd6210051
OpenRA/OpenRA.Renderer.Gl
History
Paul Chote 3c41efea04 Check for GL extensions before we try to use things that may fail.
2011-03-13 02:46:16 +13:00
..
Properties
Duplicate the Cg renderer as a base for the glsl renderer.
2010-11-21 13:10:18 +13:00
GraphicsDevice.cs
Check for GL extensions before we try to use things that may fail.
2011-03-13 02:46:16 +13:00
IndexBuffer.cs
fix rendering of very large maps
2011-03-08 19:24:15 +13:00
OpenRA.Renderer.Gl.csproj
Make OpenRA.Renderer.Gl compile into the right place with VS.
2010-11-21 13:10:19 +13:00
Shader.cs
Update copyright header. Normalize line endings to LF.
2011-02-13 10:38:57 +13:00
Texture.cs
report memory usage for textures
2011-02-24 18:48:55 +13:00
VertexBuffer.cs
Update copyright header. Normalize line endings to LF.
2011-02-13 10:38:57 +13:00
Powered by Gitea Version: 1.25.1 Page: 297ms Template: 6ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API