106 lines
2.9 KiB
C#
106 lines
2.9 KiB
C#
#region Copyright & License Information
|
|
/*
|
|
* Copyright 2007-2010 The OpenRA Developers (see AUTHORS)
|
|
* This file is part of OpenRA, which is free software. It is made
|
|
* available to you under the terms of the GNU General Public License
|
|
* as published by the Free Software Foundation. For more information,
|
|
* see LICENSE.
|
|
*/
|
|
#endregion
|
|
|
|
using OpenRA.Mods.RA.Activities;
|
|
using OpenRA.Traits;
|
|
using OpenRA.Traits.Activities;
|
|
using OpenRA.GameRules;
|
|
using System.Collections.Generic;
|
|
|
|
namespace OpenRA.Mods.RA
|
|
{
|
|
class TransformsInfo : ITraitInfo
|
|
{
|
|
[ActorReference]
|
|
public readonly string IntoActor = null;
|
|
public readonly int2 Offset = int2.Zero;
|
|
public readonly int Facing = 96;
|
|
public readonly string[] TransformSounds = {};
|
|
public readonly string[] NoTransformSounds = {};
|
|
|
|
public virtual object Create(ActorInitializer init) { return new Transforms(this); }
|
|
}
|
|
|
|
class Transforms : IIssueOrder2, IResolveOrder, IOrderVoice
|
|
{
|
|
TransformsInfo Info;
|
|
BuildingInfo bi;
|
|
|
|
public Transforms(TransformsInfo info)
|
|
{
|
|
Info = info;
|
|
bi = Rules.Info[info.IntoActor].Traits.GetOrDefault<BuildingInfo>();
|
|
}
|
|
|
|
public string VoicePhraseForOrder(Actor self, Order order)
|
|
{
|
|
return (order.OrderString == "DeployTransform") ? "Move" : null;
|
|
}
|
|
|
|
bool CanDeploy(Actor self)
|
|
{
|
|
return (bi == null || self.World.CanPlaceBuilding(Info.IntoActor, bi, self.Location + Info.Offset, self));
|
|
}
|
|
|
|
public IEnumerable<IOrderTargeter> Orders { get { yield return new TransformOrderTargeter(); } }
|
|
|
|
public Order IssueOrder( Actor self, IOrderTargeter order, Target target )
|
|
{
|
|
if( order is TransformOrderTargeter )
|
|
return new Order( "DeployTransform", self );
|
|
|
|
return null;
|
|
}
|
|
|
|
public void ResolveOrder( Actor self, Order order )
|
|
{
|
|
if (order.OrderString == "DeployTransform")
|
|
{
|
|
if (!CanDeploy(self))
|
|
{
|
|
foreach (var s in Info.NoTransformSounds)
|
|
Sound.PlayToPlayer(self.Owner, s);
|
|
return;
|
|
}
|
|
self.CancelActivity();
|
|
|
|
if (self.HasTrait<IFacing>())
|
|
self.QueueActivity(new Turn(Info.Facing));
|
|
|
|
self.QueueActivity(new Transform(self, Info.IntoActor, Info.Offset, Info.Facing, Info.TransformSounds));
|
|
}
|
|
}
|
|
|
|
class TransformOrderTargeter : IOrderTargeter
|
|
{
|
|
public string OrderID
|
|
{
|
|
get { return "DeployTransform"; }
|
|
}
|
|
|
|
public int OrderPriority
|
|
{
|
|
get { return 5; }
|
|
}
|
|
|
|
public bool CanTargetUnit( Actor self, Actor target, bool forceAttack, bool forceMove, ref string cursor )
|
|
{
|
|
cursor = self.Trait<Transforms>().CanDeploy( self ) ? "deploy" : "deploy-blocked";
|
|
return self == target;
|
|
}
|
|
|
|
public bool CanTargetLocation( Actor self, int2 location, System.Collections.Generic.List<Actor> actorsAtLocation, bool forceAttack, bool forceMove, ref string cursor )
|
|
{
|
|
return false;
|
|
}
|
|
}
|
|
}
|
|
}
|