Files
OpenRA/OpenRa.Game/Effects/IEffect.cs
2009-12-06 21:19:02 +13:00

12 lines
203 B
C#

using System.Collections.Generic;
using OpenRa.Game.Graphics;
namespace OpenRa.Game.Effects
{
interface IEffect
{
void Tick();
IEnumerable<Tuple<Sprite, float2, int>> Render();
}
}