Logo
Explore Help
Register Sign In
epic/OpenRA
1
0
Fork 0
You've already forked OpenRA
Code Issues Pull Requests Actions Packages Projects Releases Wiki Activity
Files
3e627d2ebab2e3195e9d09d7a5b2a6f236d32fd5
OpenRA/mods/cnc/rules
History
Matthias Mailänder 3e627d2eba rename ore to the more generic name resources everywhere
2014-06-20 11:11:31 +02:00
..
ai.yaml
whitespace cleanup
2014-05-18 08:16:51 +02:00
aircraft.yaml
whitespace cleanup
2014-05-18 08:16:51 +02:00
civilian-desert.yaml
Upgrade mod rules to match engine changes.
2013-12-26 20:42:13 +13:00
civilian.yaml
Lower BridgeHut Selectable Priority
2014-05-21 00:40:48 -05:00
defaults.yaml
whitespace cleanup
2014-05-18 08:16:51 +02:00
husks.yaml
Updated mods to work with changes.
2014-03-05 17:30:34 -05:00
infantry.yaml
Simplified chem warrior description.
2014-05-09 16:09:28 -07:00
misc.yaml
Add a camera to the Ion Cannon. Fixes #5058.
2014-04-18 14:17:15 +12:00
player.yaml
renamed old system.yaml descendened files
2014-04-06 08:15:13 +02:00
ships.yaml
Updated mods to work with changes.
2014-03-05 17:30:34 -05:00
structures.yaml
rename ore to the more generic name resources everywhere
2014-06-20 11:11:31 +02:00
tech.yaml
Adds minibibs for bibless buildings in RA and C&C.
2014-03-25 13:23:05 +01:00
trees.yaml
exclude temperat trees in the desert tileset
2014-05-20 08:36:03 +02:00
vehicles.yaml
Updated vehicle descriptions. Changed AA desc.
2014-05-06 19:27:29 -07:00
world.yaml
merged Pause/Surrender into PlayerCommands
2014-05-17 14:13:44 +02:00
Powered by Gitea Version: 1.25.1 Page: 491ms Template: 5ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API