Files
OpenRA/OpenRA.Mods.Cnc/Traits/Infiltration/InfiltrateForSupportPowerReset.cs
2020-04-27 16:06:32 +02:00

48 lines
1.4 KiB
C#

#region Copyright & License Information
/*
* Copyright 2007-2020 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation, either version 3 of
* the License, or (at your option) any later version. For more
* information, see COPYING.
*/
#endregion
using System.Linq;
using OpenRA.Mods.Common.Traits;
using OpenRA.Primitives;
using OpenRA.Traits;
namespace OpenRA.Mods.Cnc.Traits
{
class InfiltrateForSupportPowerResetInfo : ITraitInfo
{
[Desc("The `TargetTypes` from `Targetable` that are allowed to enter.")]
public readonly BitSet<TargetableType> Types = default(BitSet<TargetableType>);
public object Create(ActorInitializer init) { return new InfiltrateForSupportPowerReset(this); }
}
class InfiltrateForSupportPowerReset : INotifyInfiltrated
{
readonly InfiltrateForSupportPowerResetInfo info;
public InfiltrateForSupportPowerReset(InfiltrateForSupportPowerResetInfo info)
{
this.info = info;
}
void INotifyInfiltrated.Infiltrated(Actor self, Actor infiltrator, BitSet<TargetableType> types)
{
if (!info.Types.Overlaps(types))
return;
var manager = self.Owner.PlayerActor.Trait<SupportPowerManager>();
var powers = manager.GetPowersForActor(self).Where(sp => !sp.Disabled);
foreach (var power in powers)
power.ResetTimer();
}
}
}